mirror of
https://github.com/minetest/minetest.git
synced 2024-12-28 08:57:30 +01:00
Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp
* Also change some std::list to std::vector for ClientMap::renderMap * Remove disabled code in ClientMap::renderMap, disabled since a long time
This commit is contained in:
parent
0d1eedcccc
commit
9749d9fee6
@ -391,12 +391,12 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
|
||||
struct MeshBufList
|
||||
{
|
||||
video::SMaterial m;
|
||||
std::list<scene::IMeshBuffer*> bufs;
|
||||
std::vector<scene::IMeshBuffer*> bufs;
|
||||
};
|
||||
|
||||
struct MeshBufListList
|
||||
{
|
||||
std::list<MeshBufList> lists;
|
||||
std::vector<MeshBufList> lists;
|
||||
|
||||
void clear()
|
||||
{
|
||||
@ -405,7 +405,7 @@ struct MeshBufListList
|
||||
|
||||
void add(scene::IMeshBuffer *buf)
|
||||
{
|
||||
for(std::list<MeshBufList>::iterator i = lists.begin();
|
||||
for(std::vector<MeshBufList>::iterator i = lists.begin();
|
||||
i != lists.end(); ++i){
|
||||
MeshBufList &l = *i;
|
||||
video::SMaterial &m = buf->getMaterial();
|
||||
@ -595,25 +595,20 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
}
|
||||
}
|
||||
|
||||
std::list<MeshBufList> &lists = drawbufs.lists;
|
||||
std::vector<MeshBufList> &lists = drawbufs.lists;
|
||||
|
||||
int timecheck_counter = 0;
|
||||
for(std::list<MeshBufList>::iterator i = lists.begin();
|
||||
i != lists.end(); ++i)
|
||||
{
|
||||
{
|
||||
timecheck_counter++;
|
||||
if(timecheck_counter > 50)
|
||||
{
|
||||
timecheck_counter = 0;
|
||||
int time2 = time(0);
|
||||
if(time2 > time1 + 4)
|
||||
{
|
||||
infostream<<"ClientMap::renderMap(): "
|
||||
"Rendering takes ages, returning."
|
||||
<<std::endl;
|
||||
return;
|
||||
}
|
||||
for(std::vector<MeshBufList>::iterator i = lists.begin();
|
||||
i != lists.end(); ++i) {
|
||||
timecheck_counter++;
|
||||
if(timecheck_counter > 50) {
|
||||
timecheck_counter = 0;
|
||||
int time2 = time(0);
|
||||
if(time2 > time1 + 4) {
|
||||
infostream << "ClientMap::renderMap(): "
|
||||
"Rendering takes ages, returning."
|
||||
<< std::endl;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@ -621,60 +616,14 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
|
||||
|
||||
driver->setMaterial(list.m);
|
||||
|
||||
for(std::list<scene::IMeshBuffer*>::iterator j = list.bufs.begin();
|
||||
j != list.bufs.end(); ++j)
|
||||
{
|
||||
for(std::vector<scene::IMeshBuffer*>::iterator j = list.bufs.begin();
|
||||
j != list.bufs.end(); ++j) {
|
||||
scene::IMeshBuffer *buf = *j;
|
||||
driver->drawMeshBuffer(buf);
|
||||
vertex_count += buf->getVertexCount();
|
||||
meshbuffer_count++;
|
||||
}
|
||||
#if 0
|
||||
/*
|
||||
Draw the faces of the block
|
||||
*/
|
||||
{
|
||||
//JMutexAutoLock lock(block->mesh_mutex);
|
||||
|
||||
MapBlockMesh *mapBlockMesh = block->mesh;
|
||||
assert(mapBlockMesh);
|
||||
|
||||
scene::SMesh *mesh = mapBlockMesh->getMesh();
|
||||
assert(mesh);
|
||||
|
||||
u32 c = mesh->getMeshBufferCount();
|
||||
bool stuff_actually_drawn = false;
|
||||
for(u32 i=0; i<c; i++)
|
||||
{
|
||||
scene::IMeshBuffer *buf = mesh->getMeshBuffer(i);
|
||||
const video::SMaterial& material = buf->getMaterial();
|
||||
video::IMaterialRenderer* rnd =
|
||||
driver->getMaterialRenderer(material.MaterialType);
|
||||
bool transparent = (rnd && rnd->isTransparent());
|
||||
// Render transparent on transparent pass and likewise.
|
||||
if(transparent == is_transparent_pass)
|
||||
{
|
||||
if(buf->getVertexCount() == 0)
|
||||
errorstream<<"Block ["<<analyze_block(block)
|
||||
<<"] contains an empty meshbuf"<<std::endl;
|
||||
/*
|
||||
This *shouldn't* hurt too much because Irrlicht
|
||||
doesn't change opengl textures if the old
|
||||
material has the same texture.
