mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Header file tweaking; mainly for speed
This commit is contained in:
parent
b60b58b627
commit
9e46cbf7ea
@ -95,7 +95,6 @@ set(common_SRCS
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content_inventory.cpp
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content_nodemeta.cpp
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content_craft.cpp
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content_mapblock.cpp
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content_mapnode.cpp
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auth.cpp
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collision.cpp
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@ -138,6 +137,7 @@ endif()
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# Client sources
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set(minetest_SRCS
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${common_SRCS}
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content_mapblock.cpp
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content_cao.cpp
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mapblock_mesh.cpp
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farmesh.cpp
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@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "player.h"
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#include "tile.h"
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#include <cmath>
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#include <SAnimatedMesh.h>
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#include "settings.h"
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Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control):
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m_smgr(smgr),
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@ -299,8 +301,8 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize)
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v3f speed = player->getSpeed();
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if ((hypot(speed.X, speed.Z) > BS) &&
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(player->touching_ground) &&
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(g_settings.getBool("view_bobbing") == true) &&
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(g_settings.getBool("free_move") == false))
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(g_settings->getBool("view_bobbing") == true) &&
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(g_settings->getBool("free_move") == false))
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{
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// Start animation
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m_view_bobbing_state = 1;
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@ -427,18 +429,18 @@ void Camera::updateViewingRange(f32 frametime_in)
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void Camera::updateSettings()
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{
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m_viewing_range_min = g_settings.getS16("viewing_range_nodes_min");
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m_viewing_range_min = g_settings->getS16("viewing_range_nodes_min");
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m_viewing_range_min = MYMAX(5.0, m_viewing_range_min);
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m_viewing_range_max = g_settings.getS16("viewing_range_nodes_max");
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m_viewing_range_max = g_settings->getS16("viewing_range_nodes_max");
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m_viewing_range_max = MYMAX(m_viewing_range_min, m_viewing_range_max);
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f32 fov_degrees = g_settings.getFloat("fov");
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f32 fov_degrees = g_settings->getFloat("fov");
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fov_degrees = MYMAX(fov_degrees, 10.0);
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fov_degrees = MYMIN(fov_degrees, 170.0);
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m_fov_y = fov_degrees * PI / 180.0;
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f32 wanted_fps = g_settings.getFloat("wanted_fps");
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f32 wanted_fps = g_settings->getFloat("wanted_fps");
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wanted_fps = MYMAX(wanted_fps, 1.0);
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m_wanted_frametime = 1.0 / wanted_fps;
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}
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@ -24,6 +24,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "inventory.h"
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#include "tile.h"
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#include "utility.h"
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#include <ICameraSceneNode.h>
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#include <IMeshCache.h>
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#include <IAnimatedMesh.h>
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class LocalPlayer;
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class MapDrawControl;
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@ -28,6 +28,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapsector.h"
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#include "mapblock_mesh.h"
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#include "mapblock.h"
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#include "settings.h"
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#include "profiler.h"
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/*
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QueuedMeshUpdate
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@ -151,7 +153,7 @@ void * MeshUpdateThread::Thread()
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continue;
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}
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ScopeProfiler sp(&g_profiler, "mesh make");
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ScopeProfiler sp(g_profiler, "mesh make");
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scene::SMesh *mesh_new = NULL;
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mesh_new = makeMapBlockMesh(q->data);
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@ -327,7 +329,7 @@ void Client::step(float dtime)
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core::list<v3s16> deleted_blocks;
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float delete_unused_sectors_timeout =
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g_settings.getFloat("client_delete_unused_sectors_timeout");
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g_settings->getFloat("client_delete_unused_sectors_timeout");
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// Delete sector blocks
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/*u32 num = m_env.getMap().unloadUnusedData
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@ -449,10 +451,10 @@ void Client::step(float dtime)
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const float map_timer_and_unload_dtime = 5.25;
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if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
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{
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ScopeProfiler sp(&g_profiler, "Client: map timer and unload");
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ScopeProfiler sp(g_profiler, "Client: map timer and unload");
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core::list<v3s16> deleted_blocks;
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m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
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g_settings.getFloat("client_unload_unused_data_timeout"),
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g_settings->getFloat("client_unload_unused_data_timeout"),
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&deleted_blocks);
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/*if(deleted_blocks.size() > 0)
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@ -1403,7 +1405,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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}
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else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
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{
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//if(g_settings.getBool("enable_experimental"))
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//if(g_settings->getBool("enable_experimental"))
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{
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/*
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u16 command
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@ -1462,7 +1464,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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}
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else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
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{
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//if(g_settings.getBool("enable_experimental"))
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//if(g_settings->getBool("enable_experimental"))
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{
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/*
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u16 command
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@ -23,7 +23,26 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define endSceneX(d){d->draw2DLine(v2s32(0,0),v2s32(1,0),\
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video::SColor(255,30,30,30));d->endScene();}
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#include <irrlicht.h>
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#include <irrTypes.h>
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#include <vector2d.h>
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#include <vector3d.h>
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#include <irrMap.h>
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#include <irrList.h>
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#include <irrArray.h>
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#include <aabbox3d.h>
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#ifndef SERVER
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#include <SColor.h>
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#include <IMesh.h>
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#include <IImage.h>
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#include <IrrlichtDevice.h>
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#include <IMeshSceneNode.h>
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#include <SMesh.h>
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#include <ISceneManager.h>
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#include <IMeshBuffer.h>
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#include <SMeshBuffer.h>
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#include <IGUIElement.h>
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#include <IGUIEnvironment.h>
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#endif
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using namespace irr;
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typedef core::vector3df v3f;
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typedef core::vector3d<s16> v3s16;
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "main.h" // For g_settings and g_texturesource
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#include "mineral.h"
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#include "mapblock_mesh.h" // For MapBlock_LightColor()
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#include "settings.h"
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#ifndef SERVER
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// Create a cuboid.
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@ -128,10 +129,10 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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/*
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Some settings
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*/
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bool new_style_water = g_settings.getBool("new_style_water");
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bool new_style_leaves = g_settings.getBool("new_style_leaves");
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//bool smooth_lighting = g_settings.getBool("smooth_lighting");
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bool invisible_stone = g_settings.getBool("invisible_stone");
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bool new_style_water = g_settings->getBool("new_style_water");
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bool new_style_leaves = g_settings->getBool("new_style_leaves");
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//bool smooth_lighting = g_settings->getBool("smooth_lighting");
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bool invisible_stone = g_settings->getBool("invisible_stone");
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float node_liquid_level = 1.0;
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if(new_style_water)
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "content_mapnode.h"
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#include "mapnode.h"
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#include "content_nodemeta.h"
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#include "settings.h"
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#define WATER_ALPHA 160
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@ -103,9 +104,9 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version)
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void content_mapnode_init()
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{
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// Read some settings
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bool new_style_water = g_settings.getBool("new_style_water");
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bool new_style_leaves = g_settings.getBool("new_style_leaves");
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bool invisible_stone = g_settings.getBool("invisible_stone");
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bool new_style_water = g_settings->getBool("new_style_water");
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bool new_style_leaves = g_settings->getBool("new_style_leaves");
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bool invisible_stone = g_settings->getBool("invisible_stone");
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content_t i;
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ContentFeatures *f = NULL;
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@ -390,6 +391,7 @@ void content_mapnode_init()
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f->liquid_alternative_flowing = CONTENT_WATER;
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f->liquid_alternative_source = CONTENT_WATERSOURCE;
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f->liquid_viscosity = WATER_VISC;
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#ifndef SERVER
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f->vertex_alpha = WATER_ALPHA;
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f->post_effect_color = video::SColor(64, 100, 100, 200);
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if(f->special_material == NULL && g_texturesource)
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@ -406,6 +408,7 @@ void content_mapnode_init()
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f->special_material->setTexture(0, pa_water1->atlas);
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f->special_atlas = pa_water1;
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}
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#endif
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i = CONTENT_WATERSOURCE;
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f = &content_features(i);
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@ -418,7 +421,7 @@ void content_mapnode_init()
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else // old style
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{
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f->solidness = 1;
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#ifndef SERVER
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TileSpec t;
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if(g_texturesource)
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t.texture = g_texturesource->getTexture("water.png");
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@ -427,6 +430,7 @@ void content_mapnode_init()
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t.material_type = MATERIAL_ALPHA_VERTEX;
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t.material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
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f->setAllTiles(t);
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#endif
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}
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f->param_type = CPT_LIGHT;
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f->light_propagates = true;
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@ -439,6 +443,7 @@ void content_mapnode_init()
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f->liquid_alternative_flowing = CONTENT_WATER;
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f->liquid_alternative_source = CONTENT_WATERSOURCE;
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f->liquid_viscosity = WATER_VISC;
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#ifndef SERVER
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f->vertex_alpha = WATER_ALPHA;
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f->post_effect_color = video::SColor(64, 100, 100, 200);
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if(f->special_material == NULL && g_texturesource)
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@ -455,6 +460,7 @@ void content_mapnode_init()
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f->special_material->setTexture(0, pa_water1->atlas);
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f->special_atlas = pa_water1;
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}
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#endif
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i = CONTENT_LAVA;
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f = &content_features(i);
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@ -473,6 +479,7 @@ void content_mapnode_init()
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f->liquid_alternative_source = CONTENT_LAVASOURCE;
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f->liquid_viscosity = LAVA_VISC;
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f->damage_per_second = 4*2;
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#ifndef SERVER
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f->post_effect_color = video::SColor(192, 255, 64, 0);
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if(f->special_material == NULL && g_texturesource)
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{
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@ -489,6 +496,7 @@ void content_mapnode_init()
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f->special_material->setTexture(0, pa_lava1->atlas);
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f->special_atlas = pa_lava1;
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}
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#endif
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i = CONTENT_LAVASOURCE;
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f = &content_features(i);
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@ -500,7 +508,7 @@ void content_mapnode_init()
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else // old style
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{
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f->solidness = 2;
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#ifndef SERVER
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TileSpec t;
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if(g_texturesource)
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t.texture = g_texturesource->getTexture("lava.png");
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@ -509,6 +517,7 @@ void content_mapnode_init()
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//t.material_type = MATERIAL_ALPHA_VERTEX;
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//t.material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
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f->setAllTiles(t);
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#endif
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}
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f->param_type = CPT_LIGHT;
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f->light_propagates = false;
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@ -523,6 +532,7 @@ void content_mapnode_init()
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f->liquid_alternative_source = CONTENT_LAVASOURCE;
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f->liquid_viscosity = LAVA_VISC;
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f->damage_per_second = 4*2;
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#ifndef SERVER
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f->post_effect_color = video::SColor(192, 255, 64, 0);
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if(f->special_material == NULL && g_texturesource)
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{
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@ -539,6 +549,7 @@ void content_mapnode_init()
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f->special_material->setTexture(0, pa_lava1->atlas);
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f->special_atlas = pa_lava1;
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}
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#endif
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i = CONTENT_TORCH;
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f = &content_features(i);
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@ -17,92 +17,90 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "utility.h"
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#include "settings.h"
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extern Settings g_settings;
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void set_default_settings()
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void set_default_settings(Settings *settings)
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{
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// Client and server
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g_settings.setDefault("port", "");
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g_settings.setDefault("name", "");
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g_settings.setDefault("footprints", "false");
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settings->setDefault("port", "");
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settings->setDefault("name", "");
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settings->setDefault("footprints", "false");
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// Client stuff
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g_settings.setDefault("keymap_forward", "KEY_KEY_W");
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g_settings.setDefault("keymap_backward", "KEY_KEY_S");
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g_settings.setDefault("keymap_left", "KEY_KEY_A");
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g_settings.setDefault("keymap_right", "KEY_KEY_D");
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g_settings.setDefault("keymap_jump", "KEY_SPACE");
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g_settings.setDefault("keymap_sneak", "KEY_LSHIFT");
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g_settings.setDefault("keymap_inventory", "KEY_KEY_I");
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g_settings.setDefault("keymap_chat", "KEY_KEY_T");
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g_settings.setDefault("keymap_cmd", "/");
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g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
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g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
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g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
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g_settings.setDefault("keymap_frametime_graph", "KEY_F1");
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g_settings.setDefault("keymap_screenshot", "KEY_F12");
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settings->setDefault("keymap_forward", "KEY_KEY_W");
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settings->setDefault("keymap_backward", "KEY_KEY_S");
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settings->setDefault("keymap_left", "KEY_KEY_A");
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settings->setDefault("keymap_right", "KEY_KEY_D");
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settings->setDefault("keymap_jump", "KEY_SPACE");
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settings->setDefault("keymap_sneak", "KEY_LSHIFT");
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settings->setDefault("keymap_inventory", "KEY_KEY_I");
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settings->setDefault("keymap_chat", "KEY_KEY_T");
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settings->setDefault("keymap_cmd", "/");
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settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
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settings->setDefault("keymap_freemove", "KEY_KEY_K");
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settings->setDefault("keymap_fastmove", "KEY_KEY_J");
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settings->setDefault("keymap_frametime_graph", "KEY_F1");
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settings->setDefault("keymap_screenshot", "KEY_F12");
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// Some (temporary) keys for debugging
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g_settings.setDefault("keymap_special1", "KEY_KEY_E");
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g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
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settings->setDefault("keymap_special1", "KEY_KEY_E");
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settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
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g_settings.setDefault("wanted_fps", "30");
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g_settings.setDefault("fps_max", "60");
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g_settings.setDefault("viewing_range_nodes_max", "300");
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g_settings.setDefault("viewing_range_nodes_min", "15");
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g_settings.setDefault("screenW", "800");
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g_settings.setDefault("screenH", "600");
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g_settings.setDefault("address", "");
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g_settings.setDefault("random_input", "false");
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g_settings.setDefault("client_unload_unused_data_timeout", "600");
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g_settings.setDefault("enable_fog", "true");
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g_settings.setDefault("fov", "72");
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g_settings.setDefault("view_bobbing", "true");
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g_settings.setDefault("new_style_water", "false");
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g_settings.setDefault("new_style_leaves", "true");
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g_settings.setDefault("smooth_lighting", "true");
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g_settings.setDefault("frametime_graph", "false");
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g_settings.setDefault("enable_texture_atlas", "true");
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g_settings.setDefault("texture_path", "");
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g_settings.setDefault("video_driver", "opengl");
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g_settings.setDefault("free_move", "false");
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g_settings.setDefault("continuous_forward", "false");
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g_settings.setDefault("fast_move", "false");
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g_settings.setDefault("invert_mouse", "false");
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g_settings.setDefault("enable_farmesh", "false");
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g_settings.setDefault("enable_clouds", "true");
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g_settings.setDefault("invisible_stone", "false");
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g_settings.setDefault("screenshot_path", ".");
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settings->setDefault("wanted_fps", "30");
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settings->setDefault("fps_max", "60");
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settings->setDefault("viewing_range_nodes_max", "300");
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settings->setDefault("viewing_range_nodes_min", "15");
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settings->setDefault("screenW", "800");
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settings->setDefault("screenH", "600");
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settings->setDefault("address", "");
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settings->setDefault("random_input", "false");
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settings->setDefault("client_unload_unused_data_timeout", "600");
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settings->setDefault("enable_fog", "true");
|
||||
settings->setDefault("fov", "72");
|
||||
settings->setDefault("view_bobbing", "true");
|
||||
settings->setDefault("new_style_water", "false");
|
||||
settings->setDefault("new_style_leaves", "true");
|
||||
settings->setDefault("smooth_lighting", "true");
|
||||
settings->setDefault("frametime_graph", "false");
|
||||
settings->setDefault("enable_texture_atlas", "true");
|
||||
settings->setDefault("texture_path", "");
|
||||
settings->setDefault("video_driver", "opengl");
|
||||
settings->setDefault("free_move", "false");
|
||||
settings->setDefault("continuous_forward", "false");
|
||||
settings->setDefault("fast_move", "false");
|
||||
settings->setDefault("invert_mouse", "false");
|
||||
settings->setDefault("enable_farmesh", "false");
|
||||
settings->setDefault("enable_clouds", "true");
|
||||
settings->setDefault("invisible_stone", "false");
|
||||
settings->setDefault("screenshot_path", ".");
|
||||
|
||||
// Server stuff
|
||||
g_settings.setDefault("motd", "");
|
||||
g_settings.setDefault("max_users", "20");
|
||||
g_settings.setDefault("enable_experimental", "false");
|
||||
g_settings.setDefault("creative_mode", "false");
|
||||
g_settings.setDefault("enable_damage", "true");
|
||||
g_settings.setDefault("give_initial_stuff", "false");
|
||||
g_settings.setDefault("default_password", "");
|
||||
g_settings.setDefault("default_privs", "build, shout");
|
||||
g_settings.setDefault("profiler_print_interval", "0");
|
||||
g_settings.setDefault("enable_mapgen_debug_info", "false");
|
||||
g_settings.setDefault("fixed_map_seed", "");
|
||||
settings->setDefault("motd", "");
|
||||
settings->setDefault("max_users", "20");
|
||||
settings->setDefault("enable_experimental", "false");
|
||||
settings->setDefault("creative_mode", "false");
|
||||
settings->setDefault("enable_damage", "true");
|
||||
settings->setDefault("give_initial_stuff", "false");
|
||||
settings->setDefault("default_password", "");
|
||||
settings->setDefault("default_privs", "build, shout");
|
||||
settings->setDefault("profiler_print_interval", "0");
|
||||
settings->setDefault("enable_mapgen_debug_info", "false");
|
||||
settings->setDefault("fixed_map_seed", "");
|
||||
|
||||
g_settings.setDefault("objectdata_interval", "0.2");
|
||||
g_settings.setDefault("active_object_range", "2");
|
||||
//g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
|
||||
settings->setDefault("objectdata_interval", "0.2");
|
||||
settings->setDefault("active_object_range", "2");
|
||||
//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
|
||||
// This causes frametime jitter on client side, or does it?
