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Add blockseed to on_generated
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81b9cfdfa4
commit
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@ -444,7 +444,7 @@ minetest.register_globalstep(func(dtime))
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minetest.register_on_placenode(func(pos, newnode, placer))
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minetest.register_on_dignode(func(pos, oldnode, digger))
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minetest.register_on_punchnode(func(pos, node, puncher))
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minetest.register_on_generated(func(minp, maxp))
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minetest.register_on_generated(func(minp, maxp, blockseed))
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minetest.register_on_newplayer(func(ObjectRef))
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minetest.register_on_dieplayer(func(ObjectRef))
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minetest.register_on_respawnplayer(func(ObjectRef))
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@ -193,6 +193,7 @@ void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
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}
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}
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#if 0
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static void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
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INodeDefManager *ndef)
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{
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@ -280,7 +281,7 @@ static void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
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}
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}
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void make_papyrus(VoxelManipulator &vmanip, v3s16 p0,
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static void make_papyrus(VoxelManipulator &vmanip, v3s16 p0,
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INodeDefManager *ndef)
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{
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MapNode papyrusnode(ndef->getId("mapgen_papyrus"));
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@ -295,7 +296,7 @@ void make_papyrus(VoxelManipulator &vmanip, v3s16 p0,
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}
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}
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void make_cactus(VoxelManipulator &vmanip, v3s16 p0,
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static void make_cactus(VoxelManipulator &vmanip, v3s16 p0,
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INodeDefManager *ndef)
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{
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MapNode cactusnode(ndef->getId("mapgen_cactus"));
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@ -309,7 +310,9 @@ void make_cactus(VoxelManipulator &vmanip, v3s16 p0,
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p1.Y++;
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}
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}
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#endif
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#if 0
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/*
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Dungeon making routines
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*/
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@ -861,7 +864,9 @@ static void make_dungeon1(VoxelManipulator &vmanip, PseudoRandom &random,
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}
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}
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#endif
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#if 0
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static void make_nc(VoxelManipulator &vmanip, PseudoRandom &random,
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INodeDefManager *ndef)
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{
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@ -896,6 +901,7 @@ static void make_nc(VoxelManipulator &vmanip, PseudoRandom &random,
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vmanip.m_data[vmanip.m_area.index(p)] = MapNode(ndef->getId("mapgen_nyancat_rainbow"));
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}
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}
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#endif
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/*
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Noise functions. Make sure seed is mangled differently in each one.
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@ -1272,6 +1278,12 @@ bool get_have_sand(u64 seed, v2s16 p2d)
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return (sandnoise > -0.15);
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}
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u32 get_blockseed(u64 seed, v3s16 p)
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{
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s32 x=p.X, y=p.Y, z=p.Z;
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return (u32)(seed%0x100000000ULL) + z*38134234 + y*42123 + x*23;
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}
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#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
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void make_block(BlockMakeData *data)
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@ -36,6 +36,9 @@ namespace mapgen
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// Find out if block is completely underground
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bool block_is_underground(u64 seed, v3s16 blockpos);
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// Get a pseudorandom seed for a position on the map
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u32 get_blockseed(u64 seed, v3s16 p);
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// Main map generation routine
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void make_block(BlockMakeData *data);
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@ -4403,7 +4403,8 @@ void scriptapi_environment_step(lua_State *L, float dtime)
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}
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}
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void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp)
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void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp,
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u32 blockseed)
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{
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realitycheck(L);
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assert(lua_checkstack(L, 20));
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@ -4423,7 +4424,8 @@ void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp)
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// Call function
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push_v3s16(L, minp);
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push_v3s16(L, maxp);
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if(lua_pcall(L, 2, 0, 0))
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lua_pushnumber(L, blockseed);
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if(lua_pcall(L, 3, 0, 0))
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script_error(L, "error: %s", lua_tostring(L, -1));
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// value removed, keep key for next iteration
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}
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@ -51,7 +51,8 @@ bool scriptapi_on_chat_message(lua_State *L, const std::string &name,
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// On environment step
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void scriptapi_environment_step(lua_State *L, float dtime);
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// After generating a piece of map
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void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp);
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void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp,
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u32 blockseed);
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/* misc */
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void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player);
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@ -283,7 +283,7 @@ void * EmergeThread::Thread()
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v3s16 minp = block->getPos()*MAP_BLOCKSIZE;
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v3s16 maxp = minp + v3s16(1,1,1)*(MAP_BLOCKSIZE-1);
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scriptapi_environment_on_generated(m_server->m_lua,
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minp, maxp);
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minp, maxp, mapgen::get_blockseed(data.seed, minp));
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if(enable_mapgen_debug_info)
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infostream<<"EmergeThread: ended up with: "
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