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Provide exact error message if postgres connection string missing
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@ -39,20 +39,24 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "remoteplayer.h"
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#include "remoteplayer.h"
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#include "server/player_sao.h"
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#include "server/player_sao.h"
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Database_PostgreSQL::Database_PostgreSQL(const std::string &connect_string) :
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Database_PostgreSQL::Database_PostgreSQL(const std::string &connect_string,
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const char *type) :
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m_connect_string(connect_string)
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m_connect_string(connect_string)
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{
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{
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if (m_connect_string.empty()) {
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if (m_connect_string.empty()) {
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throw SettingNotFoundException(
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// Use given type to reference the exact setting in the error message
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"Set pgsql_connection string in world.mt to "
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std::string s = type;
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std::string msg =
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"Set pgsql" + s + "_connection string in world.mt to "
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"use the postgresql backend\n"
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"use the postgresql backend\n"
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"Notes:\n"
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"Notes:\n"
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"pgsql_connection has the following form: \n"
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"pgsql" + s + "_connection has the following form: \n"
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"\tpgsql_connection = host=127.0.0.1 port=5432 user=mt_user "
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"\tpgsql" + s + "_connection = host=127.0.0.1 port=5432 "
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"password=mt_password dbname=minetest_world\n"
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"user=mt_user password=mt_password dbname=minetest" + s + "\n"
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"mt_user should have CREATE TABLE, INSERT, SELECT, UPDATE and "
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"mt_user should have CREATE TABLE, INSERT, SELECT, UPDATE and "
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"DELETE rights on the database.\n"
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"DELETE rights on the database. "
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"Don't create mt_user as a SUPERUSER!");
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"Don't create mt_user as a SUPERUSER!";
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throw SettingNotFoundException(msg);
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}
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}
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}
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}
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@ -166,7 +170,7 @@ void Database_PostgreSQL::rollback()
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}
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}
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MapDatabasePostgreSQL::MapDatabasePostgreSQL(const std::string &connect_string):
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MapDatabasePostgreSQL::MapDatabasePostgreSQL(const std::string &connect_string):
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Database_PostgreSQL(connect_string),
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Database_PostgreSQL(connect_string, ""),
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MapDatabase()
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MapDatabase()
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{
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{
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connectToDatabase();
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connectToDatabase();
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@ -315,7 +319,7 @@ void MapDatabasePostgreSQL::listAllLoadableBlocks(std::vector<v3s16> &dst)
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* Player Database
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* Player Database
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*/
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*/
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PlayerDatabasePostgreSQL::PlayerDatabasePostgreSQL(const std::string &connect_string):
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PlayerDatabasePostgreSQL::PlayerDatabasePostgreSQL(const std::string &connect_string):
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Database_PostgreSQL(connect_string),
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Database_PostgreSQL(connect_string, "_player"),
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PlayerDatabase()
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PlayerDatabase()
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{
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{
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connectToDatabase();
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connectToDatabase();
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@ -637,7 +641,8 @@ void PlayerDatabasePostgreSQL::listPlayers(std::vector<std::string> &res)
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}
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}
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AuthDatabasePostgreSQL::AuthDatabasePostgreSQL(const std::string &connect_string) :
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AuthDatabasePostgreSQL::AuthDatabasePostgreSQL(const std::string &connect_string) :
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Database_PostgreSQL(connect_string), AuthDatabase()
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Database_PostgreSQL(connect_string, "_auth"),
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AuthDatabase()
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{
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{
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connectToDatabase();
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connectToDatabase();
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}
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}
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@ -29,7 +29,7 @@ class Settings;
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class Database_PostgreSQL: public Database
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class Database_PostgreSQL: public Database
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{
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{
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public:
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public:
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Database_PostgreSQL(const std::string &connect_string);
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Database_PostgreSQL(const std::string &connect_string, const char *type);
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~Database_PostgreSQL();
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~Database_PostgreSQL();
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void beginSave();
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void beginSave();
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