|
||||
g_settings.setDefault("max_simultaneous_block_sends_per_client", "2");
|
||||
g_settings.setDefault("max_simultaneous_block_sends_server_total", "8");
|
||||
g_settings.setDefault("max_block_send_distance", "8");
|
||||
g_settings.setDefault("max_block_generate_distance", "8");
|
||||
g_settings.setDefault("time_send_interval", "20");
|
||||
g_settings.setDefault("time_speed", "96");
|
||||
g_settings.setDefault("server_unload_unused_data_timeout", "60");
|
||||
g_settings.setDefault("server_map_save_interval", "60");
|
||||
g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0");
|
||||
//g_settings.setDefault("dungeon_rarity", "0.025");
|
||||
settings->setDefault("max_simultaneous_block_sends_per_client", "2");
|
||||
settings->setDefault("max_simultaneous_block_sends_server_total", "8");
|
||||
settings->setDefault("max_block_send_distance", "8");
|
||||
settings->setDefault("max_block_generate_distance", "8");
|
||||
settings->setDefault("time_send_interval", "20");
|
||||
settings->setDefault("time_speed", "96");
|
||||
settings->setDefault("server_unload_unused_data_timeout", "60");
|
||||
settings->setDefault("server_map_save_interval", "60");
|
||||
settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
|
||||
//settings->setDefault("dungeon_rarity", "0.025");
|
||||
}
|
||||
|
||||
|
28
src/defaultsettings.h
Normal file
28
src/defaultsettings.h
Normal file
@ -0,0 +1,28 @@
|
||||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef DEFAULTSETTINGS_HEADER
|
||||
#define DEFAULTSETTINGS_HEADER
|
||||
|
||||
class Settings;
|
||||
|
||||
void set_default_settings(Settings *settings);
|
||||
|
||||
#endif
|
||||
|
@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "serverobject.h"
|
||||
#include "content_sao.h"
|
||||
#include "mapgen.h"
|
||||
#include "settings.h"
|
||||
|
||||
Environment::Environment():
|
||||
m_time_of_day(9000)
|
||||
@ -649,7 +650,7 @@ void ServerEnvironment::step(float dtime)
|
||||
//TimeTaker timer("ServerEnv step");
|
||||
|
||||
// Get some settings
|
||||
bool footprints = g_settings.getBool("footprints");
|
||||
bool footprints = g_settings->getBool("footprints");
|
||||
|
||||
/*
|
||||
Increment game time
|
||||
@ -1013,7 +1014,7 @@ void ServerEnvironment::step(float dtime)
|
||||
removeRemovedObjects();
|
||||
}
|
||||
|
||||
if(g_settings.getBool("enable_experimental"))
|
||||
if(g_settings->getBool("enable_experimental"))
|
||||
{
|
||||
|
||||
/*
|
||||
@ -1541,8 +1542,8 @@ void ClientEnvironment::step(float dtime)
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
// Get some settings
|
||||
bool free_move = g_settings.getBool("free_move");
|
||||
bool footprints = g_settings.getBool("footprints");
|
||||
bool free_move = g_settings->getBool("free_move");
|
||||
bool footprints = g_settings->getBool("footprints");
|
||||
|
||||
// Get local player
|
||||
LocalPlayer *lplayer = getLocalPlayer();
|
||||
|
50
src/game.cpp
50
src/game.cpp
@ -17,8 +17,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "common_irrlicht.h"
|
||||
#include "game.h"
|
||||
#include "common_irrlicht.h"
|
||||
#include <IGUICheckBox.h>
|
||||
#include <IGUIEditBox.h>
|
||||
#include <IGUIButton.h>
|
||||
#include <IGUIStaticText.h>
|
||||
#include <IGUIFont.h>
|
||||
#include "client.h"
|
||||
#include "server.h"
|
||||
#include "guiPauseMenu.h"
|
||||
@ -31,6 +36,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "camera.h"
|
||||
#include "farmesh.h"
|
||||
#include "mapblock.h"
|
||||
#include "settings.h"
|
||||
#include "profiler.h"
|
||||
#include "mainmenumanager.h"
|
||||
|
||||
/*
|
||||
TODO: Move content-aware stuff to separate file by adding properties
|
||||
@ -583,7 +591,7 @@ void update_skybox(video::IVideoDriver* driver,
|
||||
}
|
||||
|
||||
/*// Disable skybox if FarMesh is enabled
|
||||
if(g_settings.getBool("enable_farmesh"))
|
||||
if(g_settings->getBool("enable_farmesh"))
|
||||
return;*/
|
||||
|
||||
if(brightness >= 0.5)
|
||||
@ -825,7 +833,7 @@ void the_game(
|
||||
|
||||
float cloud_height = BS*100;
|
||||
Clouds *clouds = NULL;
|
||||
if(g_settings.getBool("enable_clouds"))
|
||||
if(g_settings->getBool("enable_clouds"))
|
||||
{
|
||||
clouds = new Clouds(smgr->getRootSceneNode(), smgr, -1,
|
||||
cloud_height, time(0));
|
||||
@ -836,7 +844,7 @@ void the_game(
|
||||
*/
|
||||
|
||||
FarMesh *farmesh = NULL;
|
||||
if(g_settings.getBool("enable_farmesh"))
|
||||
if(g_settings->getBool("enable_farmesh"))
|
||||
{
|
||||
farmesh = new FarMesh(smgr->getRootSceneNode(), smgr, -1, client.getMapSeed(), &client);
|
||||
}
|
||||
@ -919,7 +927,7 @@ void the_game(
|
||||
float damage_flash_timer = 0;
|
||||
s16 farmesh_range = 20*MAP_BLOCKSIZE;
|
||||
|
||||
bool invert_mouse = g_settings.getBool("invert_mouse");
|
||||
bool invert_mouse = g_settings->getBool("invert_mouse");
|
||||
|
||||
/*
|
||||
Main loop
|
||||
@ -1020,7 +1028,7 @@ void the_game(
|
||||
*/
|
||||
|
||||
{
|
||||
float fps_max = g_settings.getFloat("fps_max");
|
||||
float fps_max = g_settings->getFloat("fps_max");
|
||||
u32 frametime_min = 1000./fps_max;
|
||||
|
||||
if(busytime_u32 < frametime_min)
|
||||
@ -1133,14 +1141,14 @@ void the_game(
|
||||
Profiler
|
||||
*/
|
||||
float profiler_print_interval =
|
||||
g_settings.getFloat("profiler_print_interval");
|
||||
g_settings->getFloat("profiler_print_interval");
|
||||
if(profiler_print_interval != 0)
|
||||
{
|
||||
if(m_profiler_interval.step(0.030, profiler_print_interval))
|
||||
{
|
||||
dstream<<"Profiler:"<<std::endl;
|
||||
g_profiler.print(dstream);
|
||||
g_profiler.clear();
|
||||
g_profiler->print(dstream);
|
||||
g_profiler->clear();
|
||||
}
|
||||
}
|
||||
|
||||
@ -1215,40 +1223,40 @@ void the_game(
|
||||
}
|
||||
else if(input->wasKeyDown(getKeySetting("keymap_freemove")))
|
||||
{
|
||||
if(g_settings.getBool("free_move"))
|
||||
if(g_settings->getBool("free_move"))
|
||||
{
|
||||
g_settings.set("free_move","false");
|
||||
g_settings->set("free_move","false");
|
||||
chat_lines.push_back(ChatLine(L"free_move disabled"));
|
||||
}
|
||||
else
|
||||
{
|
||||
g_settings.set("free_move","true");
|
||||
g_settings->set("free_move","true");
|
||||
chat_lines.push_back(ChatLine(L"free_move enabled"));
|
||||
}
|
||||
}
|
||||
else if(input->wasKeyDown(getKeySetting("keymap_fastmove")))
|
||||
{
|
||||
if(g_settings.getBool("fast_move"))
|
||||
if(g_settings->getBool("fast_move"))
|
||||
{
|
||||
g_settings.set("fast_move","false");
|
||||
g_settings->set("fast_move","false");
|
||||
chat_lines.push_back(ChatLine(L"fast_move disabled"));
|
||||
}
|
||||
else
|
||||
{
|
||||
g_settings.set("fast_move","true");
|
||||
g_settings->set("fast_move","true");
|
||||
chat_lines.push_back(ChatLine(L"fast_move enabled"));
|
||||
}
|
||||
}
|
||||
else if(input->wasKeyDown(getKeySetting("keymap_frametime_graph")))
|
||||
{
|
||||
if(g_settings.getBool("frametime_graph"))
|
||||
if(g_settings->getBool("frametime_graph"))
|
||||
{
|
||||
g_settings.set("frametime_graph","false");
|
||||
g_settings->set("frametime_graph","false");
|
||||
chat_lines.push_back(ChatLine(L"frametime_graph disabled"));
|
||||
}
|
||||
else
|
||||
{
|
||||
g_settings.set("frametime_graph","true");
|
||||
g_settings->set("frametime_graph","true");
|
||||
chat_lines.push_back(ChatLine(L"frametime_graph enabled"));
|
||||
}
|
||||
}
|
||||
@ -1258,7 +1266,7 @@ void the_game(
|
||||
if (image) {
|
||||
irr::c8 filename[256];
|
||||
snprintf(filename, 256, "%s/screenshot_%u.png",
|
||||
g_settings.get("screenshot_path").c_str(),
|
||||
g_settings->get("screenshot_path").c_str(),
|
||||
device->getTimer()->getRealTime());
|
||||
if (driver->writeImageToFile(image, filename)) {
|
||||
std::wstringstream sstr;
|
||||
@ -1907,7 +1915,7 @@ void the_game(
|
||||
Fog
|
||||
*/
|
||||
|
||||
if(g_settings.getBool("enable_fog") == true)
|
||||
if(g_settings->getBool("enable_fog") == true)
|
||||
{
|
||||
f32 range;
|
||||
if(farmesh)
|
||||
@ -2180,7 +2188,7 @@ void the_game(
|
||||
/*
|
||||
Frametime log
|
||||
*/
|
||||
if(g_settings.getBool("frametime_graph") == true)
|
||||
if(g_settings->getBool("frametime_graph") == true)
|
||||
{
|
||||
s32 x = 10;
|
||||
for(core::list<float>::Iterator
|
||||
|
@ -22,6 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "constants.h"
|
||||
#include "keycode.h"
|
||||
#include "strfnd.h"
|
||||
#include <IGUICheckBox.h>
|
||||
#include <IGUIEditBox.h>
|
||||
#include <IGUIButton.h>
|
||||
#include <IGUIStaticText.h>
|
||||
#include <IGUIFont.h>
|
||||
|
||||
void drawInventoryItem(video::IVideoDriver *driver,
|
||||
gui::IGUIFont *font,
|
||||
|
@ -24,6 +24,12 @@
|
||||
#include "serialization.h"
|
||||
#include "main.h"
|
||||
#include <string>
|
||||
#include <IGUICheckBox.h>
|
||||
#include <IGUIEditBox.h>
|
||||
#include <IGUIButton.h>
|
||||
#include <IGUIStaticText.h>
|
||||
#include <IGUIFont.h>
|
||||
#include "settings.h"
|
||||
|
||||
GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env,
|
||||
gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) :
|
||||
@ -340,20 +346,20 @@ void GUIKeyChangeMenu::drawMenu()
|
||||
|
||||
bool GUIKeyChangeMenu::acceptInput()
|
||||
{
|
||||
g_settings.set("keymap_forward", key_forward.sym());
|
||||
g_settings.set("keymap_backward", key_backward.sym());
|
||||
g_settings.set("keymap_left", key_left.sym());
|
||||
g_settings.set("keymap_right", key_right.sym());
|
||||
g_settings.set("keymap_jump", key_jump.sym());
|
||||
g_settings.set("keymap_sneak", key_sneak.sym());
|
||||
g_settings.set("keymap_inventory", key_inventory.sym());
|
||||
g_settings.set("keymap_chat", key_chat.sym());
|
||||
g_settings.set("keymap_cmd", key_cmd.sym());
|
||||
g_settings.set("keymap_rangeselect", key_range.sym());
|
||||
g_settings.set("keymap_freemove", key_fly.sym());
|
||||
g_settings.set("keymap_fastmove", key_fast.sym());
|
||||
g_settings.set("keymap_special1", key_use.sym());
|
||||
g_settings.set("keymap_print_debug_stacks", key_dump.sym());
|
||||
g_settings->set("keymap_forward", key_forward.sym());
|
||||
g_settings->set("keymap_backward", key_backward.sym());
|
||||
g_settings->set("keymap_left", key_left.sym());
|
||||
g_settings->set("keymap_right", key_right.sym());
|
||||
g_settings->set("keymap_jump", key_jump.sym());
|
||||
g_settings->set("keymap_sneak", key_sneak.sym());
|
||||
g_settings->set("keymap_inventory", key_inventory.sym());
|
||||
g_settings->set("keymap_chat", key_chat.sym());
|
||||
g_settings->set("keymap_cmd", key_cmd.sym());
|
||||
g_settings->set("keymap_rangeselect", key_range.sym());
|
||||
g_settings->set("keymap_freemove", key_fly.sym());
|
||||
g_settings->set("keymap_fastmove", key_fast.sym());
|
||||
g_settings->set("keymap_special1", key_use.sym());
|
||||
g_settings->set("keymap_print_debug_stacks", key_dump.sym());
|
||||
clearKeyCache();
|
||||
return true;
|
||||
}
|
||||
|
@ -22,7 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "debug.h"
|
||||
#include "serialization.h"
|
||||
#include <string>
|
||||
|
||||
#include <IGUICheckBox.h>
|
||||
#include <IGUIEditBox.h>
|
||||
#include <IGUIButton.h>
|
||||
#include <IGUIStaticText.h>
|
||||
#include <IGUIFont.h>
|
||||
|
||||
|
||||
#include "gettext.h"
|
||||
|
@ -21,6 +21,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "debug.h"
|
||||
#include "serialization.h"
|
||||
#include <string>
|
||||
#include <IGUICheckBox.h>
|
||||
#include <IGUIEditBox.h>
|
||||
#include <IGUIButton.h>
|
||||
#include <IGUIStaticText.h>
|
||||
#include <IGUIFont.h>
|
||||
|
||||
#include "gettext.h"
|
||||
|
||||
|
@ -20,6 +20,11 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
#include "debug.h"
|
||||
#include "serialization.h"
|
||||
#include <string>
|
||||
#include <IGUICheckBox.h>
|
||||
#include <IGUIEditBox.h>
|
||||
#include <IGUIButton.h>
|
||||
#include <IGUIStaticText.h>
|
||||
#include <IGUIFont.h>
|
||||
|
||||
#include "gettext.h"
|
||||
|
||||
|
@ -23,6 +23,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "porting.h"
|
||||
#include "config.h"
|
||||
#include "main.h"
|
||||
#include <IGUICheckBox.h>
|
||||
#include <IGUIEditBox.h>
|
||||
#include <IGUIButton.h>
|
||||
#include <IGUIStaticText.h>
|
||||
#include <IGUIFont.h>
|
||||
|
||||
#include "gettext.h"
|
||||
|
||||
|
@ -21,6 +21,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "debug.h"
|
||||
#include "serialization.h"
|
||||
#include <string>
|
||||
#include <IGUICheckBox.h>
|
||||
#include <IGUIEditBox.h>
|
||||
#include <IGUIButton.h>
|
||||
#include <IGUIStaticText.h>
|
||||
#include <IGUIFont.h>
|
||||
|
||||
#include "gettext.h"
|
||||
|
||||
|
@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "keycode.h"
|
||||
#include "main.h" // For g_settings
|
||||
#include "exceptions.h"
|
||||
#include "settings.h"
|
||||
|
||||
class UnknownKeycode : public BaseException
|
||||
{
|
||||
@ -334,7 +335,7 @@ KeyPress getKeySetting(const char *settingname)
|
||||
if(n)
|
||||
return n->getValue();
|
||||
g_key_setting_cache.insert(settingname,
|
||||
g_settings.get(settingname).c_str());
|
||||
g_settings->get(settingname).c_str());
|
||||
return g_key_setting_cache.find(settingname)->getValue();
|
||||
}
|
||||
|
||||
|
72
src/main.cpp
72
src/main.cpp
@ -411,10 +411,13 @@ Doing currently:
|
||||
//#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
|
||||
#endif
|
||||
|
||||
#include "irrlicht.h" // createDevice
|
||||
|
||||
#include "main.h"
|
||||
#include "mainmenumanager.h"
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <locale.h>
|
||||
#include "main.h"
|
||||
#include "common_irrlicht.h"
|
||||
#include "debug.h"
|
||||
#include "test.h"
|
||||
@ -431,8 +434,10 @@ Doing currently:
|
||||
#include "game.h"
|
||||
#include "keycode.h"
|
||||
#include "tile.h"
|
||||
|
||||
#include "defaultsettings.h"
|
||||
#include "gettext.h"
|
||||
#include "settings.h"
|
||||
#include "profiler.h"
|
||||
|
||||
// This makes textures
|
||||
ITextureSource *g_texturesource = NULL;
|
||||
@ -441,25 +446,23 @@ ITextureSource *g_texturesource = NULL;
|
||||
Settings.
