mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
Simple decorations: Make 'place_offset_y' usable with simple decorations
Necessary for placing the base cube of 'plantlike_rooted' drawtype in the seabed instead of on it. Useful for placing decorations sunk into, or buried in, the ground.
This commit is contained in:
parent
2cf9014160
commit
9a41a3d0f1
@ -4814,20 +4814,19 @@ Definition tables
|
||||
y_min = -31000
|
||||
y_max = 31000
|
||||
-- ^ Lower and upper limits for decoration.
|
||||
-- ^ This parameter refers to the `y` position of the decoration base, so
|
||||
-- the actual maximum height would be `height_max + size.Y`.
|
||||
-- ^ These parameters refer to the Y co-ordinate of the 'place_on' node.
|
||||
spawn_by = "default:water",
|
||||
-- ^ Node (or list of nodes) that the decoration only spawns next to.
|
||||
-- ^ Checks two horizontal planes of neighbouring nodes (including diagonal neighbours),
|
||||
-- ^ one plane at Y = surface and one plane at Y = surface = + 1.
|
||||
-- ^ one plane level with the 'place_on' node and a plane one node above that.
|
||||
num_spawn_by = 1,
|
||||
-- ^ Number of spawn_by nodes that must be surrounding the decoration position to occur.
|
||||
-- ^ If absent or -1, decorations occur next to any nodes.
|
||||
flags = "liquid_surface, force_placement",
|
||||
-- ^ Flags for all decoration types.
|
||||
-- ^ "liquid_surface": Instead of placement on the highest solid surface
|
||||
-- ^ in a mapchunk column, placement is on the highest liquid surface.
|
||||
-- ^ Placement is disabled if solid nodes are found above the liquid surface.
|
||||
-- ^ "liquid_surface": Instead of placement on the highest solid surface in
|
||||
-- ^ a mapchunk column, placement is on the highest liquid surface. Placement
|
||||
-- ^ is disabled if solid nodes are found above the liquid surface.
|
||||
-- ^ "force_placement": Nodes other than "air" and "ignore" are replaced by the decoration.
|
||||
|
||||
----- Simple-type parameters
|
||||
@ -4835,17 +4834,23 @@ Definition tables
|
||||
-- ^ The node name used as the decoration.
|
||||
-- ^ If instead a list of strings, a randomly selected node from the list is placed as the decoration.
|
||||
height = 1,
|
||||
-- ^ Number of nodes high the decoration is made.
|
||||
-- ^ If height_max is not 0, this is the lower bound of the randomly selected height.
|
||||
-- ^ Decoration height in nodes.
|
||||
-- ^ If height_max is not 0, this is the lower limit of a randomly selected height.
|
||||
height_max = 0,
|
||||
-- ^ Number of nodes the decoration can be at maximum.
|
||||
-- ^ Upper limit of the randomly selected height.
|
||||
-- ^ If absent, the parameter 'height' is used as a constant.
|
||||
param2 = 0,
|
||||
-- ^ Param2 value of placed decoration node.
|
||||
-- ^ If param2_max is not 0, this is the lower bound of the randomly selected param2.
|
||||
-- ^ Param2 value of decoration nodes.
|
||||
-- ^ If param2_max is not 0, this is the lower limit of a randomly selected param2.
|
||||
param2_max = 0,
|
||||
-- ^ Upper bound of the randomly selected param2.
|
||||
-- ^ Upper limit of the randomly selected param2.
|
||||
-- ^ If absent, the parameter 'param2' is used as a constant.
|
||||
place_offset_y = 0,
|
||||
-- ^ Y offset of the decoration base node relative to the standard
|
||||
-- ^ base node position for simple decorations.
|
||||
-- ^ Can be positive or negative. Default is 0.
|
||||
-- ^ Ignored by 'y_min', 'y_max' and 'spawn_by' checks, which always refer
|
||||
-- ^ to the 'place_on' node.
|
||||
|
||||
----- Schematic-type parameters
|
||||
schematic = "foobar.mts",
|
||||
|
@ -219,6 +219,10 @@ size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
|
||||
if (c_decos.empty())
|
||||
return 0;
|
||||
|
||||
// Check for a negative place_offset_y causing placement below the voxelmanip
|
||||
if (p.Y + 1 + place_offset_y < vm->m_area.MinEdge.Y)
|
||||
return 0;
|
||||
|
||||
if (!canPlaceDecoration(vm, p))
|
||||
return 0;
|
||||
|
||||
@ -234,9 +238,10 @@ size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
|
||||
|
||||
const v3s16 &em = vm->m_area.getExtent();
|
||||
u32 vi = vm->m_area.index(p);
|
||||
vm->m_area.add_y(em, vi, place_offset_y);
|
||||
|
||||
for (int i = 0; i < height; i++) {
|
||||
vm->m_area.add_y(em, vi, 1);
|
||||
|
||||
content_t c = vm->m_data[vi].getContent();
|
||||
if (c != CONTENT_AIR && c != CONTENT_IGNORE &&
|
||||
!force_placement)
|
||||
@ -251,7 +256,8 @@ size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
|
||||
|
||||
int DecoSimple::getHeight()
|
||||
{
|
||||
return (deco_height_max > 0) ? deco_height_max : deco_height;
|
||||
return ((deco_height_max > 0) ? deco_height_max : deco_height)
|
||||
+ place_offset_y;
|
||||
}
|
||||
|
||||
|
||||
|
@ -69,6 +69,7 @@ public:
|
||||
NoiseParams np;
|
||||
std::vector<content_t> c_spawnby;
|
||||
s16 nspawnby;
|
||||
s16 place_offset_y = 0;
|
||||
|
||||
std::unordered_set<u8> biomes;
|
||||
};
|
||||
@ -96,7 +97,6 @@ public:
|
||||
virtual int getHeight();
|
||||
|
||||
Rotation rotation;
|
||||
s16 place_offset_y = 0;
|
||||
Schematic *schematic = nullptr;
|
||||
};
|
||||
|
||||
|
@ -911,6 +911,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
|
||||
deco->y_min = getintfield_default(L, index, "y_min", -31000);
|
||||
deco->y_max = getintfield_default(L, index, "y_max", 31000);
|
||||
deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
|
||||
deco->place_offset_y = getintfield_default(L, index, "place_offset_y", 0);
|
||||
deco->sidelen = getintfield_default(L, index, "sidelen", 8);
|
||||
if (deco->sidelen <= 0) {
|
||||
errorstream << "register_decoration: sidelen must be "
|
||||
@ -1024,8 +1025,6 @@ bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic
|
||||
deco->rotation = (Rotation)getenumfield(L, index, "rotation",
|
||||
ModApiMapgen::es_Rotation, ROTATE_0);
|
||||
|
||||
deco->place_offset_y = getintfield_default(L, index, "place_offset_y", 0);
|
||||
|
||||
StringMap replace_names;
|
||||
lua_getfield(L, index, "replacements");
|
||||
if (lua_istable(L, -1))
|
||||
|
Loading…
Reference in New Issue
Block a user