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Lua_api.txt: Add warnings of l-system lighting bug
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@ -2107,7 +2107,9 @@ and `minetest.auth_reload` call the authetification handler.
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* `max_drop`: maximum height difference to consider droppable
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* `max_drop`: maximum height difference to consider droppable
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* `algorithm`: One of `"A*_noprefetch"` (default), `"A*"`, `"Dijkstra"`
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* `algorithm`: One of `"A*_noprefetch"` (default), `"A*"`, `"Dijkstra"`
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* `minetest.spawn_tree (pos, {treedef})`
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* `minetest.spawn_tree (pos, {treedef})`
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* spawns L-System tree at given `pos` with definition in `treedef` table
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* spawns L-system tree at given `pos` with definition in `treedef` table
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* Warning: L-system generation currently creates lighting bugs in the form of mapblock-sized shadows.
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Often these bugs appear as subtle shadows in water.
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* `minetest.transforming_liquid_add(pos)`
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* `minetest.transforming_liquid_add(pos)`
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* add node to liquid update queue
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* add node to liquid update queue
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* `minetest.get_node_max_level(pos)`
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* `minetest.get_node_max_level(pos)`
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@ -3196,6 +3198,9 @@ Registered entities
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L-system trees
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L-system trees
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--------------
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--------------
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**Warning**
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L-system generation currently creates lighting bugs in the form of mapblock-sized shadows.
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Often these bugs appear as subtle shadows in water.
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### Tree definition
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### Tree definition
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