Add can_dig callback

This commit is contained in:
darkrose 2012-06-03 20:02:10 +10:00 committed by Perttu Ahola
parent 3f18e9a2da
commit a149c6ecde
2 changed files with 5 additions and 1 deletions

@ -229,7 +229,7 @@ function minetest.node_dig(pos, node, digger)
minetest.debug("node_dig")
local def = ItemStack({name=node.name}):get_definition()
if not def.diggable then
if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
minetest.debug("not diggable")
minetest.log("info", digger:get_player_name() .. " tried to dig "
.. node.name .. " which is not diggable "
@ -345,6 +345,7 @@ minetest.nodedef_default = {
on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
on_use = nil,
can_dig = nil,
on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig

@ -1149,6 +1149,9 @@ Node definition (register_node)
^ Called after destructing node when node was dug using
minetest.node_dig
^ default: nil
can_dig = function(pos,player)
^ returns true if node can be dug, or false if not
^ default: nil
on_punch = func(pos, node, puncher),
^ default: minetest.node_punch