Fix spelling of noise_threshold

This commit is contained in:
Jun Zhang 2015-12-05 21:00:11 +08:00 committed by BlockMen
parent 70ece71ee4
commit a78dd7f2b6
5 changed files with 19 additions and 10 deletions

@ -763,7 +763,7 @@ Creates veins of ore varying in density by according to the intersection of two
instances of 3d perlin noise with diffferent seeds, both described by instances of 3d perlin noise with diffferent seeds, both described by
`noise_params`. `random_factor` varies the influence random chance has on `noise_params`. `random_factor` varies the influence random chance has on
placement of an ore inside the vein, which is `1` by default. Note that placement of an ore inside the vein, which is `1` by default. Note that
modifying this parameter may require adjusting `noise_threshhold`. modifying this parameter may require adjusting `noise_threshold`.
The parameters `clust_scarcity`, `clust_num_ores`, and `clust_size` are ignored The parameters `clust_scarcity`, `clust_num_ores`, and `clust_size` are ignored
by this ore type. This ore type is difficult to control since it is sensitive by this ore type. This ore type is difficult to control since it is sensitive
to small changes. The following is a decent set of parameters to work from: to small changes. The following is a decent set of parameters to work from:
@ -777,7 +777,7 @@ to small changes. The following is a decent set of parameters to work from:
persist = 0.5, persist = 0.5,
flags = "eased", flags = "eased",
}, },
noise_threshhold = 1.6 noise_threshold = 1.6
WARNING: Use this ore type *very* sparingly since it is ~200x more WARNING: Use this ore type *very* sparingly since it is ~200x more
computationally expensive than any other ore. computationally expensive than any other ore.
@ -3572,7 +3572,7 @@ Definition tables
y_max = 64, y_max = 64,
flags = "", flags = "",
-- ^ Attributes for this ore generation -- ^ Attributes for this ore generation
noise_threshhold = 0.5, noise_threshold = 0.5,
-- ^ If noise is above this threshold, ore is placed. Not needed for a uniform distribution -- ^ If noise is above this threshold, ore is placed. Not needed for a uniform distribution
noise_params = {offset=0, scale=1, spread={x=100, y=100, z=100}, seed=23, octaves=3, persist=0.70} noise_params = {offset=0, scale=1, spread={x=100, y=100, z=100}, seed=23, octaves=3, persist=0.70}
-- ^ NoiseParams structure describing the perlin noise used for ore distribution. -- ^ NoiseParams structure describing the perlin noise used for ore distribution.

@ -36,7 +36,7 @@ minetest.register_ore({
clust_size = 7, clust_size = 7,
y_min = -15, y_min = -15,
y_max = 0, y_max = 0,
noise_threshhold = 0, noise_threshold = 0,
noise_params = { noise_params = {
offset=0.35, offset=0.35,
scale=0.2, scale=0.2,

@ -61,7 +61,7 @@ public:
s16 y_max; s16 y_max;
u8 ore_param2; // to set node-specific attributes u8 ore_param2; // to set node-specific attributes
u32 flags; // attributes for this ore u32 flags; // attributes for this ore
float nthresh; // threshhold for noise at which an ore is placed float nthresh; // threshold for noise at which an ore is placed
NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering) NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering)
Noise *noise; Noise *noise;
std::set<u8> biomes; std::set<u8> biomes;

@ -99,17 +99,17 @@ u32 PcgRandom::range(u32 bound)
Using rand() % 3, the number 0 would be twice as likely to appear. Using rand() % 3, the number 0 would be twice as likely to appear.
With a very large RNG range, the effect becomes less prevalent but With a very large RNG range, the effect becomes less prevalent but
still present. This can be solved by modifying the range of the RNG still present. This can be solved by modifying the range of the RNG
to become a multiple of bound by dropping values above the a threshhold. to become a multiple of bound by dropping values above the a threshold.
In our example, threshhold == 4 - 3 = 1 % 3 == 1, so reject 0, thus In our example, threshold == 4 - 3 = 1 % 3 == 1, so reject 0, thus
making the range 3 with no bias. making the range 3 with no bias.
This loop looks dangerous, but will always terminate due to the This loop looks dangerous, but will always terminate due to the
RNG's property of uniformity. RNG's property of uniformity.
*/ */
u32 threshhold = -bound % bound; u32 threshold = -bound % bound;
u32 r; u32 r;
while ((r = next()) < threshhold) while ((r = next()) < threshold)
; ;
return r % bound; return r % bound;

@ -944,10 +944,19 @@ int ModApiMapgen::l_register_ore(lua_State *L)
ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1); ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1); ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
ore->clust_size = getintfield_default(L, index, "clust_size", 0); ore->clust_size = getintfield_default(L, index, "clust_size", 0);
ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0);
ore->noise = NULL; ore->noise = NULL;
ore->flags = 0; ore->flags = 0;
//// Get noise_threshold
warn_if_field_exists(L, index, "noise_threshhold",
"Deprecated: new name is \"noise_threshold\".");
int nthresh;
if (!getintfield(L, index, "noise_threshold", nthresh) &&
!getintfield(L, index, "noise_threshhold", nthresh))
nthresh = 0;
ore->nthresh = nthresh;
//// Get y_min/y_max //// Get y_min/y_max
warn_if_field_exists(L, index, "height_min", warn_if_field_exists(L, index, "height_min",
"Deprecated: new name is \"y_min\"."); "Deprecated: new name is \"y_min\".");