|
||||
*/
|
||||
driver->setMaterial(buf->getMaterial());
|
||||
driver->drawMeshBuffer(buf);
|
||||
vertex_count += buf->getVertexCount();
|
||||
meshbuffer_count++;
|
||||
stuff_actually_drawn = true;
|
||||
}
|
||||
}
|
||||
if(stuff_actually_drawn)
|
||||
blocks_had_pass_meshbuf++;
|
||||
else
|
||||
blocks_without_stuff++;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} // ScopeProfiler
|
||||
|
||||
|
@ -2383,13 +2383,16 @@ void ClientEnvironment::step(float dtime)
|
||||
g_profiler->avg("CEnv: num of simple objects", m_simple_objects.size());
|
||||
for(std::vector<ClientSimpleObject*>::iterator
|
||||
i = m_simple_objects.begin(); i != m_simple_objects.end();) {
|
||||
ClientSimpleObject *simple = *i;
|
||||
std::vector<ClientSimpleObject*>::iterator cur = i;
|
||||
++i;
|
||||
ClientSimpleObject *simple = *cur;
|
||||
|
||||
simple->step(dtime);
|
||||
if(simple->m_to_be_removed){
|
||||
if(simple->m_to_be_removed) {
|
||||
delete simple;
|
||||
m_simple_objects.erase(cur);
|
||||
i = m_simple_objects.erase(cur);
|
||||
}
|
||||
else {
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -417,9 +417,8 @@ void GenerateNotifier::getEvents(
|
||||
std::map<std::string, std::vector<v3s16> > &event_map,
|
||||
bool peek_events)
|
||||
{
|
||||
std::list<GenNotifyEvent>::iterator it;
|
||||
|
||||
for (it = m_notify_events.begin(); it != m_notify_events.end(); ++it) {
|
||||
for (std::vector<GenNotifyEvent>::iterator it = m_notify_events.begin();
|
||||
it != m_notify_events.end(); ++it) {
|
||||
GenNotifyEvent &gn = *it;
|
||||
std::string name = (gn.type == GENNOTIFY_DECORATION) ?
|
||||
"decoration#"+ itos(gn.id) :
|
||||
|
@ -91,7 +91,7 @@ public:
|
||||
private:
|
||||
u32 m_notify_on;
|
||||
std::set<u32> *m_notify_on_deco_ids;
|
||||
std::list<GenNotifyEvent> m_notify_events;
|
||||
std::vector<GenNotifyEvent> m_notify_events;
|
||||
};
|
||||
|
||||
struct MapgenSpecificParams {
|
||||
|
@ -443,7 +443,7 @@ private:
|
||||
content_t m_next_id;
|
||||
|
||||
// List of node strings and node resolver callbacks to perform
|
||||
std::list<NodeResolveInfo *> m_pending_node_lookups;
|
||||
std::vector<NodeResolveInfo *> m_pending_node_lookups;
|
||||
|
||||
// True when all nodes have been registered
|
||||
bool m_node_registration_complete;
|
||||
@ -479,7 +479,7 @@ void CNodeDefManager::clear()
|
||||
m_next_id = 0;
|
||||
|
||||
m_node_registration_complete = false;
|
||||
for (std::list<NodeResolveInfo *>::iterator
|
||||
for (std::vector<NodeResolveInfo *>::iterator
|
||||
it = m_pending_node_lookups.begin();
|
||||
it != m_pending_node_lookups.end();
|
||||
++it)
|
||||
@ -1309,7 +1309,7 @@ void CNodeDefManager::pendNodeResolve(NodeResolveInfo *nri)
|
||||
|
||||
void CNodeDefManager::cancelNodeResolve(NodeResolver *resolver)
|
||||
{
|
||||
for (std::list<NodeResolveInfo *>::iterator
|
||||
for (std::vector<NodeResolveInfo *>::iterator
|
||||
it = m_pending_node_lookups.begin();
|
||||
it != m_pending_node_lookups.end();
|
||||
++it) {
|
||||
@ -1326,7 +1326,7 @@ void CNodeDefManager::runNodeResolverCallbacks()
|
||||
{
|
||||
while (!m_pending_node_lookups.empty()) {
|
||||
NodeResolveInfo *nri = m_pending_node_lookups.front();
|
||||
m_pending_node_lookups.pop_front();
|
||||
m_pending_node_lookups.erase(m_pending_node_lookups.begin());
|
||||
nri->resolver->resolveNodeNames(nri);
|
||||
nri->resolver->m_lookup_done = true;
|
||||
delete nri;
|
||||
@ -1345,7 +1345,7 @@ bool CNodeDefManager::getIdFromResolveInfo(NodeResolveInfo *nri,
|
||||
|
||||
content_t c;
|
||||
std::string name = nri->nodenames.front();
|
||||
nri->nodenames.pop_front();
|
||||
nri->nodenames.erase(nri->nodenames.begin());
|
||||
|
||||
bool success = getId(name, c);
|
||||
if (!success && node_alt != "") {
|
||||
@ -1385,7 +1385,7 @@ bool CNodeDefManager::getIdsFromResolveInfo(NodeResolveInfo *nri,
|
||||
|
||||
content_t c;
|
||||
std::string name = nri->nodenames.front();
|
||||
nri->nodenames.pop_front();
|
||||
nri->nodenames.erase(nri->nodenames.begin());
|
||||
|
||||
if (name.substr(0,6) != "group:") {
|
||||
if (getId(name, c)) {
|
||||
|
@ -309,7 +309,7 @@ struct NodeResolveInfo {
|
||||
resolver = nr;
|
||||
}
|
||||
|
||||
std::list<std::string> nodenames;
|
||||
std::vector<std::string> nodenames;
|
||||
std::list<NodeListInfo> nodelistinfo;
|
||||
NodeResolver *resolver;
|
||||
};
|
||||
|
@ -459,7 +459,7 @@ int ModApiMapgen::l_register_biome(lua_State *L)
|
||||
}
|
||||
|
||||
NodeResolveInfo *nri = new NodeResolveInfo(b);
|
||||
std::list<std::string> &nnames = nri->nodenames;
|
||||
std::vector<std::string> &nnames = nri->nodenames;
|
||||
nnames.push_back(getstringfield_default(L, index, "node_top", ""));
|
||||
nnames.push_back(getstringfield_default(L, index, "node_filler", ""));
|
||||
nnames.push_back(getstringfield_default(L, index, "node_stone", ""));
|
||||
|
Loading…
Reference in New Issue
Block a user