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Fix "Could not create ITexture, texture needs to have a non-empty name" warning
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@ -762,6 +762,9 @@ void TextureSource::rebuildImagesAndTextures()
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// Recreate textures
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for (TextureInfo &ti : m_textureinfo_cache) {
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if (ti.name.empty())
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continue; // Skip dummy entry
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video::IImage *img = generateImage(ti.name);
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#if ENABLE_GLES
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img = Align2Npot2(img, driver);
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