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Revert empty form name deprecation warnings
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@ -6463,7 +6463,8 @@ Formspec
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* `playername`: name of player to show formspec
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* `playername`: name of player to show formspec
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* `formname`: name passed to `on_player_receive_fields` callbacks.
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* `formname`: name passed to `on_player_receive_fields` callbacks.
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It should follow the `"modname:<whatever>"` naming convention.
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It should follow the `"modname:<whatever>"` naming convention.
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`formname` must not be empty.
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* `formname` must not be empty, unless you want to reshow
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the inventory formspec without updating it for future opens.
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* `formspec`: formspec to display
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* `formspec`: formspec to display
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* `minetest.close_formspec(playername, formname)`
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* `minetest.close_formspec(playername, formname)`
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* `playername`: name of player to close formspec
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* `playername`: name of player to close formspec
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@ -426,18 +426,8 @@ int ModApiServer::l_show_formspec(lua_State *L)
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NO_MAP_LOCK_REQUIRED;
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NO_MAP_LOCK_REQUIRED;
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const char *playername = luaL_checkstring(L, 1);
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const char *playername = luaL_checkstring(L, 1);
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const char *formname = luaL_checkstring(L, 2);
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const char *formname = luaL_checkstring(L, 2);
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if (*formname == '\0') {
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log_deprecated(L, "Deprecated call to `minetest.show_formspec`:"
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"`formname` must not be empty");
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}
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const char *formspec = luaL_checkstring(L, 3);
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const char *formspec = luaL_checkstring(L, 3);
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lua_pushboolean(L, getServer(L)->showFormspec(playername,formspec,formname));
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if(getServer(L)->showFormspec(playername,formspec,formname))
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{
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lua_pushboolean(L, true);
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}else{
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lua_pushboolean(L, false);
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}
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return 1;
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return 1;
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}
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}
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