Remove unwanted ! from ifs in inventory record-for-rollback code

This commit is contained in:
Perttu Ahola 2012-08-12 11:09:38 +03:00
parent d38b465b7c
commit a9a475ad50

@ -360,7 +360,7 @@ void IMoveAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame
IRollbackReportSink *rollback = gamedef->rollback();
// If source is not infinite, record item take
if(!src_can_take_count != -1){
if(src_can_take_count != -1){
RollbackAction action;
std::string loc;
{
@ -373,7 +373,7 @@ void IMoveAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame
rollback->reportAction(action);
}
// If destination is not infinite, record item put
if(!dst_can_put_count != -1){
if(dst_can_put_count != -1){
RollbackAction action;
std::string loc;
{
@ -633,7 +633,7 @@ void IDropAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame
IRollbackReportSink *rollback = gamedef->rollback();
// If source is not infinite, record item take
if(!src_can_take_count != -1){
if(src_can_take_count != -1){
RollbackAction action;
std::string loc;
{