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Update lua_api.txt
set_sky does work with on_joinplayer
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@ -2636,8 +2636,6 @@ This is basically a reference to a C++ `ServerActiveObject`
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* `"regular"`: Uses 0 textures, `bgcolor` ignored
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* `"regular"`: Uses 0 textures, `bgcolor` ignored
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* `"skybox"`: Uses 6 textures, `bgcolor` used
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* `"skybox"`: Uses 6 textures, `bgcolor` used
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* `"plain"`: Uses 0 textures, `bgcolor` used
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* `"plain"`: Uses 0 textures, `bgcolor` used
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* **Note**: currently does not work directly in `on_joinplayer`; use
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`minetest.after(0)` in there.
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* `get_sky()`: returns bgcolor, type and a table with the textures
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* `get_sky()`: returns bgcolor, type and a table with the textures
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* `override_day_night_ratio(ratio or nil)`
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* `override_day_night_ratio(ratio or nil)`
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* `0`...`1`: Overrides day-night ratio, controlling sunlight to a specific amount
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* `0`...`1`: Overrides day-night ratio, controlling sunlight to a specific amount
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