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Fix clang-format Columns Width
Also fix l_client.cpp/h and remove them from whitelist
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parent
529ba8002d
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@ -5,6 +5,7 @@ BreakBeforeBraces: Linux
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AllowShortIfStatementsOnASingleLine: false
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AllowShortIfStatementsOnASingleLine: false
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IndentCaseLabels: false
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IndentCaseLabels: false
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AccessModifierOffset: -8
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AccessModifierOffset: -8
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ColumnLimit: 90
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IncludeCategories:
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IncludeCategories:
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- Regex: '^".*'
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- Regex: '^".*'
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Priority: 2
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Priority: 2
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@ -19,13 +19,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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*/
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#include "l_client.h"
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#include "l_client.h"
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#include "l_internal.h"
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#include "common/c_content.h"
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#include "util/string.h"
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#include "common/c_converter.h"
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#include "cpp_api/s_base.h"
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#include "cpp_api/s_base.h"
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#include "gettext.h"
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#include "gettext.h"
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#include "common/c_converter.h"
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#include "l_internal.h"
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#include "common/c_content.h"
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#include "lua_api/l_item.h"
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#include "lua_api/l_item.h"
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#include "util/string.h"
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int ModApiClient::l_get_current_modname(lua_State *L)
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int ModApiClient::l_get_current_modname(lua_State *L)
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{
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{
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@ -88,7 +88,7 @@ int ModApiClient::l_get_player_names(lua_State *L)
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// show_formspec(formspec)
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// show_formspec(formspec)
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int ModApiClient::l_show_formspec(lua_State *L)
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int ModApiClient::l_show_formspec(lua_State *L)
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{
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{
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if ( !lua_isstring(L, 1) || !lua_isstring(L, 2) )
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if (!lua_isstring(L, 1) || !lua_isstring(L, 2))
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return 0;
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return 0;
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ClientEvent event;
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ClientEvent event;
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@ -142,8 +142,7 @@ int ModApiClient::l_get_node_or_nil(lua_State *L)
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if (pos_ok) {
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if (pos_ok) {
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// Return node
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// Return node
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pushnode(L, n, getClient(L)->ndef());
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pushnode(L, n, getClient(L)->ndef());
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}
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} else {
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else {
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lua_pushnil(L);
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lua_pushnil(L);
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}
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}
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return 1;
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return 1;
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@ -23,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_base.h"
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#include "lua_api/l_base.h"
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class ModApiClient: public ModApiBase
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class ModApiClient : public ModApiBase
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{
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{
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private:
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private:
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// get_current_modname()
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// get_current_modname()
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@ -31,7 +31,7 @@ private:
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// display_chat_message(message)
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// display_chat_message(message)
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static int l_display_chat_message(lua_State *L);
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static int l_display_chat_message(lua_State *L);
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// get_player_names()
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// get_player_names()
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static int l_get_player_names(lua_State *L);
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static int l_get_player_names(lua_State *L);
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@ -287,8 +287,6 @@ src/script/lua_api/l_areastore.cpp
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src/script/lua_api/l_areastore.h
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src/script/lua_api/l_areastore.h
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src/script/lua_api/l_base.cpp
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src/script/lua_api/l_base.cpp
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src/script/lua_api/l_base.h
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src/script/lua_api/l_base.h
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src/script/lua_api/l_client.cpp
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src/script/lua_api/l_client.h
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src/script/lua_api/l_craft.cpp
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src/script/lua_api/l_craft.cpp
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src/script/lua_api/l_craft.h
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src/script/lua_api/l_craft.h
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src/script/lua_api/l_env.cpp
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src/script/lua_api/l_env.cpp
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