mirror of
https://github.com/minetest/minetest.git
synced 2024-11-10 17:53:46 +01:00
Make bgcolor tint button background images (#9818)
This commit is contained in:
parent
3693b6871e
commit
9976f36b18
@ -164,7 +164,7 @@ local style_fs = [[
|
|||||||
style[one_btn14:hovered+pressed;textcolor=purple]
|
style[one_btn14:hovered+pressed;textcolor=purple]
|
||||||
image_button[0,9.6;1,1;testformspec_button_image.png;one_btn14;Bg]
|
image_button[0,9.6;1,1;testformspec_button_image.png;one_btn14;Bg]
|
||||||
|
|
||||||
style[one_btn15;border=false;bgimg=testformspec_bg.png;bgimg_hovered=testformspec_bg_hovered.png;bgimg_pressed=testformspec_bg_pressed.png]
|
style[one_btn15;border=false;bgcolor=#1cc;bgimg=testformspec_bg.png;bgimg_hovered=testformspec_bg_hovered.png;bgimg_pressed=testformspec_bg_pressed.png]
|
||||||
item_image_button[1.25,9.6;1,1;testformspec:item;one_btn15;Bg]
|
item_image_button[1.25,9.6;1,1;testformspec:item;one_btn15;Bg]
|
||||||
|
|
||||||
style[one_btn16;border=false;bgimg=testformspec_bg_9slice.png;bgimg_hovered=testformspec_bg_9slice_hovered.png;bgimg_pressed=testformspec_bg_9slice_pressed.png;bgimg_middle=4,6]
|
style[one_btn16;border=false;bgimg=testformspec_bg_9slice.png;bgimg_hovered=testformspec_bg_9slice_hovered.png;bgimg_pressed=testformspec_bg_9slice_pressed.png;bgimg_middle=4,6]
|
||||||
|
@ -172,11 +172,8 @@ void draw2DImageFilterScaled(video::IVideoDriver *driver, video::ITexture *txr,
|
|||||||
|
|
||||||
void draw2DImage9Slice(video::IVideoDriver *driver, video::ITexture *texture,
|
void draw2DImage9Slice(video::IVideoDriver *driver, video::ITexture *texture,
|
||||||
const core::rect<s32> &rect, const core::rect<s32> &middle,
|
const core::rect<s32> &rect, const core::rect<s32> &middle,
|
||||||
const core::rect<s32> *cliprect)
|
const core::rect<s32> *cliprect, const video::SColor *const colors)
|
||||||
{
|
{
|
||||||
const video::SColor color(255,255,255,255);
|
|
||||||
const video::SColor colors[] = {color,color,color,color};
|
|
||||||
|
|
||||||
auto originalSize = texture->getOriginalSize();
|
auto originalSize = texture->getOriginalSize();
|
||||||
core::vector2di lowerRightOffset = core::vector2di(originalSize.Width, originalSize.Height) - middle.LowerRightCorner;
|
core::vector2di lowerRightOffset = core::vector2di(originalSize.Width, originalSize.Height) - middle.LowerRightCorner;
|
||||||
|
|
||||||
|
@ -54,4 +54,5 @@ void draw2DImageFilterScaled(video::IVideoDriver *driver, video::ITexture *txr,
|
|||||||
*/
|
*/
|
||||||
void draw2DImage9Slice(video::IVideoDriver *driver, video::ITexture *texture,
|
void draw2DImage9Slice(video::IVideoDriver *driver, video::ITexture *texture,
|
||||||
const core::rect<s32> &rect, const core::rect<s32> &middle,
|
const core::rect<s32> &rect, const core::rect<s32> &middle,
|
||||||
const core::rect<s32> *cliprect = nullptr);
|
const core::rect<s32> *cliprect = nullptr,
|
||||||
|
const video::SColor *const colors = nullptr);
|
||||||
|
@ -313,11 +313,12 @@ void GUIButton::draw()
|
|||||||
|
|
||||||
// PATCH
|
// PATCH
|
||||||
video::ITexture* texture = ButtonImages[(u32)imageState].Texture;
|
video::ITexture* texture = ButtonImages[(u32)imageState].Texture;
|
||||||
|
video::SColor image_colors[] = { BgColor, BgColor, BgColor, BgColor };
|
||||||
if (BgMiddle.getArea() == 0) {
|
if (BgMiddle.getArea() == 0) {
|
||||||
driver->draw2DImage(texture,
|
driver->draw2DImage(texture,
|
||||||
ScaleImage? AbsoluteRect : core::rect<s32>(pos, sourceRect.getSize()),
|
ScaleImage? AbsoluteRect : core::rect<s32>(pos, sourceRect.getSize()),
|
||||||
sourceRect, &AbsoluteClippingRect,
