mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Fix getVisibleBrightness() to return sunlight visibility correctly even if not much of world has been loaded
This commit is contained in:
parent
4ee4dfdc13
commit
9c4f68e174
@ -543,6 +543,7 @@ static bool getVisibleBrightness(Map *map, v3f p0, v3f dir, float step,
|
||||
float newd = 2*BS;
|
||||
pf = p0 + dir * 2*newd;
|
||||
distance = newd;
|
||||
sunlight_min_d = 0;
|
||||
}
|
||||
}
|
||||
for(int i=0; distance < end_distance; i++){
|
||||
|
Loading…
Reference in New Issue
Block a user