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Fix assertion failure in clientlauncher.cpp
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@ -267,12 +267,12 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
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}
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} // Menu-game loop
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assert(g_menuclouds->getReferenceCount() == 1);
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g_menuclouds->drop();
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g_menuclouds = nullptr;
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assert(g_menucloudsmgr->getReferenceCount() == 1);
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g_menucloudsmgr->drop();
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g_menucloudsmgr = nullptr;
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assert(g_menuclouds->getReferenceCount() == 1);
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g_menuclouds->drop();
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g_menuclouds = nullptr;
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return retval;
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}
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