From 9a750450edb2b71422f2a10cff281a2ef4b116df Mon Sep 17 00:00:00 2001 From: proller Date: Thu, 14 Nov 2013 15:05:07 +0400 Subject: [PATCH] Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands. --- src/defaultsettings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index c0d3df291..c4e9d08ef 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -262,7 +262,7 @@ void set_default_settings(Settings *settings) settings->setDefault("mgindev_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10"); settings->setDefault("mgindev_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10"); settings->setDefault("mgindev_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1"); - settings->setDefault("mgindev_np_float_islands1", "0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5"); + settings->setDefault("mgindev_np_float_islands1", "0, 1, (256, 256, 256), 3683, 6, 0.6, 1, 1.5"); settings->setDefault("mgindev_np_float_islands2", "0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5"); settings->setDefault("mgindev_np_float_islands3", "0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5"); settings->setDefault("mgindev_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10");