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Allow wave_heights up to two nodes. #9220
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@ -580,10 +580,11 @@ parallax_occlusion_bias (Parallax occlusion bias) float 0.04
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enable_waving_water (Waving liquids) bool false
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enable_waving_water (Waving liquids) bool false
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# The maximum height of the surface of waving liquids.
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# The maximum height of the surface of waving liquids.
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# 1.0 = Wave reaches the top of blocks.
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# 4.0 = Wave height is two nodes.
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# 0.0 = Wave doesn't move at all.
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# 0.0 = Wave doesn't move at all.
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# Default is 1.0 (1/2 node).
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# Requires waving liquids to be enabled.
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# Requires waving liquids to be enabled.
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water_wave_height (Waving liquids wave height) float 1.0 0.0 1.0
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water_wave_height (Waving liquids wave height) float 1.0 0.0 4.0
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# Length of liquid waves.
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# Length of liquid waves.
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# Requires waving liquids to be enabled.
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# Requires waving liquids to be enabled.
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