|
||||
These are loaded from the config file.
|
||||
*/
|
||||
|
||||
Settings g_settings;
|
||||
// This is located in defaultsettings.cpp
|
||||
extern void set_default_settings();
|
||||
Settings main_settings;
|
||||
Settings *g_settings = &main_settings;
|
||||
|
||||
// Global profiler
|
||||
Profiler g_profiler;
|
||||
Profiler main_profiler;
|
||||
Profiler *g_profiler = &main_profiler;
|
||||
|
||||
/*
|
||||
Random stuff
|
||||
*/
|
||||
|
||||
/*
|
||||
GUI Stuff
|
||||
mainmenumanager.h
|
||||
*/
|
||||
|
||||
gui::IGUIEnvironment* guienv = NULL;
|
||||
gui::IGUIStaticText *guiroot = NULL;
|
||||
|
||||
MainMenuManager g_menumgr;
|
||||
|
||||
bool noMenuActive()
|
||||
@ -468,7 +471,6 @@ bool noMenuActive()
|
||||
}
|
||||
|
||||
// Passed to menus to allow disconnecting and exiting
|
||||
|
||||
MainGameCallback *g_gamecallback = NULL;
|
||||
|
||||
/*
|
||||
@ -1190,7 +1192,7 @@ int main(int argc, char *argv[])
|
||||
*/
|
||||
|
||||
// Initialize default settings
|
||||
set_default_settings();
|
||||
set_default_settings(g_settings);
|
||||
|
||||
// Initialize sockets
|
||||
sockets_init();
|
||||
@ -1205,7 +1207,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
if(cmd_args.exists("config"))
|
||||
{
|
||||
bool r = g_settings.readConfigFile(cmd_args.get("config").c_str());
|
||||
bool r = g_settings->readConfigFile(cmd_args.get("config").c_str());
|
||||
if(r == false)
|
||||
{
|
||||
dstream<<"Could not read configuration from \""
|
||||
@ -1224,7 +1226,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
for(u32 i=0; i<filenames.size(); i++)
|
||||
{
|
||||
bool r = g_settings.readConfigFile(filenames[i].c_str());
|
||||
bool r = g_settings->readConfigFile(filenames[i].c_str());
|
||||
if(r)
|
||||
{
|
||||
configpath = filenames[i];
|
||||
@ -1275,8 +1277,8 @@ int main(int argc, char *argv[])
|
||||
u16 port = 30000;
|
||||
if(cmd_args.exists("port"))
|
||||
port = cmd_args.getU16("port");
|
||||
else if(g_settings.exists("port"))
|
||||
port = g_settings.getU16("port");
|
||||
else if(g_settings->exists("port"))
|
||||
port = g_settings->getU16("port");
|
||||
if(port == 0)
|
||||
port = 30000;
|
||||
|
||||
@ -1284,8 +1286,8 @@ int main(int argc, char *argv[])
|
||||
std::string map_dir = porting::path_userdata+"/world";
|
||||
if(cmd_args.exists("map-dir"))
|
||||
map_dir = cmd_args.get("map-dir");
|
||||
else if(g_settings.exists("map-dir"))
|
||||
map_dir = g_settings.get("map-dir");
|
||||
else if(g_settings->exists("map-dir"))
|
||||
map_dir = g_settings->get("map-dir");
|
||||
|
||||
// Run dedicated server if asked to
|
||||
if(cmd_args.getFlag("server"))
|
||||
@ -1319,10 +1321,10 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
else
|
||||
{
|
||||
address = g_settings.get("address");
|
||||
address = g_settings->get("address");
|
||||
}
|
||||
|
||||
std::string playername = g_settings.get("name");
|
||||
std::string playername = g_settings->get("name");
|
||||
|
||||
/*
|
||||
Device initialization
|
||||
@ -1331,14 +1333,14 @@ int main(int argc, char *argv[])
|
||||
// Resolution selection
|
||||
|
||||
bool fullscreen = false;
|
||||
u16 screenW = g_settings.getU16("screenW");
|
||||
u16 screenH = g_settings.getU16("screenH");
|
||||
u16 screenW = g_settings->getU16("screenW");
|
||||
u16 screenH = g_settings->getU16("screenH");
|
||||
|
||||
// Determine driver
|
||||
|
||||
video::E_DRIVER_TYPE driverType;
|
||||
|
||||
std::string driverstring = g_settings.get("video_driver");
|
||||
std::string driverstring = g_settings->get("video_driver");
|
||||
|
||||
if(driverstring == "null")
|
||||
driverType = video::EDT_NULL;
|
||||
@ -1397,7 +1399,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
device->setResizable(true);
|
||||
|
||||
bool random_input = g_settings.getBool("random_input")
|
||||
bool random_input = g_settings->getBool("random_input")
|
||||
|| cmd_args.getFlag("random-input");
|
||||
InputHandler *input = NULL;
|
||||
if(random_input)
|
||||
@ -1508,10 +1510,10 @@ int main(int argc, char *argv[])
|
||||
menudata.address = narrow_to_wide(address);
|
||||
menudata.name = narrow_to_wide(playername);
|
||||
menudata.port = narrow_to_wide(itos(port));
|
||||
menudata.fancy_trees = g_settings.getBool("new_style_leaves");
|
||||
menudata.smooth_lighting = g_settings.getBool("smooth_lighting");
|
||||
menudata.creative_mode = g_settings.getBool("creative_mode");
|
||||
menudata.enable_damage = g_settings.getBool("enable_damage");
|
||||
menudata.fancy_trees = g_settings->getBool("new_style_leaves");
|
||||
menudata.smooth_lighting = g_settings->getBool("smooth_lighting");
|
||||
menudata.creative_mode = g_settings->getBool("creative_mode");
|
||||
menudata.enable_damage = g_settings->getBool("enable_damage");
|
||||
|
||||
GUIMainMenu *menu =
|
||||
new GUIMainMenu(guienv, guiroot, -1,
|
||||
@ -1580,10 +1582,10 @@ int main(int argc, char *argv[])
|
||||
int newport = stoi(wide_to_narrow(menudata.port));
|
||||
if(newport != 0)
|
||||
port = newport;
|
||||
g_settings.set("new_style_leaves", itos(menudata.fancy_trees));
|
||||
g_settings.set("smooth_lighting", itos(menudata.smooth_lighting));
|
||||
g_settings.set("creative_mode", itos(menudata.creative_mode));
|
||||
g_settings.set("enable_damage", itos(menudata.enable_damage));
|
||||
g_settings->set("new_style_leaves", itos(menudata.fancy_trees));
|
||||
g_settings->set("smooth_lighting", itos(menudata.smooth_lighting));
|
||||
g_settings->set("creative_mode", itos(menudata.creative_mode));
|
||||
g_settings->set("enable_damage", itos(menudata.enable_damage));
|
||||
|
||||
// NOTE: These are now checked server side; no need to do it
|
||||
// here, so let's not do it here.
