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Fix to: addUpdateMeshTaskWithEdge
Check in all 6 directions instead of just 3.
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@ -45,6 +45,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "IMeshCache.h"
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#include "util/serialize.h"
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#include "config.h"
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#include "util/directiontables.h"
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#if USE_CURL
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#include <curl/curl.h>
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@ -2723,21 +2724,14 @@ void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool
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}
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catch(InvalidPositionException &e){}
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// Leading edge
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try{
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v3s16 p = blockpos + v3s16(-1,0,0);
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addUpdateMeshTask(p, false, urgent);
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for (int i=0;i<6;i++)
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{
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try{
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v3s16 p = blockpos + g_6dirs[i];
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addUpdateMeshTask(p, false, urgent);
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}
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catch(InvalidPositionException &e){}
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}
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catch(InvalidPositionException &e){}
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try{
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v3s16 p = blockpos + v3s16(0,-1,0);
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addUpdateMeshTask(p, false, urgent);
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}
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catch(InvalidPositionException &e){}
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try{
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v3s16 p = blockpos + v3s16(0,0,-1);
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addUpdateMeshTask(p, false, urgent);
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}
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catch(InvalidPositionException &e){}
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}
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void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool urgent)
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