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Higher default graphics settings on Android (#13780)
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@ -360,7 +360,7 @@ void set_default_settings()
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// Network
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settings->setDefault("enable_ipv6", "true");
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settings->setDefault("ipv6_server", "false");
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settings->setDefault("max_packets_per_iteration","1024");
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settings->setDefault("max_packets_per_iteration", "1024");
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settings->setDefault("port", "30000");
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settings->setDefault("strict_protocol_version_checking", "false");
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settings->setDefault("player_transfer_distance", "0");
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@ -487,23 +487,18 @@ void set_default_settings()
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settings->setDefault("screen_w", "0");
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settings->setDefault("screen_h", "0");
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settings->setDefault("fullscreen", "true");
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settings->setDefault("smooth_lighting", "false");
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settings->setDefault("performance_tradeoffs", "true");
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settings->setDefault("max_simultaneous_block_sends_per_client", "10");
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settings->setDefault("emergequeue_limit_diskonly", "16");
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settings->setDefault("emergequeue_limit_generate", "16");
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settings->setDefault("max_block_generate_distance", "5");
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settings->setDefault("enable_3d_clouds", "false");
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settings->setDefault("fps_max_unfocused", "10");
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settings->setDefault("sqlite_synchronous", "1");
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settings->setDefault("map_compression_level_disk", "-1");
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settings->setDefault("map_compression_level_net", "-1");
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settings->setDefault("server_map_save_interval", "15");
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settings->setDefault("client_mapblock_limit", "1000");
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settings->setDefault("active_block_range", "2");
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settings->setDefault("viewing_range", "50");
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settings->setDefault("leaves_style", "simple");
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settings->setDefault("curl_verify_cert","false");
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settings->setDefault("curl_verify_cert", "false");
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// Apply settings according to screen size
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float x_inches = (float) porting::getDisplaySize().X /
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