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set client to not show hp if server doesn't support it
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@ -277,6 +277,9 @@ LocalPlayer::LocalPlayer():
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m_sneak_node(32767,32767,32767),
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m_sneak_node(32767,32767,32767),
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m_sneak_node_exists(false)
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m_sneak_node_exists(false)
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{
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{
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// Initialize hp to 0, so that no hearts will be shown if server
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// doesn't support health points
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hp = 0;
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}
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}
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LocalPlayer::~LocalPlayer()
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LocalPlayer::~LocalPlayer()
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