|
||||
@ -1602,12 +1604,12 @@ int main(int argc, char *argv[])
|
||||
}*/
|
||||
|
||||
// Save settings
|
||||
g_settings.set("name", playername);
|
||||
g_settings.set("address", address);
|
||||
g_settings.set("port", itos(port));
|
||||
g_settings->set("name", playername);
|
||||
g_settings->set("address", address);
|
||||
g_settings->set("port", itos(port));
|
||||
// Update configuration file
|
||||
if(configpath != "")
|
||||
g_settings.updateConfigFile(configpath.c_str());
|
||||
g_settings->updateConfigFile(configpath.c_str());
|
||||
|
||||
// Continue to game
|
||||
break;
|
||||
|
108
src/main.h
108
src/main.h
@ -21,16 +21,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#define MAIN_HEADER
|
||||
|
||||
// Settings
|
||||
#include "utility.h"
|
||||
extern Settings g_settings;
|
||||
class Settings;
|
||||
extern Settings *g_settings;
|
||||
|
||||
// This makes and maps textures
|
||||
class ITextureSource;
|
||||
extern ITextureSource *g_texturesource;
|
||||
|
||||
// Global profiler
|
||||
#include "profiler.h"
|
||||
extern Profiler g_profiler;
|
||||
class Profiler;
|
||||
extern Profiler *g_profiler;
|
||||
|
||||
// Debug streams
|
||||
|
||||
@ -50,105 +50,5 @@ extern std::ostream *derr_server_ptr;
|
||||
#define dout_server (*dout_server_ptr)
|
||||
#define derr_server (*derr_server_ptr)
|
||||
|
||||
/*
|
||||
All kinds of stuff that needs to be exposed from main.cpp
|
||||
*/
|
||||
|
||||
#include "modalMenu.h"
|
||||
#include "guiPauseMenu.h" //For IGameCallback
|
||||
|
||||
extern gui::IGUIEnvironment* guienv;
|
||||
extern gui::IGUIStaticText *guiroot;
|
||||
|
||||
// Handler for the modal menus
|
||||
|
||||
class MainMenuManager : public IMenuManager
|
||||
{
|
||||
public:
|
||||
virtual void createdMenu(GUIModalMenu *menu)
|
||||
{
|
||||
for(core::list<GUIModalMenu*>::Iterator
|
||||
i = m_stack.begin();
|
||||
i != m_stack.end(); i++)
|
||||
{
|
||||
assert(*i != menu);
|
||||
}
|
||||
|
||||
if(m_stack.size() != 0)
|
||||
(*m_stack.getLast())->setVisible(false);
|
||||
m_stack.push_back(menu);
|
||||
}
|
||||
|
||||
virtual void deletingMenu(GUIModalMenu *menu)
|
||||
{
|
||||
// Remove all entries if there are duplicates
|
||||
bool removed_entry;
|
||||
do{
|
||||
removed_entry = false;
|
||||
for(core::list<GUIModalMenu*>::Iterator
|
||||
i = m_stack.begin();
|
||||
i != m_stack.end(); i++)
|
||||
{
|
||||
if(*i == menu)
|
||||
{
|
||||
m_stack.erase(i);
|
||||
removed_entry = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}while(removed_entry);
|
||||
|
||||
/*core::list<GUIModalMenu*>::Iterator i = m_stack.getLast();
|
||||
assert(*i == menu);
|
||||
m_stack.erase(i);*/
|
||||
|
||||
if(m_stack.size() != 0)
|
||||
(*m_stack.getLast())->setVisible(true);
|
||||
}
|
||||
|
||||
u32 menuCount()
|
||||
{
|
||||
return m_stack.size();
|
||||
}
|
||||
|
||||
core::list<GUIModalMenu*> m_stack;
|
||||
};
|
||||
|
||||
extern MainMenuManager g_menumgr;
|
||||
|
||||
extern bool noMenuActive();
|
||||
|
||||
class MainGameCallback : public IGameCallback
|
||||
{
|
||||
public:
|
||||
MainGameCallback(IrrlichtDevice *a_device):
|
||||
disconnect_requested(false),
|
||||
changepassword_requested(false),
|
||||
device(a_device)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void exitToOS()
|
||||
{
|
||||
device->closeDevice();
|
||||
}
|
||||
|
||||
virtual void disconnect()
|
||||
{
|
||||
disconnect_requested = true;
|
||||
}
|
||||
|
||||
virtual void changePassword()
|
||||
{
|
||||
changepassword_requested = true;
|
||||
}
|
||||
|
||||
bool disconnect_requested;
|
||||
bool changepassword_requested;
|
||||
IrrlichtDevice *device;
|
||||
};
|
||||
|
||||
extern MainGameCallback *g_gamecallback;
|
||||
|
||||
#endif
|
||||
|
||||
|
124
src/mainmenumanager.h
Normal file
124
src/mainmenumanager.h
Normal file
@ -0,0 +1,124 @@
|
||||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef MAINMENUMANAGER_HEADER
|
||||
#define MAINMENUMANAGER_HEADER
|
||||
|
||||
/*
|
||||
All kinds of stuff that needs to be exposed from main.cpp
|
||||
*/
|
||||
#include "debug.h" // assert
|
||||
#include "modalMenu.h"
|
||||
#include "guiPauseMenu.h" //For IGameCallback
|
||||
|
||||
extern gui::IGUIEnvironment* guienv;
|
||||
extern gui::IGUIStaticText *guiroot;
|
||||
|
||||
// Handler for the modal menus
|
||||
|
||||
class MainMenuManager : public IMenuManager
|
||||
{
|
||||
public:
|
||||
virtual void createdMenu(GUIModalMenu *menu)
|
||||
{
|
||||
for(core::list<GUIModalMenu*>::Iterator
|
||||
i = m_stack.begin();
|
||||
i != m_stack.end(); i++)
|
||||
{
|
||||
assert(*i != menu);
|
||||
}
|
||||
|
||||
if(m_stack.size() != 0)
|
||||
(*m_stack.getLast())->setVisible(false);
|
||||
m_stack.push_back(menu);
|
||||
}
|
||||
|
||||
virtual void deletingMenu(GUIModalMenu *menu)
|
||||
{
|
||||
// Remove all entries if there are duplicates
|
||||
bool removed_entry;
|
||||
do{
|
||||
removed_entry = false;
|
||||
for(core::list<GUIModalMenu*>::Iterator
|
||||
i = m_stack.begin();
|
||||
i != m_stack.end(); i++)
|
||||
{
|
||||
if(*i == menu)
|
||||
{
|
||||
m_stack.erase(i);
|
||||
removed_entry = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}while(removed_entry);
|
||||
|
||||
/*core::list<GUIModalMenu*>::Iterator i = m_stack.getLast();
|
||||
assert(*i == menu);
|
||||
m_stack.erase(i);*/
|
||||
|
||||
if(m_stack.size() != 0)
|
||||
(*m_stack.getLast())->setVisible(true);
|
||||
}
|
||||
|
||||
u32 menuCount()
|
||||
{
|
||||
return m_stack.size();
|
||||
}
|
||||
|
||||
core::list<GUIModalMenu*> m_stack;
|
||||
};
|
||||
|
||||
extern MainMenuManager g_menumgr;
|
||||
|
||||
extern bool noMenuActive();
|
||||
|
||||
class MainGameCallback : public IGameCallback
|
||||
{
|
||||
public:
|
||||
MainGameCallback(IrrlichtDevice *a_device):
|
||||
disconnect_requested(false),
|
||||
changepassword_requested(false),
|
||||
device(a_device)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void exitToOS()
|
||||
{
|
||||
device->closeDevice();
|
||||
}
|
||||
|
||||
virtual void disconnect()
|
||||
{
|
||||
disconnect_requested = true;
|
||||
}
|
||||
|
||||
virtual void changePassword()
|
||||
{
|
||||
changepassword_requested = true;
|
||||
}
|
||||
|
||||
bool disconnect_requested;
|
||||
bool changepassword_requested;
|
||||
IrrlichtDevice *device;
|
||||
};
|
||||
|
||||
extern MainGameCallback *g_gamecallback;
|
||||
|
||||
#endif
|
||||
|
18
src/map.cpp
18
src/map.cpp
@ -29,6 +29,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "mapgen.h"
|
||||
#include "nodemetadata.h"
|
||||
#include "content_mapnode.h"
|
||||
#ifndef SERVER
|
||||
#include <IMaterialRenderer.h>
|
||||
#endif
|
||||
#include "settings.h"
|
||||
|
||||
/*
|
||||
SQLite format specification:
|
||||
@ -771,7 +775,7 @@ void Map::updateLighting(enum LightBank bank,
|
||||
generation for testing or whatever
|
||||
*/
|
||||
#if 0
|
||||
//if(g_settings.get(""))
|
||||
//if(g_settings->get(""))
|
||||
{
|
||||
core::map<v3s16, MapBlock*>::Iterator i;
|
||||
i = blocks_to_update.getIterator();
|
||||
@ -1897,7 +1901,7 @@ ServerMap::ServerMap(std::string savedir):
|
||||
|
||||
//m_chunksize = 8; // Takes a few seconds
|
||||
|
||||
if (g_settings.get("fixed_map_seed").empty())
|
||||
if (g_settings->get("fixed_map_seed").empty())
|
||||
{
|
||||
m_seed = (((u64)(myrand()%0xffff)<<0)
|
||||
+ ((u64)(myrand()%0xffff)<<16)
|
||||
@ -1906,7 +1910,7 @@ ServerMap::ServerMap(std::string savedir):
|
||||
}
|
||||
else
|
||||
{
|
||||
m_seed = g_settings.getU64("fixed_map_seed");
|
||||
m_seed = g_settings->getU64("fixed_map_seed");
|
||||
}
|
||||
|
||||
/*
|
||||
@ -2044,7 +2048,7 @@ ServerMap::~ServerMap()
|
||||
|
||||
void ServerMap::initBlockMake(mapgen::BlockMakeData *data, v3s16 blockpos)
|
||||
{
|
||||
bool enable_mapgen_debug_info = g_settings.getBool("enable_mapgen_debug_info");
|
||||
bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
|
||||
if(enable_mapgen_debug_info)
|
||||
dstream<<"initBlockMake(): ("<<blockpos.X<<","<<blockpos.Y<<","
|
||||
<<blockpos.Z<<")"<<std::endl;
|
||||
@ -2139,7 +2143,7 @@ MapBlock* ServerMap::finishBlockMake(mapgen::BlockMakeData *data,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool enable_mapgen_debug_info = g_settings.getBool("enable_mapgen_debug_info");
|
||||
bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
|
||||
|
||||
/*dstream<<"Resulting vmanip:"<<std::endl;
|
||||
data->vmanip.print(dstream);*/
|
||||
@ -2394,7 +2398,7 @@ MapBlock * ServerMap::generateBlock(
|
||||
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
|
||||
<<std::endl;*/
|
||||
|
||||
bool enable_mapgen_debug_info = g_settings.getBool("enable_mapgen_debug_info");
|
||||
bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
|
||||
|
||||
TimeTaker timer("generateBlock");
|
||||
|
||||
@ -3946,7 +3950,7 @@ void ClientMap::renderPostFx()
|
||||
// - If the player is in liquid, draw a semi-transparent overlay.
|
||||
ContentFeatures& features = content_features(n);
|
||||
video::SColor post_effect_color = features.post_effect_color;
|
||||
if(features.solidness == 2 && g_settings.getBool("free_move") == false)
|
||||
if(features.solidness == 2 && g_settings->getBool("free_move") == false)
|
||||
{
|
||||
post_effect_color = video::SColor(255, 0, 0, 0);
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "map.h"
|
||||
#include "main.h" // For g_settings and g_texturesource
|
||||
#include "content_mapblock.h"
|
||||
#include "settings.h"
|
||||
|
||||
void MeshMakeData::fill(u32 daynight_ratio, MapBlock *block)
|
||||
{
|
||||
@ -619,9 +620,9 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data)
|
||||
/*
|
||||
Some settings
|
||||
*/
|
||||
//bool new_style_water = g_settings.getBool("new_style_water");
|
||||
//bool new_style_leaves = g_settings.getBool("new_style_leaves");
|
||||
bool smooth_lighting = g_settings.getBool("smooth_lighting");
|
||||
//bool new_style_water = g_settings->getBool("new_style_water");
|
||||
//bool new_style_leaves = g_settings->getBool("new_style_leaves");
|
||||
bool smooth_lighting = g_settings->getBool("smooth_lighting");
|
||||
|
||||
/*
|
||||
We are including the faces of the trailing edges of the block.
|
||||
|
@ -346,8 +346,10 @@ class SignObject : public MapBlockObject
|
||||
public:
|
||||
// The constructor of every MapBlockObject should be like this
|
||||
SignObject(MapBlock *block, s16 id, v3f pos):
|
||||
MapBlockObject(block, id, pos),
|
||||
m_node(NULL)
|
||||
MapBlockObject(block, id, pos)
|
||||
#ifndef SERVER
|
||||
,m_node(NULL)
|
||||
#endif
|
||||
{
|
||||
m_selection_box = new core::aabbox3d<f32>
|
||||
(-BS*0.4,-BS*0.5,-BS*0.4, BS*0.4,BS*0.5,BS*0.4);
|
||||
@ -534,7 +536,9 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
#ifndef SERVER
|
||||
scene::IMeshSceneNode *m_node;
|
||||
#endif
|
||||
std::string m_text;
|
||||
f32 m_yaw;
|
||||
};
|
||||
@ -543,8 +547,10 @@ class RatObject : public MovingObject
|
||||
{
|
||||
public:
|
||||
RatObject(MapBlock *block, s16 id, v3f pos):
|
||||
MovingObject(block, id, pos),
|
||||
m_node(NULL)
|
||||
MovingObject(block, id, pos)
|
||||
#ifndef SERVER
|
||||
,m_node(NULL)
|
||||
#endif
|
||||
{
|
||||
m_collision_box = new core::aabbox3d<f32>
|
||||
(-BS*0.3,-BS*.25,-BS*0.3, BS*0.3,BS*0.25,BS*0.3);
|
||||
@ -681,15 +687,19 @@ public:
|
||||
|
||||
void updateNodePos()
|
||||
{
|
||||
#ifndef SERVER
|
||||
if(m_node == NULL)
|
||||
return;
|
||||
|
||||
m_node->setPosition(getAbsoluteShowPos());
|
||||
m_node->setRotation(v3f(0, -m_yaw+180, 0));
|
||||
#endif
|
||||
}
|
||||
|
||||
protected:
|
||||
#ifndef SERVER
|
||||
scene::IMeshSceneNode *m_node;
|
||||
#endif
|
||||
float m_yaw;
|
||||
|
||||
float m_counter1;
|
||||
@ -708,8 +718,10 @@ class ItemObject : public MapBlockObject
|
||||
public:
|
||||
// The constructor of every MapBlockObject should be like this
|
||||
ItemObject(MapBlock *block, s16 id, v3f pos):
|
||||
MapBlockObject(block, id, pos),
|
||||
m_node(NULL)
|
||||
MapBlockObject(block, id, pos)
|
||||
#ifndef SERVER
|
||||
,m_node(NULL)
|
||||
#endif
|
||||
{
|
||||
/*m_selection_box = new core::aabbox3d<f32>
|
||||
(-BS*0.4,-BS*0.5,-BS*0.4, BS*0.4,BS*0.5,BS*0.4);*/
|
||||
@ -855,7 +867,9 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
#ifndef SERVER
|
||||
scene::IMeshSceneNode *m_node;
|
||||
#endif
|
||||
std::string m_itemstring;
|
||||
f32 m_yaw;
|
||||
};
|
||||
@ -868,7 +882,9 @@ class PlayerObject : public MovingObject
|
||||
public:
|
||||
PlayerObject(MapBlock *block, s16 id, v3f pos):
|
||||
MovingObject(block, id, pos),
|
||||
#ifndef SERVER
|
||||
m_node(NULL),
|
||||
#endif
|
||||
m_yaw(0)
|
||||
{
|
||||
m_collision_box = new core::aabbox3d<f32>
|
||||
@ -954,15 +970,19 @@ public:
|
||||
|
||||
void updateNodePos()
|
||||
{
|
||||
#ifndef SERVER
|
||||
if(m_node == NULL)
|
||||
return;
|
||||
|
||||
m_node->setPosition(getAbsoluteShowPos());
|
||||
m_node->setRotation(v3f(0, -m_yaw+180, 0));
|
||||
#endif
|
||||
}
|
||||
|
||||
protected:
|
||||
#ifndef SERVER
|
||||
scene::IMeshSceneNode *m_node;
|
||||
#endif
|
||||
float m_yaw;
|
||||
|
||||
v3f m_oldpos;
|
||||
@ -985,6 +1005,13 @@ struct DistanceSortedObject
|
||||
}
|
||||
};
|
||||
|
||||
namespace irr{
|
||||
namespace scene{
|
||||
class ISceneManager;
|
||||
}
|
||||
}
|
||||
using namespace irr;
|
||||
|
||||
class MapBlockObjectList
|
||||
{
|
||||
public:
|
||||
|
@ -19,7 +19,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include "common_irrlicht.h"
|
||||
#include "mapnode.h"
|
||||
#ifndef SERVER
|
||||
#include "tile.h"
|
||||
#endif
|
||||
#include "porting.h"
|
||||
#include <string>
|
||||
#include "mineral.h"
|
||||
@ -31,10 +33,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
ContentFeatures::~ContentFeatures()
|
||||
{
|
||||
delete initial_metadata;
|
||||
#ifndef SERVER
|
||||
delete special_material;
|
||||
delete special_atlas;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef SERVER
|
||||
void ContentFeatures::setTexture(u16 i, std::string name, u8 alpha)
|
||||
{
|
||||
if(g_texturesource)
|
||||
@ -81,6 +86,7 @@ void ContentFeatures::setInventoryTextureCube(std::string top,
|
||||
imgname_full += right;
|
||||
inventory_texture = g_texturesource->getTextureRaw(imgname_full);
|
||||
}
|
||||
#endif
|
||||
|
||||
struct ContentFeatures g_content_features[MAX_CONTENT+1];
|
||||
|
||||
@ -119,6 +125,7 @@ void init_mapnode()
|
||||
Initialize content feature table
|
||||
*/
|
||||
|
||||
#ifndef SERVER
|
||||
/*
|
||||
Set initial material type to same in all tiles, so that the
|
||||
same material can be used in more stuff.
|
||||
@ -140,6 +147,7 @@ void init_mapnode()
|
||||
for(u16 j=0; j<6; j++)
|
||||
f->tiles[j].material_type = initial_material_type;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
Initially set every block to be shown as an unknown block.
|
||||
@ -184,6 +192,7 @@ v3s16 facedir_rotate(u8 facedir, v3s16 dir)
|
||||
return newdir;
|
||||
}
|
||||
|
||||
#ifndef SERVER
|
||||
TileSpec MapNode::getTile(v3s16 dir)
|
||||
{
|
||||
if(content_features(*this).param_type == CPT_FACEDIR_SIMPLE)
|
||||
@ -235,6 +244,7 @@ TileSpec MapNode::getTile(v3s16 dir)
|
||||
|
||||
return spec;
|
||||
}
|
||||
#endif
|
||||
|
||||
u8 MapNode::getMineral()
|
||||
{
|
||||
|
@ -23,11 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <iostream>
|
||||
#include "common_irrlicht.h"
|
||||
#include "light.h"
|
||||
#include "utility.h"
|
||||
#include "exceptions.h"
|
||||
#include "serialization.h"
|
||||
#include "tile.h"
|
||||
#include "materials.h"
|
||||
#ifndef SERVER
|
||||
#include "tile.h"
|
||||
#endif
|
||||
|
||||
/*
|
||||
Naming scheme:
|
||||
@ -101,9 +102,7 @@ class NodeMetadata;
|
||||
|
||||
struct ContentFeatures
|
||||
{
|
||||
// Type of MapNode::param1
|
||||
ContentParamType param_type;
|
||||
|
||||
#ifndef SERVER
|
||||
/*
|
||||
0: up
|
||||
1: down
|
||||
@ -116,6 +115,17 @@ struct ContentFeatures
|
||||
|
||||
video::ITexture *inventory_texture;
|
||||
|
||||
// Used currently for flowing liquids
|
||||
u8 vertex_alpha;
|
||||
// Post effect color, drawn when the camera is inside the node.
