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Remove content_mapnode.h and nodedef.h #includes
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@ -334,11 +334,6 @@ TODO: Add a long step function to objects that is called with the time
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Map:
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Map:
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----
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----
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TODO: Mineral and ground material properties
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- This way mineral ground toughness can be calculated with just
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some formula, as well as tool strengths. Sounds too.
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- There are TODOs in appropriate files: material.h, content_mapnode.h
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TODO: Flowing water to actually contain flow direction information
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TODO: Flowing water to actually contain flow direction information
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- There is a space for this - it just has to be implemented.
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- There is a space for this - it just has to be implemented.
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@ -434,8 +429,6 @@ Doing currently:
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#include "settings.h"
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#include "settings.h"
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#include "profiler.h"
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#include "profiler.h"
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#include "log.h"
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#include "log.h"
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#include "nodedef.h" // For init_contentfeatures
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#include "content_mapnode.h" // For content_mapnode_init
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/*
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/*
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Settings.
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Settings.
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