|
sourceRect, &AbsoluteClippingRect,
|
||||||
0, UseAlphaChannel);
|
image_colors, UseAlphaChannel);
|
||||||
} else {
|
} else {
|
||||||
core::rect<s32> middle = BgMiddle;
|
core::rect<s32> middle = BgMiddle;
|
||||||
// `-x` is interpreted as `w - x`
|
// `-x` is interpreted as `w - x`
|
||||||
@ -327,7 +328,7 @@ void GUIButton::draw()
|
|||||||
middle.LowerRightCorner.Y += texture->getOriginalSize().Height;
|
middle.LowerRightCorner.Y += texture->getOriginalSize().Height;
|
||||||
draw2DImage9Slice(driver, texture,
|
draw2DImage9Slice(driver, texture,
|
||||||
ScaleImage ? AbsoluteRect : core::rect<s32>(pos, sourceRect.getSize()),
|
ScaleImage ? AbsoluteRect : core::rect<s32>(pos, sourceRect.getSize()),
|
||||||
middle, &AbsoluteClippingRect);
|
middle, &AbsoluteClippingRect, image_colors);
|
||||||
}
|
}
|
||||||
// END PATCH
|
// END PATCH
|
||||||
}
|
}
|
||||||
@ -722,6 +723,8 @@ GUIButton* GUIButton::addButton(IGUIEnvironment *environment,
|
|||||||
|
|
||||||
void GUIButton::setColor(video::SColor color)
|
void GUIButton::setColor(video::SColor color)
|
||||||
{
|
{
|
||||||
|
BgColor = color;
|
||||||
|
|
||||||
float d = 0.65f;
|
float d = 0.65f;
|
||||||
for (size_t i = 0; i < 4; i++) {
|
for (size_t i = 0; i < 4; i++) {
|
||||||
video::SColor base = Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
|
video::SColor base = Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
|
||||||
@ -750,22 +753,26 @@ void GUIButton::setFromStyle(const StyleSpec& style)
|
|||||||
bool pressed = (style.getState() & StyleSpec::STATE_PRESSED) != 0;
|
bool pressed = (style.getState() & StyleSpec::STATE_PRESSED) != 0;
|
||||||
|
|
||||||
if (style.isNotDefault(StyleSpec::BGCOLOR)) {
|
if (style.isNotDefault(StyleSpec::BGCOLOR)) {
|
||||||
|
|
||||||
setColor(style.getColor(StyleSpec::BGCOLOR));
|
setColor(style.getColor(StyleSpec::BGCOLOR));
|
||||||
|
|
||||||
// If we have a propagated hover/press color, we need to automatically
|
// If we have a propagated hover/press color, we need to automatically
|
||||||
// lighten/darken it
|
// lighten/darken it
|
||||||
if (!Styles[style.getState()].isNotDefault(StyleSpec::BGCOLOR)) {
|
if (!Styles[style.getState()].isNotDefault(StyleSpec::BGCOLOR)) {
|
||||||
for (size_t i = 0; i < 4; i++) {
|
|
||||||
if (pressed) {
|
if (pressed) {
|
||||||
Colors[i] = multiplyColorValue(Colors[i], COLOR_PRESSED_MOD);
|
BgColor = multiplyColorValue(BgColor, COLOR_PRESSED_MOD);
|
||||||
|
|
||||||
|
for (size_t i = 0; i < 4; i++)
|
||||||
|
Colors[i] = multiplyColorValue(Colors[i], COLOR_PRESSED_MOD);
|
||||||
} else if (hovered) {
|
} else if (hovered) {
|
||||||
Colors[i] = multiplyColorValue(Colors[i], COLOR_HOVERED_MOD);
|
BgColor = multiplyColorValue(BgColor, COLOR_HOVERED_MOD);
|
||||||
|
|
||||||
|
for (size_t i = 0; i < 4; i++)
|
||||||
|
Colors[i] = multiplyColorValue(Colors[i], COLOR_HOVERED_MOD);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
BgColor = video::SColor(255, 255, 255, 255);
|
||||||
for (size_t i = 0; i < 4; i++) {
|
for (size_t i = 0; i < 4; i++) {
|
||||||
video::SColor base =
|
video::SColor base =
|
||||||
Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
|
Environment->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
|
||||||
|
@ -338,5 +338,6 @@ private:
|
|||||||
core::rect<s32> BgMiddle;
|
core::rect<s32> BgMiddle;
|
||||||
core::rect<s32> Padding;
|
core::rect<s32> Padding;
|
||||||
core::vector2d<s32> ContentOffset;
|
core::vector2d<s32> ContentOffset;
|
||||||
|
video::SColor BgColor;
|
||||||
// END PATCH
|
// END PATCH
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user