|
||||
video::SColor post_effect_color;
|
||||
// Special irrlicht material, used sometimes
|
||||
video::SMaterial *special_material;
|
||||
AtlasPointer *special_atlas;
|
||||
#endif
|
||||
|
||||
// Type of MapNode::param1
|
||||
ContentParamType param_type;
|
||||
// True for all ground-like things like stone and mud, false for eg. trees
|
||||
bool is_ground_content;
|
||||
bool light_propagates;
|
||||
@ -162,13 +172,6 @@ struct ContentFeatures
|
||||
// 1 giving almost instantaneous propagation and 7 being
|
||||
// the slowest possible
|
||||
u8 liquid_viscosity;
|
||||
// Used currently for flowing liquids
|
||||
u8 vertex_alpha;
|
||||
// Post effect color, drawn when the camera is inside the node.
|
||||
video::SColor post_effect_color;
|
||||
// Special irrlicht material, used sometimes
|
||||
video::SMaterial *special_material;
|
||||
AtlasPointer *special_atlas;
|
||||
|
||||
// Amount of light the node emits
|
||||
u8 light_source;
|
||||
@ -182,8 +185,15 @@ struct ContentFeatures
|
||||
|
||||
void reset()
|
||||
{
|
||||
param_type = CPT_NONE;
|
||||
#ifndef SERVER
|
||||
inventory_texture = NULL;
|
||||
|
||||
vertex_alpha = 255;
|
||||
post_effect_color = video::SColor(0, 0, 0, 0);
|
||||
special_material = NULL;
|
||||
special_atlas = NULL;
|
||||
#endif
|
||||
param_type = CPT_NONE;
|
||||
is_ground_content = false;
|
||||
light_propagates = false;
|
||||
sunlight_propagates = false;
|
||||
@ -202,10 +212,6 @@ struct ContentFeatures
|
||||
liquid_alternative_flowing = CONTENT_IGNORE;
|
||||
liquid_alternative_source = CONTENT_IGNORE;
|
||||
liquid_viscosity = 0;
|
||||
vertex_alpha = 255;
|
||||
post_effect_color = video::SColor(0, 0, 0, 0);
|
||||
special_material = NULL;
|
||||
special_atlas = NULL;
|
||||
light_source = 0;
|
||||
digging_properties.clear();
|
||||
damage_per_second = 0;
|
||||
@ -222,6 +228,12 @@ struct ContentFeatures
|
||||
Quickhands for simple materials
|
||||
*/
|
||||
|
||||
#ifdef SERVER
|
||||
void setTexture(u16 i, std::string name, u8 alpha=255)
|
||||
{}
|
||||
void setAllTextures(std::string name, u8 alpha=255)
|
||||
{}
|
||||
#else
|
||||
void setTexture(u16 i, std::string name, u8 alpha=255);
|
||||
|
||||
void setAllTextures(std::string name, u8 alpha=255)
|
||||
@ -233,7 +245,9 @@ struct ContentFeatures
|
||||
// Force inventory texture too
|
||||
setInventoryTexture(name);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef SERVER
|
||||
void setTile(u16 i, const TileSpec &tile)
|
||||
{
|
||||
tiles[i] = tile;
|
||||
@ -245,11 +259,20 @@ struct ContentFeatures
|
||||
setTile(i, tile);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef SERVER
|
||||
void setInventoryTexture(std::string imgname)
|
||||
{}
|
||||
void setInventoryTextureCube(std::string top,
|
||||
std::string left, std::string right)
|
||||
{}
|
||||
#else
|
||||
void setInventoryTexture(std::string imgname);
|
||||
|
||||
void setInventoryTextureCube(std::string top,
|
||||
std::string left, std::string right);
|
||||
#endif
|
||||
};
|
||||
|
||||
/*
|
||||
@ -632,6 +655,7 @@ struct MapNode
|
||||
}
|
||||
|
||||
// In mapnode.cpp
|
||||
#ifndef SERVER
|
||||
/*
|
||||
Get tile of a face of the node.
|
||||
dir: direction of face
|
||||
@ -639,6 +663,7 @@ struct MapNode
|
||||
which must be obeyed so that the texture atlas can be used.
|
||||
*/
|
||||
TileSpec getTile(v3s16 dir);
|
||||
#endif
|
||||
|
||||
/*
|
||||
Gets mineral content of node, if there is any.
|
||||
|
@ -22,7 +22,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "connection.h"
|
||||
#include "constants.h"
|
||||
#include "utility.h"
|
||||
|
||||
#ifndef SERVER
|
||||
#include <ITextSceneNode.h>
|
||||
#endif
|
||||
#include "settings.h"
|
||||
|
||||
Player::Player():
|
||||
touching_ground(false),
|
||||
@ -344,7 +347,7 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d,
|
||||
is_frozen = false;
|
||||
|
||||
// Skip collision detection if a special movement mode is used
|
||||
bool free_move = g_settings.getBool("free_move");
|
||||
bool free_move = g_settings->getBool("free_move");
|
||||
if(free_move)
|
||||
{
|
||||
setPosition(position);
|
||||
@ -754,9 +757,9 @@ void LocalPlayer::applyControl(float dtime)
|
||||
|
||||
v3f speed = v3f(0,0,0);
|
||||
|
||||
bool free_move = g_settings.getBool("free_move");
|
||||
bool fast_move = g_settings.getBool("fast_move");
|
||||
bool continuous_forward = g_settings.getBool("continuous_forward");
|
||||
bool free_move = g_settings->getBool("free_move");
|
||||
bool fast_move = g_settings->getBool("fast_move");
|
||||
bool continuous_forward = g_settings->getBool("continuous_forward");
|
||||
|
||||
if(free_move || is_climbing)
|
||||
{
|
||||
|
115
src/server.cpp
115
src/server.cpp
@ -36,6 +36,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "content_nodemeta.h"
|
||||
#include "mapblock.h"
|
||||
#include "serverobject.h"
|
||||
#include "settings.h"
|
||||
#include "profiler.h"
|
||||
|
||||
#define BLOCK_EMERGE_FLAG_FROMDISK (1<<0)
|
||||
|
||||
@ -107,7 +109,7 @@ void * EmergeThread::Thread()
|
||||
|
||||
BEGIN_DEBUG_EXCEPTION_HANDLER
|
||||
|
||||
bool enable_mapgen_debug_info = g_settings.getBool("enable_mapgen_debug_info");
|
||||
bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
|
||||
|
||||
/*
|
||||
Get block info from queue, emerge them and send them
|
||||
@ -354,7 +356,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
|
||||
}
|
||||
|
||||
// Won't send anything if already sending
|
||||
if(m_blocks_sending.size() >= g_settings.getU16
|
||||
if(m_blocks_sending.size() >= g_settings->getU16
|
||||
("max_simultaneous_block_sends_per_client"))
|
||||
{
|
||||
//dstream<<"Not sending any blocks, Queue full."<<std::endl;
|
||||
@ -419,7 +421,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
|
||||
|
||||
//dstream<<"d_start="<<d_start<<std::endl;
|
||||
|
||||
u16 max_simul_sends_setting = g_settings.getU16
|
||||
u16 max_simul_sends_setting = g_settings->getU16
|
||||
("max_simultaneous_block_sends_per_client");
|
||||
u16 max_simul_sends_usually = max_simul_sends_setting;
|
||||
|
||||
@ -429,7 +431,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
|
||||
Decrease send rate if player is building stuff.
|
||||
*/
|
||||
m_time_from_building += dtime;
|
||||
if(m_time_from_building < g_settings.getFloat(
|
||||
if(m_time_from_building < g_settings->getFloat(
|
||||
"full_block_send_enable_min_time_from_building"))
|
||||
{
|
||||
max_simul_sends_usually
|
||||
@ -450,8 +452,8 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
|
||||
*/
|
||||
s32 new_nearest_unsent_d = -1;
|
||||
|
||||
s16 d_max = g_settings.getS16("max_block_send_distance");
|
||||
s16 d_max_gen = g_settings.getS16("max_block_generate_distance");
|
||||
s16 d_max = g_settings->getS16("max_block_send_distance");
|
||||
s16 d_max_gen = g_settings->getS16("max_block_generate_distance");
|
||||
|
||||
// Don't loop very much at a time
|
||||
if(d_max > d_start+1)
|
||||
@ -735,7 +737,7 @@ queue_full_break:
|
||||
{
|
||||
m_nothing_to_send_counter++;
|
||||
if((s16)m_nothing_to_send_counter >=
|
||||
g_settings.getS16("max_block_send_distance"))
|
||||
g_settings->getS16("max_block_send_distance"))
|
||||
{
|
||||
// Pause time in seconds
|
||||
m_nothing_to_send_pause_timer = 1.0;
|
||||
@ -858,7 +860,7 @@ void RemoteClient::SendObjectData(
|
||||
v3s16 center_nodepos = floatToInt(playerpos, BS);
|
||||
v3s16 center = getNodeBlockPos(center_nodepos);
|
||||
|
||||
s16 d_max = g_settings.getS16("active_object_range");
|
||||
s16 d_max = g_settings->getS16("active_object_range");
|
||||
|
||||
// Number of blocks whose objects were written to bos
|
||||
u16 blockcount = 0;
|
||||
@ -1232,7 +1234,7 @@ void Server::AsyncRunStep()
|
||||
}
|
||||
|
||||
{
|
||||
ScopeProfiler sp(&g_profiler, "Server: selecting and sending "
|
||||
ScopeProfiler sp(g_profiler, "Server: selecting and sending "
|
||||
"blocks to clients");
|
||||
// Send blocks to clients
|
||||
SendBlocks(dtime);
|
||||
@ -1259,14 +1261,14 @@ void Server::AsyncRunStep()
|
||||
{
|
||||
// Process connection's timeouts
|
||||
JMutexAutoLock lock2(m_con_mutex);
|
||||
ScopeProfiler sp(&g_profiler, "Server: connection timeout processing");
|
||||
ScopeProfiler sp(g_profiler, "Server: connection timeout processing");
|
||||
m_con.RunTimeouts(dtime);
|
||||
}
|
||||
|
||||
{
|
||||
// This has to be called so that the client list gets synced
|
||||
// with the peer list of the connection
|
||||
ScopeProfiler sp(&g_profiler, "Server: peer change handling");
|
||||
ScopeProfiler sp(g_profiler, "Server: peer change handling");
|
||||
handlePeerChanges();
|
||||
}
|
||||
|
||||
@ -1277,7 +1279,7 @@ void Server::AsyncRunStep()
|
||||
JMutexAutoLock envlock(m_env_mutex);
|
||||
|
||||
m_time_counter += dtime;
|
||||
f32 speed = g_settings.getFloat("time_speed") * 24000./(24.*3600);
|
||||
f32 speed = g_settings->getFloat("time_speed") * 24000./(24.*3600);
|
||||
u32 units = (u32)(m_time_counter*speed);
|
||||
m_time_counter -= (f32)units / speed;
|
||||
|
||||
@ -1292,7 +1294,7 @@ void Server::AsyncRunStep()
|
||||
m_time_of_day_send_timer -= dtime;
|
||||
if(m_time_of_day_send_timer < 0.0)
|
||||
{
|
||||
m_time_of_day_send_timer = g_settings.getFloat("time_send_interval");
|
||||
m_time_of_day_send_timer = g_settings->getFloat("time_send_interval");
|
||||
|
||||
//JMutexAutoLock envlock(m_env_mutex);
|
||||
JMutexAutoLock conlock(m_con_mutex);
|
||||
@ -1315,7 +1317,7 @@ void Server::AsyncRunStep()
|
||||
{
|
||||
JMutexAutoLock lock(m_env_mutex);
|
||||
// Step environment
|
||||
ScopeProfiler sp(&g_profiler, "Server: environment step");
|
||||
ScopeProfiler sp(g_profiler, "Server: environment step");
|
||||
m_env.step(dtime);
|
||||
}
|
||||
|
||||
@ -1324,9 +1326,9 @@ void Server::AsyncRunStep()
|
||||
{
|
||||
JMutexAutoLock lock(m_env_mutex);
|
||||
// Run Map's timers and unload unused data
|
||||
ScopeProfiler sp(&g_profiler, "Server: map timer and unload");
|
||||
ScopeProfiler sp(g_profiler, "Server: map timer and unload");
|
||||
m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
|
||||
g_settings.getFloat("server_unload_unused_data_timeout"));
|
||||
g_settings->getFloat("server_unload_unused_data_timeout"));
|
||||
}
|
||||
|
||||
/*
|
||||
@ -1343,7 +1345,7 @@ void Server::AsyncRunStep()
|
||||
|
||||
JMutexAutoLock lock(m_env_mutex);
|
||||
|
||||
ScopeProfiler sp(&g_profiler, "Server: liquid transform");
|
||||
ScopeProfiler sp(g_profiler, "Server: liquid transform");
|
||||
|
||||
core::map<v3s16, MapBlock*> modified_blocks;
|
||||
m_env.getMap().transformLiquids(modified_blocks);
|
||||
@ -1409,7 +1411,7 @@ void Server::AsyncRunStep()
|
||||
}
|
||||
}
|
||||
|
||||
//if(g_settings.getBool("enable_experimental"))
|
||||
//if(g_settings->getBool("enable_experimental"))
|
||||
{
|
||||
|
||||
/*
|
||||
@ -1420,7 +1422,7 @@ void Server::AsyncRunStep()
|
||||
JMutexAutoLock envlock(m_env_mutex);
|
||||
JMutexAutoLock conlock(m_con_mutex);
|
||||
|
||||
ScopeProfiler sp(&g_profiler, "Server: checking added and deleted objects");
|
||||
ScopeProfiler sp(g_profiler, "Server: checking added and deleted objects");
|
||||
|
||||
// Radius inside which objects are active
|
||||
s16 radius = 32;
|
||||
@ -1568,7 +1570,7 @@ void Server::AsyncRunStep()
|
||||
JMutexAutoLock envlock(m_env_mutex);
|
||||
JMutexAutoLock conlock(m_con_mutex);
|
||||
|
||||
ScopeProfiler sp(&g_profiler, "Server: sending object messages");
|
||||
ScopeProfiler sp(g_profiler, "Server: sending object messages");
|
||||
|
||||
// Key = object id
|
||||
// Value = data sent by object
|
||||
@ -1804,12 +1806,12 @@ void Server::AsyncRunStep()
|
||||
{
|
||||
float &counter = m_objectdata_timer;
|
||||
counter += dtime;
|
||||
if(counter >= g_settings.getFloat("objectdata_interval"))
|
||||
if(counter >= g_settings->getFloat("objectdata_interval"))
|
||||
{
|
||||
JMutexAutoLock lock1(m_env_mutex);
|
||||
JMutexAutoLock lock2(m_con_mutex);
|
||||
|
||||
ScopeProfiler sp(&g_profiler, "Server: sending mbo positions");
|
||||
ScopeProfiler sp(g_profiler, "Server: sending mbo positions");
|
||||
|
||||
SendObjectData(counter);
|
||||
|
||||
@ -1836,11 +1838,11 @@ void Server::AsyncRunStep()
|
||||
{
|
||||
float &counter = m_savemap_timer;
|
||||
counter += dtime;
|
||||
if(counter >= g_settings.getFloat("server_map_save_interval"))
|
||||
if(counter >= g_settings->getFloat("server_map_save_interval"))
|
||||
{
|
||||
counter = 0.0;
|
||||
|
||||
ScopeProfiler sp(&g_profiler, "Server: saving stuff");
|
||||
ScopeProfiler sp(g_profiler, "Server: saving stuff");
|
||||
|
||||
// Auth stuff
|
||||
if(m_authmanager.isModified())
|
||||
@ -1855,10 +1857,10 @@ void Server::AsyncRunStep()
|
||||
|
||||
/*// Unload unused data (delete from memory)
|
||||
m_env.getMap().unloadUnusedData(
|
||||
g_settings.getFloat("server_unload_unused_sectors_timeout"));
|
||||
g_settings->getFloat("server_unload_unused_sectors_timeout"));
|
||||
*/
|
||||
/*u32 deleted_count = m_env.getMap().unloadUnusedData(
|
||||
g_settings.getFloat("server_unload_unused_sectors_timeout"));
|
||||
g_settings->getFloat("server_unload_unused_sectors_timeout"));
|
||||
*/
|
||||
|
||||
// Save only changed parts
|
||||
@ -2073,7 +2075,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
}
|
||||
else
|
||||
{
|
||||
checkpwd = g_settings.get("default_password");
|
||||
checkpwd = g_settings->get("default_password");
|
||||
}
|
||||
|
||||
/*dstream<<"Server: Client gave password '"<<password
|
||||
@ -2096,16 +2098,16 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
m_authmanager.add(playername);
|
||||
m_authmanager.setPassword(playername, checkpwd);
|
||||
m_authmanager.setPrivs(playername,
|
||||
stringToPrivs(g_settings.get("default_privs")));
|
||||
stringToPrivs(g_settings->get("default_privs")));
|
||||
m_authmanager.save();
|
||||
}
|
||||
|
||||
// Enforce user limit.
|
||||
// Don't enforce for users that have some admin right
|
||||
if(m_clients.size() >= g_settings.getU16("max_users") &&
|
||||
if(m_clients.size() >= g_settings->getU16("max_users") &&
|
||||
(m_authmanager.getPrivs(playername)
|
||||
& (PRIV_SERVER|PRIV_BAN|PRIV_PRIVS)) == 0 &&
|
||||
playername != g_settings.get("name"))
|
||||
playername != g_settings->get("name"))
|
||||
{
|
||||
SendAccessDenied(m_con, peer_id, L"Too many users.");
|
||||
return;
|
||||
@ -2381,7 +2383,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
if(button == 0)
|
||||
{
|
||||
InventoryList *ilist = player->inventory.getList("main");
|
||||
if(g_settings.getBool("creative_mode") == false && ilist != NULL)
|
||||
if(g_settings->getBool("creative_mode") == false && ilist != NULL)
|
||||
{
|
||||
|
||||
// Skip if inventory has no free space
|
||||
@ -2464,7 +2466,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
InventoryList *ilist = player->inventory.getList("main");
|
||||
if(ilist != NULL)
|
||||
{
|
||||
if(g_settings.getBool("creative_mode") == false)
|
||||
if(g_settings->getBool("creative_mode") == false)
|
||||
{
|
||||
// Skip if inventory has no free space
|
||||
if(ilist->roomForItem(item) == false)
|
||||
@ -2685,7 +2687,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
Update and send inventory
|
||||
*/
|
||||
|
||||
if(g_settings.getBool("creative_mode") == false)
|
||||
if(g_settings->getBool("creative_mode") == false)
|
||||
{
|
||||
/*
|
||||
Wear out tool
|
||||
@ -2901,7 +2903,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
Handle inventory
|
||||
*/
|
||||
InventoryList *ilist = player->inventory.getList("main");
|
||||
if(g_settings.getBool("creative_mode") == false && ilist)
|
||||
if(g_settings->getBool("creative_mode") == false && ilist)
|
||||
{
|
||||
// Remove from inventory and send inventory
|
||||
if(mitem->getCount() == 1)
|
||||
@ -2977,7 +2979,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
If in creative mode, item dropping is disabled unless
|
||||
player has build privileges
|
||||
*/
|
||||
if(g_settings.getBool("creative_mode") &&
|
||||
if(g_settings->getBool("creative_mode") &&
|
||||
(getPlayerPrivs(player) & PRIV_BUILD) == 0)
|
||||
{
|
||||
derr_server<<"Not allowing player to drop item: "
|
||||
@ -3014,7 +3016,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
|
||||
dout_server<<"Placed object"<<std::endl;
|
||||
|
||||
if(g_settings.getBool("creative_mode") == false)
|
||||
if(g_settings->getBool("creative_mode") == false)
|
||||
{
|
||||
// Delete the right amount of items from the slot
|
||||
u16 dropcount = item->getDropCount();
|
||||
@ -3176,7 +3178,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
else if(command == TOSERVER_INVENTORY_ACTION)
|
||||
{
|
||||
/*// Ignore inventory changes if in creative mode
|
||||
if(g_settings.getBool("creative_mode") == true)
|
||||
if(g_settings->getBool("creative_mode") == true)
|
||||
{
|
||||
dstream<<"TOSERVER_INVENTORY_ACTION: ignoring in creative mode"
|
||||
<<std::endl;
|
||||
@ -3199,7 +3201,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
*/
|
||||
bool disable_action = false;
|
||||
if(a->getType() == IACTION_MOVE
|
||||
&& g_settings.getBool("creative_mode") == false)
|
||||
&& g_settings->getBool("creative_mode") == false)
|
||||
{
|
||||
IMoveAction *ma = (IMoveAction*)a;
|
||||
if(ma->to_inv == "current_player" &&
|
||||
@ -3428,7 +3430,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
}
|
||||
else if(command == TOSERVER_DAMAGE)
|
||||
{
|
||||
if(g_settings.getBool("enable_damage"))
|
||||
if(g_settings->getBool("enable_damage"))
|
||||
{
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
@ -4119,7 +4121,7 @@ void Server::SendBlocks(float dtime)
|
||||
s32 total_sending = 0;
|
||||
|
||||
{
|
||||
ScopeProfiler sp(&g_profiler, "Server: selecting blocks for sending");
|
||||
ScopeProfiler sp(g_profiler, "Server: selecting blocks for sending");
|
||||
|
||||
for(core::map<u16, RemoteClient*>::Iterator
|
||||
i = m_clients.getIterator();
|
||||
@ -4145,7 +4147,7 @@ void Server::SendBlocks(float dtime)
|
||||
for(u32 i=0; i<queue.size(); i++)
|
||||
{
|
||||
//TODO: Calculate limit dynamically
|
||||
if(total_sending >= g_settings.getS32
|
||||
if(total_sending >= g_settings->getS32
|
||||
("max_simultaneous_block_sends_server_total"))
|
||||
break;
|
||||
|
||||
@ -4185,7 +4187,7 @@ void Server::UpdateCrafting(u16 peer_id)
|
||||
/*
|
||||
Calculate crafting stuff
|
||||
*/
|
||||
if(g_settings.getBool("creative_mode") == false)
|
||||
if(g_settings->getBool("creative_mode") == false)
|
||||
{
|
||||
InventoryList *clist = player->inventory.getList("craft");
|
||||
InventoryList *rlist = player->inventory.getList("craftresult");
|
||||
@ -4256,11 +4258,18 @@ std::wstring Server::getStatusString()
|
||||
os<<L"}";
|
||||
if(((ServerMap*)(&m_env.getMap()))->isSavingEnabled() == false)
|
||||
os<<std::endl<<L"# Server: "<<" WARNING: Map saving is disabled.";
|
||||
if(g_settings.get("motd") != "")
|
||||
os<<std::endl<<L"# Server: "<<narrow_to_wide(g_settings.get("motd"));
|
||||
if(g_settings->get("motd") != "")
|
||||
os<<std::endl<<L"# Server: "<<narrow_to_wide(g_settings->get("motd"));
|
||||
return os.str();
|
||||
}
|
||||
|
||||
// Saves g_settings to configpath given at initialization
|
||||
void Server::saveConfig()
|
||||
{
|
||||
if(m_configpath != "")
|
||||
g_settings->updateConfigFile(m_configpath.c_str());
|
||||
}
|
||||
|
||||
v3f findSpawnPos(ServerMap &map)
|
||||
{
|
||||
//return v3f(50,50,50)*BS;
|
||||
@ -4335,7 +4344,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
|
||||
player->peer_id = peer_id;
|
||||
|
||||
// Reset inventory to creative if in creative mode
|
||||
if(g_settings.getBool("creative_mode"))
|
||||
if(g_settings->getBool("creative_mode"))
|
||||
{
|
||||
// Warning: double code below
|
||||
// Backup actual inventory
|
||||
@ -4370,7 +4379,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
|
||||
m_authmanager.add(name);
|
||||
m_authmanager.setPassword(name, password);
|
||||
m_authmanager.setPrivs(name,
|
||||
stringToPrivs(g_settings.get("default_privs")));
|
||||
stringToPrivs(g_settings->get("default_privs")));
|
||||
|
||||
/*
|
||||
Set player position
|
||||
@ -4393,7 +4402,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
|
||||
Add stuff to inventory
|
||||
*/
|
||||
|
||||
if(g_settings.getBool("creative_mode"))
|
||||
if(g_settings->getBool("creative_mode"))
|
||||
{
|
||||
// Warning: double code above
|
||||
// Backup actual inventory
|
||||
@ -4402,7 +4411,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
|
||||
// Set creative inventory
|
||||
craft_set_creative_inventory(player);
|
||||
}
|
||||
else if(g_settings.getBool("give_initial_stuff"))
|
||||
else if(g_settings->getBool("give_initial_stuff"))
|
||||
{
|
||||
craft_give_initial_stuff(player);
|
||||
}
|
||||
@ -4529,7 +4538,7 @@ u64 Server::getPlayerPrivs(Player *player)
|
||||
std::string playername = player->getName();
|
||||
// Local player gets all privileges regardless of
|
||||
// what's set on their account.
|
||||
if(g_settings.get("name") == playername)
|
||||
if(g_settings->get("name") == playername)
|
||||
{
|
||||
return PRIV_ALL;
|
||||
}
|
||||
@ -4556,7 +4565,7 @@ void dedicated_server_loop(Server &server, bool &kill)
|
||||
// This is kind of a hack but can be done like this
|
||||
// because server.step() is very light
|
||||
{
|
||||
ScopeProfiler sp(&g_profiler, "dedicated server sleep");
|
||||
ScopeProfiler sp(g_profiler, "dedicated server sleep");
|
||||
sleep_ms(30);
|
||||
}
|
||||
server.step(0.030);
|
||||
@ -4571,14 +4580,14 @@ void dedicated_server_loop(Server &server, bool &kill)
|
||||
Profiler
|
||||
*/
|
||||
float profiler_print_interval =
|
||||
g_settings.getFloat("profiler_print_interval");
|
||||
g_settings->getFloat("profiler_print_interval");
|
||||
if(profiler_print_interval != 0)
|
||||
{
|
||||
if(m_profiler_interval.step(0.030, profiler_print_interval))
|
||||
{
|
||||
dstream<<"Profiler:"<<std::endl;
|
||||
g_profiler.print(dstream);
|
||||
g_profiler.clear();
|
||||
g_profiler->print(dstream);
|
||||
g_profiler->clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "environment.h"
|
||||
#include "common_irrlicht.h"
|
||||
#include <string>
|
||||
#include "utility.h"
|
||||
#include "porting.h"
|
||||
#include "map.h"
|
||||
#include "inventory.h"
|
||||
@ -450,11 +449,7 @@ public:
|
||||
}
|
||||
|
||||
// Saves g_settings to configpath given at initialization
|
||||
void saveConfig()
|
||||
{
|
||||
if(m_configpath != "")
|
||||
g_settings.updateConfigFile(m_configpath.c_str());
|
||||
}
|
||||
void saveConfig();
|
||||
|
||||
void setIpBanned(const std::string &ip, const std::string &name)
|
||||
{
|
||||
|
@ -18,6 +18,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
#include "servercommand.h"
|
||||
#include "utility.h"
|
||||
#include "settings.h"
|
||||
|
||||
void cmd_status(std::wostringstream &os,
|
||||
ServerCommandContext *ctx)
|
||||
@ -155,7 +156,7 @@ void cmd_setting(std::wostringstream &os,
|
||||
|
||||
std::string confline = wide_to_narrow(ctx->paramstring);
|
||||
|
||||
g_settings.parseConfigLine(confline);
|
||||
g_settings->parseConfigLine(confline);
|
||||
|
||||
ctx->server->saveConfig();
|
||||
|
||||
|
@ -70,18 +70,20 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "config.h"
|
||||
#include "mineral.h"
|
||||
#include "filesys.h"
|
||||
#include "defaultsettings.h"
|
||||
#include "settings.h"
|
||||
#include "profiler.h"
|
||||
|
||||
/*
|
||||
Settings.
|
||||
These are loaded from the config file.
|
||||
*/
|
||||
|
||||
Settings g_settings;
|
||||
|
||||
extern void set_default_settings();
|
||||
Settings main_settings;
|
||||
Settings *g_settings = &main_settings;
|
||||
|
||||
// Global profiler
|
||||
Profiler g_profiler;
|
||||
Profiler main_profiler;
|
||||
Profiler *g_profiler = &main_profiler;
|
||||
|
||||
// A dummy thing
|
||||
ITextureSource *g_texturesource = NULL;
|
||||
@ -221,7 +223,7 @@ int main(int argc, char *argv[])
|
||||
*/
|
||||
|
||||
// Initialize default settings
|
||||
set_default_settings();
|
||||
set_default_settings(g_settings);
|
||||
|
||||
// Initialize sockets
|
||||
sockets_init();
|
||||
@ -236,7 +238,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
if(cmd_args.exists("config"))
|
||||
{
|
||||
bool r = g_settings.readConfigFile(cmd_args.get("config").c_str());
|
||||
bool r = g_settings->readConfigFile(cmd_args.get("config").c_str());
|
||||
if(r == false)
|
||||
{
|
||||
dstream<<"Could not read configuration from \""
|
||||
@ -255,7 +257,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
for(u32 i=0; i<filenames.size(); i++)
|
||||
{
|
||||
bool r = g_settings.readConfigFile(filenames[i].c_str());
|
||||
bool r = g_settings->readConfigFile(filenames[i].c_str());
|
||||
if(r)
|
||||
{
|
||||
configpath = filenames[i];
|
||||
@ -305,9 +307,9 @@ int main(int argc, char *argv[])
|
||||
{
|
||||
port = cmd_args.getU16("port");
|
||||
}
|
||||
else if(g_settings.exists("port") && g_settings.getU16("port") != 0)
|
||||
else if(g_settings->exists("port") && g_settings->getU16("port") != 0)
|
||||
{
|
||||
port = g_settings.getU16("port");
|
||||
port = g_settings->getU16("port");
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -319,8 +321,8 @@ int main(int argc, char *argv[])
|
||||
std::string map_dir = porting::path_userdata+"/world";
|
||||
if(cmd_args.exists("map-dir"))
|
||||
map_dir = cmd_args.get("map-dir");
|
||||
else if(g_settings.exists("map-dir"))
|
||||
map_dir = g_settings.get("map-dir");
|
||||
else if(g_settings->exists("map-dir"))
|
||||
map_dir = g_settings->get("map-dir");
|
||||
|
||||
// Create server
|
||||
Server server(map_dir.c_str(), configpath);
|
||||
|
583
src/settings.h
Normal file
583
src/settings.h
Normal file
@ -0,0 +1,583 @@
|
||||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef SETTINGS_HEADER
|
||||
#define SETTINGS_HEADER
|
||||
|
||||
#include "common_irrlicht.h"
|
||||
#include <string>
|
||||
#include <jthread.h>
|
||||
#include <jmutex.h>
|
||||
#include <jmutexautolock.h>
|
||||
#include "strfnd.h"
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include "debug.h"
|
||||
#include "utility.h"
|
||||
|
||||
enum ValueType
|
||||
{
|
||||
VALUETYPE_STRING,
|
||||
VALUETYPE_FLAG // Doesn't take any arguments
|
||||
};
|
||||
|
||||
struct ValueSpec
|
||||
{
|
||||
ValueSpec(ValueType a_type, const char *a_help=NULL)
|
||||
{
|
||||
type = a_type;
|
||||
help = a_help;
|
||||
}
|
||||
ValueType type;
|
||||
const char *help;
|
||||
};
|
||||
|
||||
class Settings
|
||||
{
|
||||
public:
|
||||
Settings()
|
||||
{
|
||||
m_mutex.Init();
|
||||
}
|
||||
|
||||
void writeLines(std::ostream &os)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
for(core::map<std::string, std::string>::Iterator
|
||||
i = m_settings.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
std::string name = i.getNode()->getKey();
|
||||
std::string value = i.getNode()->getValue();
|
||||
os<<name<<" = "<<value<<"\n";
|
||||
}
|
||||
}
|
||||
|
||||
bool parseConfigLine(const std::string &line)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
std::string trimmedline = trim(line);
|
||||
|
||||
// Ignore comments
|
||||
if(trimmedline[0] == '#')
|
||||
return true;
|
||||
|
||||
//dstream<<"trimmedline=\""<<trimmedline<<"\""<<std::endl;
|
||||
|
||||
Strfnd sf(trim(line));
|
||||
|
||||
std::string name = sf.next("=");
|
||||
name = trim(name);
|
||||
|
||||
if(name == "")
|
||||
return true;
|
||||
|
||||
std::string value = sf.next("\n");
|
||||
value = trim(value);
|
||||
|
||||
/*dstream<<"Config name=\""<<name<<"\" value=\""
|
||||
<<value<<"\""<<std::endl;*/
|
||||
|
||||
m_settings[name] = value;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns false on EOF
|
||||
bool parseConfigObject(std::istream &is)
|
||||
{
|
||||
if(is.eof())
|
||||
return false;
|
||||
|
||||
/*
|
||||
NOTE: This function might be expanded to allow multi-line
|
||||
settings.
|
||||
*/
|
||||
std::string line;
|
||||
std::getline(is, line);
|
||||
//dstream<<"got line: \""<<line<<"\""<<std::endl;
|
||||
|
||||
return parseConfigLine(line);
|
||||
}
|
||||
|
||||
/*
|
||||
Read configuration file
|
||||
|
||||
Returns true on success
|
||||
*/
|
||||
bool readConfigFile(const char *filename)
|
||||
{
|
||||
std::ifstream is(filename);
|
||||
if(is.good() == false)
|
||||
{
|
||||
dstream<<"Error opening configuration file \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
dstream<<"Parsing configuration file: \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
|
||||
while(parseConfigObject(is));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Reads a configuration object from stream (usually a single line)
|
||||
and adds it to dst.
|
||||
|
||||
Preserves comments and empty lines.
|
||||
|
||||
Settings that were added to dst are also added to updated.
|
||||
key of updated is setting name, value of updated is dummy.
|
||||
|
||||
Returns false on EOF
|
||||
*/
|
||||
bool getUpdatedConfigObject(std::istream &is,
|
||||
core::list<std::string> &dst,
|
||||
core::map<std::string, bool> &updated)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
if(is.eof())
|
||||
return false;
|
||||
|
||||
// NOTE: This function will be expanded to allow multi-line settings
|
||||
std::string line;
|
||||
std::getline(is, line);
|
||||
|
||||
std::string trimmedline = trim(line);
|
||||
|
||||
std::string line_end = "";
|
||||
if(is.eof() == false)
|
||||
line_end = "\n";
|
||||
|
||||
// Ignore comments
|
||||
if(trimmedline[0] == '#')
|
||||
{
|
||||
dst.push_back(line+line_end);
|
||||
return true;
|
||||
}
|
||||
|
||||
Strfnd sf(trim(line));
|
||||
|
||||
std::string name = sf.next("=");
|
||||
name = trim(name);
|
||||
|
||||
if(name == "")
|
||||
{
|
||||
dst.push_back(line+line_end);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string value = sf.next("\n");
|
||||
value = trim(value);
|
||||
|
||||
if(m_settings.find(name))
|
||||
{
|
||||
std::string newvalue = m_settings[name];
|
||||
|
||||
if(newvalue != value)
|
||||
{
|
||||
dstream<<"Changing value of \""<<name<<"\" = \""
|
||||
<<value<<"\" -> \""<<newvalue<<"\""
|
||||
<<std::endl;
|
||||
}
|
||||
|
||||
dst.push_back(name + " = " + newvalue + line_end);
|
||||
|
||||
updated[name] = true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Updates configuration file
|
||||
|
||||
Returns true on success
|
||||
*/
|
||||
bool updateConfigFile(const char *filename)
|
||||
{
|
||||
dstream<<"Updating configuration file: \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
|
||||
core::list<std::string> objects;
|
||||
core::map<std::string, bool> updated;
|
||||
|
||||
// Read and modify stuff
|
||||
{
|
||||
std::ifstream is(filename);
|
||||
if(is.good() == false)
|
||||
{
|
||||
dstream<<"INFO: updateConfigFile():"
|
||||
" Error opening configuration file"
|
||||
" for reading: \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
while(getUpdatedConfigObject(is, objects, updated));
|
||||
}
|
||||
}
|
||||
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
// Write stuff back
|
||||
{
|
||||
std::ofstream os(filename);
|
||||
if(os.good() == false)
|
||||
{
|
||||
dstream<<"Error opening configuration file"
|
||||
" for writing: \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
Write updated stuff
|
||||
*/
|
||||
for(core::list<std::string>::Iterator
|
||||
i = objects.begin();
|
||||
i != objects.end(); i++)
|
||||
{
|
||||
os<<(*i);
|
||||
}
|
||||
|
||||
/*
|
||||
Write stuff that was not already in the file
|
||||
*/
|
||||
for(core::map<std::string, std::string>::Iterator
|
||||
i = m_settings.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
if(updated.find(i.getNode()->getKey()))
|
||||
continue;
|
||||
std::string name = i.getNode()->getKey();
|
||||
std::string value = i.getNode()->getValue();
|
||||
dstream<<"Adding \""<<name<<"\" = \""<<value<<"\""
|
||||
<<std::endl;
|
||||
os<<name<<" = "<<value<<"\n";
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
NOTE: Types of allowed_options are ignored
|
||||
|
||||
returns true on success
|
||||
*/
|
||||
bool parseCommandLine(int argc, char *argv[],
|
||||
core::map<std::string, ValueSpec> &allowed_options)
|
||||
{
|
||||
int i=1;
|
||||
for(;;)
|
||||
{
|
||||
if(i >= argc)
|
||||
break;
|
||||
std::string argname = argv[i];
|
||||
if(argname.substr(0, 2) != "--")
|
||||
{
|
||||
dstream<<"Invalid command-line parameter \""
|
||||
<<argname<<"\": --<option> expected."<<std::endl;
|
||||
return false;
|
||||
}
|
||||
i++;
|
||||
|
||||
std::string name = argname.substr(2);
|
||||
|
||||
core::map<std::string, ValueSpec>::Node *n;
|
||||
n = allowed_options.find(name);
|
||||
if(n == NULL)
|
||||
{
|
||||
dstream<<"Unknown command-line parameter \""
|
||||
<<argname<<"\""<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
ValueType type = n->getValue().type;
|
||||
|
||||
std::string value = "";
|
||||
|
||||
if(type == VALUETYPE_FLAG)
|
||||
{
|
||||
value = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
if(i >= argc)
|
||||
{
|
||||
dstream<<"Invalid command-line parameter \""
|
||||
<<name<<"\": missing value"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
value = argv[i];
|
||||
i++;
|
||||
}
|
||||
|
||||
|
||||
dstream<<"Valid command-line parameter: \""
|
||||
<<name<<"\" = \""<<value<<"\""
|
||||
<<std::endl;
|
||||
set(name, value);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void set(std::string name, std::string value)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_settings[name] = value;
|
||||
}
|
||||
|
||||
void set(std::string name, const char *value)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_settings[name] = value;
|
||||
}
|
||||
|
||||
|
||||
void setDefault(std::string name, std::string value)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_defaults[name] = value;
|
||||
}
|
||||
|
||||
bool exists(std::string name)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
return (m_settings.find(name) || m_defaults.find(name));
|
||||
}
|
||||
|
||||
std::string get(std::string name)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
core::map<std::string, std::string>::Node *n;
|
||||
n = m_settings.find(name);
|
||||
if(n == NULL)
|
||||
{
|
||||
n = m_defaults.find(name);
|
||||
if(n == NULL)
|
||||
{
|
||||
dstream<<"INFO: Settings: Setting not found: \""
|
||||
<<name<<"\""<<std::endl;
|
||||
throw SettingNotFoundException("Setting not found");
|
||||
}
|
||||
}
|
||||
|
||||
return n->getValue();
|
||||
}
|
||||
|
||||
bool getBool(std::string name)
|
||||
{
|
||||
return is_yes(get(name));
|
||||
}
|
||||
|
||||
bool getFlag(std::string name)
|
||||
{
|
||||
try
|
||||
{
|
||||
return getBool(name);
|
||||
}
|
||||
catch(SettingNotFoundException &e)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Asks if empty
|
||||
bool getBoolAsk(std::string name, std::string question, bool def)
|
||||
{
|
||||
// If it is in settings
|
||||
if(exists(name))
|
||||
return getBool(name);
|
||||
|
||||
std::string s;
|
||||
char templine[10];
|
||||
std::cout<<question<<" [y/N]: ";
|
||||
std::cin.getline(templine, 10);
|
||||
s = templine;
|
||||
|
||||
if(s == "")
|
||||
return def;
|
||||
|
||||
return is_yes(s);
|
||||
}
|
||||
|
||||
float getFloat(std::string name)
|
||||
{
|
||||
return stof(get(name));
|
||||
}
|
||||
|
||||
u16 getU16(std::string name)
|
||||
{
|
||||
return stoi(get(name), 0, 65535);
|
||||
}
|
||||
|
||||
u16 getU16Ask(std::string name, std::string question, u16 def)
|
||||
{
|
||||
// If it is in settings
|
||||
if(exists(name))
|
||||
return getU16(name);
|
||||
|
||||
std::string s;
|
||||
char templine[10];
|
||||
std::cout<<question<<" ["<<def<<"]: ";
|
||||
std::cin.getline(templine, 10);
|
||||
s = templine;
|
||||
|
||||
if(s == "")
|
||||
return def;
|
||||
|
||||
return stoi(s, 0, 65535);
|
||||
}
|
||||
|
||||
s16 getS16(std::string name)
|
||||
{
|
||||
return stoi(get(name), -32768, 32767);
|
||||
}
|
||||
|
||||
s32 getS32(std::string name)
|
||||
{
|
||||
return stoi(get(name));
|
||||
}
|
||||
|
||||
v3f getV3F(std::string name)
|
||||
{
|
||||
v3f value;
|
||||
Strfnd f(get(name));
|
||||
f.next("(");
|
||||
value.X = stof(f.next(","));
|
||||
value.Y = stof(f.next(","));
|
||||
value.Z = stof(f.next(")"));
|
||||
return value;
|
||||
}
|
||||
|
||||
u64 getU64(std::string name)
|
||||
{
|
||||
u64 value = 0;
|
||||
std::string s = get(name);
|
||||
std::istringstream ss(s);
|
||||
ss>>value;
|
||||
return value;
|
||||
}
|
||||
|
||||
void setBool(std::string name, bool value)
|
||||
{
|
||||
if(value)
|
||||
set(name, "true");
|
||||
else
|
||||
set(name, "false");
|
||||
}
|
||||
|
||||
void setS32(std::string name, s32 value)
|
||||
{
|
||||
set(name, itos(value));
|
||||
}
|
||||
|
||||
void setFloat(std::string name, float value)
|
||||
{
|
||||
set(name, ftos(value));
|
||||
}
|
||||
|
||||
void setV3F(std::string name, v3f value)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os<<"("<<value.X<<","<<value.Y<<","<<value.Z<<")";
|
||||
set(name, os.str());
|
||||
}
|
||||
|
||||
void setU64(std::string name, u64 value)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os<<value;
|
||||
set(name, os.str());
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_settings.clear();
|
||||
m_defaults.clear();
|
||||
}
|
||||
|
||||
Settings & operator+=(Settings &other)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
JMutexAutoLock lock2(other.m_mutex);
|
||||
|
||||
if(&other == this)
|
||||
return *this;
|
||||
|
||||
for(core::map<std::string, std::string>::Iterator
|
||||
i = other.m_settings.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
m_settings.insert(i.getNode()->getKey(),
|
||||
i.getNode()->getValue());
|
||||
}
|
||||
|
||||
for(core::map<std::string, std::string>::Iterator
|
||||
i = other.m_defaults.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
m_defaults.insert(i.getNode()->getKey(),
|
||||
i.getNode()->getValue());
|
||||
}
|
||||
|
||||
return *this;
|
||||
|
||||
}
|
||||
|
||||
Settings & operator=(Settings &other)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
JMutexAutoLock lock2(other.m_mutex);
|
||||
|
||||
if(&other == this)
|
||||
return *this;
|
||||
|
||||
clear();
|
||||
(*this) += other;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
core::map<std::string, std::string> m_settings;
|
||||
core::map<std::string, std::string> m_defaults;
|
||||
// All methods that access m_settings/m_defaults directly should lock this.
|
||||
JMutex m_mutex;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "porting.h"
|
||||
#include "content_mapnode.h"
|
||||
#include "mapsector.h"
|
||||
#include "settings.h"
|
||||
|
||||
/*
|
||||
Asserts that the exception occurs
|
||||
|
@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "main.h" // for g_settings
|
||||
#include "filesys.h"
|
||||
#include "utility.h"
|
||||
#include "settings.h"
|
||||
#include <ICameraSceneNode.h>
|
||||
|
||||
/*
|
||||
A cache from texture name to texture path
|
||||
@ -112,7 +114,7 @@ std::string getTexturePath(const std::string &filename)
|
||||
/*
|
||||
Check from texture_path
|
||||
*/
|
||||
std::string texture_path = g_settings.get("texture_path");
|
||||
std::string texture_path = g_settings->get("texture_path");
|
||||
if(texture_path != "")
|
||||
{
|
||||
std::string testpath = texture_path + '/' + filename;
|
||||
@ -157,7 +159,7 @@ TextureSource::TextureSource(IrrlichtDevice *device):
|
||||
m_name_to_id[""] = 0;
|
||||
|
||||
// Build main texture atlas
|
||||
if(g_settings.getBool("enable_texture_atlas"))
|
||||
if(g_settings->getBool("enable_texture_atlas"))
|
||||
buildMainAtlas();
|
||||
else
|
||||
dstream<<"INFO: Not building texture atlas."<<std::endl;
|
||||
|
@ -156,6 +156,7 @@ void mysrand(unsigned seed)
|
||||
next = seed;
|
||||
}
|
||||
|
||||
#ifndef SERVER
|
||||
// Sets the color of all vertices in the mesh
|
||||
void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color)
|
||||
{
|
||||
@ -174,6 +175,7 @@ void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color)
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
blockpos: position of block in block coordinates
|
||||
|
554
src/utility.h
554
src/utility.h
@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <jthread.h>
|
||||
#include <jmutex.h>
|
||||
#include <jmutexautolock.h>
|
||||
#include <cstring>
|
||||
|
||||
#include "common_irrlicht.h"
|
||||
#include "debug.h"
|
||||
@ -553,8 +554,10 @@ private:
|
||||
u32 *m_result;
|
||||
};
|
||||
|
||||
#ifndef SERVER
|
||||
// Sets the color of all vertices in the mesh
|
||||
void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color);
|
||||
#endif
|
||||
|
||||
// Calculates the borders of a "d-radius" cube
|
||||
inline void getFacePositions(core::list<v3s16> &list, u16 d)
|
||||
@ -938,557 +941,6 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
Config stuff
|
||||
*/
|
||||
|
||||
enum ValueType
|
||||
{
|
||||
VALUETYPE_STRING,
|
||||
VALUETYPE_FLAG // Doesn't take any arguments
|
||||
};
|
||||
|
||||
struct ValueSpec
|
||||
{
|
||||
ValueSpec(ValueType a_type, const char *a_help=NULL)
|
||||
{
|
||||
type = a_type;
|
||||
help = a_help;
|
||||
}
|
||||
ValueType type;
|
||||
const char *help;
|
||||
};
|
||||
|
||||
class Settings
|
||||
{
|
||||
public:
|
||||
Settings()
|
||||
{
|
||||
m_mutex.Init();
|
||||
}
|
||||
|
||||
void writeLines(std::ostream &os)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
for(core::map<std::string, std::string>::Iterator
|
||||
i = m_settings.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
std::string name = i.getNode()->getKey();
|
||||
std::string value = i.getNode()->getValue();
|
||||
os<<name<<" = "<<value<<"\n";
|
||||
}
|
||||
}
|
||||
|
||||
bool parseConfigLine(const std::string &line)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
std::string trimmedline = trim(line);
|
||||
|
||||
// Ignore comments
|
||||
if(trimmedline[0] == '#')
|
||||
return true;
|
||||
|
||||
//dstream<<"trimmedline=\""<<trimmedline<<"\""<<std::endl;
|
||||
|
||||
Strfnd sf(trim(line));
|
||||
|
||||
std::string name = sf.next("=");
|
||||
name = trim(name);
|
||||
|
||||
if(name == "")
|
||||
return true;
|
||||
|
||||
std::string value = sf.next("\n");
|
||||
value = trim(value);
|
||||
|
||||
/*dstream<<"Config name=\""<<name<<"\" value=\""
|
||||
<<value<<"\""<<std::endl;*/
|
||||
|
||||
m_settings[name] = value;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns false on EOF
|
||||
bool parseConfigObject(std::istream &is)
|
||||
{
|
||||
if(is.eof())
|
||||
return false;
|
||||
|
||||
/*
|
||||
NOTE: This function might be expanded to allow multi-line
|
||||
settings.
|
||||
*/
|
||||
std::string line;
|
||||
std::getline(is, line);
|
||||
//dstream<<"got line: \""<<line<<"\""<<std::endl;
|
||||
|
||||
return parseConfigLine(line);
|
||||
}
|
||||
|
||||
/*
|
||||
Read configuration file
|
||||
|
||||
Returns true on success
|
||||
*/
|
||||
bool readConfigFile(const char *filename)
|
||||
{
|
||||
std::ifstream is(filename);
|
||||
if(is.good() == false)
|
||||
{
|
||||
dstream<<"Error opening configuration file \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
dstream<<"Parsing configuration file: \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
|
||||
while(parseConfigObject(is));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Reads a configuration object from stream (usually a single line)
|
||||
and adds it to dst.
|
||||
|
||||
Preserves comments and empty lines.
|
||||
|
||||
Settings that were added to dst are also added to updated.
|
||||
key of updated is setting name, value of updated is dummy.
|
||||
|
||||
Returns false on EOF
|
||||
*/
|
||||
bool getUpdatedConfigObject(std::istream &is,
|
||||
core::list<std::string> &dst,
|
||||
core::map<std::string, bool> &updated)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
if(is.eof())
|
||||
return false;
|
||||
|
||||
// NOTE: This function will be expanded to allow multi-line settings
|
||||
std::string line;
|
||||
std::getline(is, line);
|
||||
|
||||
std::string trimmedline = trim(line);
|
||||
|
||||
std::string line_end = "";
|
||||
if(is.eof() == false)
|
||||
line_end = "\n";
|
||||
|
||||
// Ignore comments
|
||||
if(trimmedline[0] == '#')
|
||||
{
|
||||
dst.push_back(line+line_end);
|
||||
return true;
|
||||
}
|
||||
|
||||
Strfnd sf(trim(line));
|
||||
|
||||
std::string name = sf.next("=");
|
||||
name = trim(name);
|
||||
|
||||
if(name == "")
|
||||
{
|
||||
dst.push_back(line+line_end);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string value = sf.next("\n");
|
||||
value = trim(value);
|
||||
|
||||
if(m_settings.find(name))
|
||||
{
|
||||
std::string newvalue = m_settings[name];
|
||||
|
||||
if(newvalue != value)
|
||||
{
|
||||
dstream<<"Changing value of \""<<name<<"\" = \""
|
||||
<<value<<"\" -> \""<<newvalue<<"\""
|
||||
<<std::endl;
|
||||
}
|
||||
|
||||
dst.push_back(name + " = " + newvalue + line_end);
|
||||
|
||||
updated[name] = true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Updates configuration file
|
||||
|
||||
Returns true on success
|
||||
*/
|
||||
bool updateConfigFile(const char *filename)
|
||||
{
|
||||
dstream<<"Updating configuration file: \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
|
||||
core::list<std::string> objects;
|
||||
core::map<std::string, bool> updated;
|
||||
|
||||
// Read and modify stuff
|
||||
{
|
||||
std::ifstream is(filename);
|
||||
if(is.good() == false)
|
||||
{
|
||||
dstream<<"INFO: updateConfigFile():"
|
||||
" Error opening configuration file"
|
||||
" for reading: \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
while(getUpdatedConfigObject(is, objects, updated));
|
||||
}
|
||||
}
|
||||
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
// Write stuff back
|
||||
{
|
||||
std::ofstream os(filename);
|
||||
if(os.good() == false)
|
||||
{
|
||||
dstream<<"Error opening configuration file"
|
||||
" for writing: \""
|
||||
<<filename<<"\""<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
Write updated stuff
|
||||
*/
|
||||
for(core::list<std::string>::Iterator
|
||||
i = objects.begin();
|
||||
i != objects.end(); i++)
|
||||
{
|
||||
os<<(*i);
|
||||
}
|
||||
|
||||
/*
|
||||
Write stuff that was not already in the file
|
||||
*/
|
||||
for(core::map<std::string, std::string>::Iterator
|
||||
i = m_settings.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
if(updated.find(i.getNode()->getKey()))
|
||||
continue;
|
||||
std::string name = i.getNode()->getKey();
|
||||
std::string value = i.getNode()->getValue();
|
||||
dstream<<"Adding \""<<name<<"\" = \""<<value<<"\""
|
||||
<<std::endl;
|
||||
os<<name<<" = "<<value<<"\n";
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
NOTE: Types of allowed_options are ignored
|
||||
|
||||
returns true on success
|
||||
*/
|
||||
bool parseCommandLine(int argc, char *argv[],
|
||||
core::map<std::string, ValueSpec> &allowed_options)
|
||||
{
|
||||
int i=1;
|
||||
for(;;)
|
||||
{
|
||||
if(i >= argc)
|
||||
break;
|
||||
std::string argname = argv[i];
|
||||
if(argname.substr(0, 2) != "--")
|
||||
{
|
||||
dstream<<"Invalid command-line parameter \""
|
||||
<<argname<<"\": --<option> expected."<<std::endl;
|
||||
return false;
|
||||
}
|
||||
i++;
|
||||
|
||||
std::string name = argname.substr(2);
|
||||
|
||||
core::map<std::string, ValueSpec>::Node *n;
|
||||
n = allowed_options.find(name);
|
||||
if(n == NULL)
|
||||
{
|
||||
dstream<<"Unknown command-line parameter \""
|
||||
<<argname<<"\""<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
ValueType type = n->getValue().type;
|
||||
|
||||
std::string value = "";
|
||||
|
||||
if(type == VALUETYPE_FLAG)
|
||||
{
|
||||
value = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
if(i >= argc)
|
||||
{
|
||||
dstream<<"Invalid command-line parameter \""
|
||||
<<name<<"\": missing value"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
value = argv[i];
|
||||
i++;
|
||||
}
|
||||
|
||||
|
||||
dstream<<"Valid command-line parameter: \""
|
||||
<<name<<"\" = \""<<value<<"\""
|
||||
<<std::endl;
|
||||
set(name, value);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void set(std::string name, std::string value)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_settings[name] = value;
|
||||
}
|
||||
|
||||
void set(std::string name, const char *value)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_settings[name] = value;
|
||||
}
|
||||
|
||||
|
||||
void setDefault(std::string name, std::string value)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_defaults[name] = value;
|
||||
}
|
||||
|
||||
bool exists(std::string name)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
return (m_settings.find(name) || m_defaults.find(name));
|
||||
}
|
||||
|
||||
std::string get(std::string name)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
core::map<std::string, std::string>::Node *n;
|
||||
n = m_settings.find(name);
|
||||
if(n == NULL)
|
||||
{
|
||||
n = m_defaults.find(name);
|
||||
if(n == NULL)
|
||||
{
|
||||
dstream<<"INFO: Settings: Setting not found: \""
|
||||
<<name<<"\""<<std::endl;
|
||||
throw SettingNotFoundException("Setting not found");
|
||||
}
|
||||
}
|
||||
|
||||
return n->getValue();
|
||||
}
|
||||
|
||||
bool getBool(std::string name)
|
||||
{
|
||||
return is_yes(get(name));
|
||||
}
|
||||
|
||||
bool getFlag(std::string name)
|
||||
{
|
||||
try
|
||||
{
|
||||
return getBool(name);
|
||||
}
|
||||
catch(SettingNotFoundException &e)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Asks if empty
|
||||
bool getBoolAsk(std::string name, std::string question, bool def)
|
||||
{
|
||||
// If it is in settings
|
||||
if(exists(name))
|
||||
return getBool(name);
|
||||
|
||||
std::string s;
|
||||
char templine[10];
|
||||
std::cout<<question<<" [y/N]: ";
|
||||
std::cin.getline(templine, 10);
|
||||
s = templine;
|
||||
|
||||
if(s == "")
|
||||
return def;
|
||||
|
||||
return is_yes(s);
|
||||
}
|
||||
|
||||
float getFloat(std::string name)
|
||||
{
|
||||
return stof(get(name));
|
||||
}
|
||||
|
||||
u16 getU16(std::string name)
|
||||
{
|
||||
return stoi(get(name), 0, 65535);
|
||||
}
|
||||
|
||||
u16 getU16Ask(std::string name, std::string question, u16 def)
|
||||
{
|
||||
// If it is in settings
|
||||
if(exists(name))
|
||||
return getU16(name);
|
||||
|
||||
std::string s;
|
||||
char templine[10];
|
||||
std::cout<<question<<" ["<<def<<"]: ";
|
||||
std::cin.getline(templine, 10);
|
||||
s = templine;
|
||||
|
||||
if(s == "")
|
||||
return def;
|
||||
|
||||
return stoi(s, 0, 65535);
|
||||
}
|
||||
|
||||
s16 getS16(std::string name)
|
||||
{
|
||||
return stoi(get(name), -32768, 32767);
|
||||
}
|
||||
|
||||
s32 getS32(std::string name)
|
||||
{
|
||||
return stoi(get(name));
|
||||
}
|
||||
|
||||
v3f getV3F(std::string name)
|
||||
{
|
||||
v3f value;
|
||||
Strfnd f(get(name));
|
||||
f.next("(");
|
||||
value.X = stof(f.next(","));
|
||||
value.Y = stof(f.next(","));
|
||||
value.Z = stof(f.next(")"));
|
||||
return value;
|
||||
}
|
||||
|
||||
u64 getU64(std::string name)
|
||||
{
|
||||
u64 value = 0;
|
||||
std::string s = get(name);
|
||||
std::istringstream ss(s);
|
||||
ss>>value;
|
||||
return value;
|
||||
}
|
||||
|
||||
void setBool(std::string name, bool value)
|
||||
{
|
||||
if(value)
|
||||
set(name, "true");
|
||||
else
|
||||
set(name, "false");
|
||||
}
|
||||
|
||||
void setS32(std::string name, s32 value)
|
||||
{
|
||||
set(name, itos(value));
|
||||
}
|
||||
|
||||
void setFloat(std::string name, float value)
|
||||
{
|
||||
set(name, ftos(value));
|
||||
}
|
||||
|
||||
void setV3F(std::string name, v3f value)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os<<"("<<value.X<<","<<value.Y<<","<<value.Z<<")";
|
||||
set(name, os.str());
|
||||
}
|
||||
|
||||
void setU64(std::string name, u64 value)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os<<value;
|
||||
set(name, os.str());
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
m_settings.clear();
|
||||
m_defaults.clear();
|
||||
}
|
||||
|
||||
Settings & operator+=(Settings &other)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
JMutexAutoLock lock2(other.m_mutex);
|
||||
|
||||
if(&other == this)
|
||||
return *this;
|
||||
|
||||
for(core::map<std::string, std::string>::Iterator
|
||||
i = other.m_settings.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
m_settings.insert(i.getNode()->getKey(),
|
||||
i.getNode()->getValue());
|
||||
}
|
||||
|
||||
for(core::map<std::string, std::string>::Iterator
|
||||
i = other.m_defaults.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
m_defaults.insert(i.getNode()->getKey(),
|
||||
i.getNode()->getValue());
|
||||
}
|
||||
|
||||
return *this;
|
||||
|
||||
}
|
||||
|
||||
Settings & operator=(Settings &other)
|
||||
{
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
JMutexAutoLock lock2(other.m_mutex);
|
||||
|
||||
if(&other == this)
|
||||
return *this;
|
||||
|
||||
clear();
|
||||
(*this) += other;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
core::map<std::string, std::string> m_settings;
|
||||
core::map<std::string, std::string> m_defaults;
|
||||
// All methods that access m_settings/m_defaults directly should lock this.
|
||||
JMutex m_mutex;
|
||||
};
|
||||
|
||||
/*
|
||||
FIFO queue (well, actually a FILO also)
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user