Add chat_font_size setting (#9736)

Default font sizes are used when the setting value is 0 or below (clamped by Settings).
This commit is contained in:
SmallJoker 2020-05-24 14:24:13 +02:00 committed by GitHub
parent f51cf7c68a
commit a9b74f4c39
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 23 additions and 10 deletions

@ -903,6 +903,10 @@ fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255
# This font will be used for certain languages or if the default font is unavailable.
fallback_font_path (Fallback font path) filepath fonts/DroidSansFallbackFull.ttf
# Font size of the recent chat text and chat prompt in point (pt).
# Value 0 will use the default font size.
chat_font_size (Chat font size) int 0
# Path to save screenshots at. Can be an absolute or relative path.
# The folder will be created if it doesn't already exist.
screenshot_path (Screenshot folder) path screenshots

@ -76,6 +76,11 @@ void GameUI::init()
m_guitext_chat = gui::StaticText::add(guienv, L"", core::rect<s32>(0, 0, 0, 0),
//false, false); // Disable word wrap as of now
false, true, guiroot);
u16 chat_font_size = g_settings->getU16("chat_font_size");
if (chat_font_size != 0) {
m_guitext_chat->setOverrideFont(g_fontengine->getFont(
chat_font_size, FM_Unspecified));
}
// Profiler text (size is updated when text is updated)
m_guitext_profiler = gui::StaticText::add(guienv, L"<Profiler>",
@ -213,7 +218,6 @@ void GameUI::showTranslatedStatusText(const char *str)
void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count)
{
setStaticText(m_guitext_chat, chat_text);
// Update gui element size and position
s32 chat_y = 5;
@ -221,16 +225,15 @@ void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count)
if (m_flags.show_debug)
chat_y += 2 * g_fontengine->getLineHeight();
// first pass to calculate height of text to be set
const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
s32 width = std::min(g_fontengine->getTextWidth(chat_text.c_str()) + 10,
window_size.X - 20);
m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width,
chat_y + window_size.Y));
// now use real height of text and adjust rect according to this size
m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width,
chat_y + m_guitext_chat->getTextHeight()));
core::rect<s32> chat_size(10, chat_y,
window_size.X - 20, 0);
chat_size.LowerRightCorner.Y = std::min((s32)window_size.Y,
m_guitext_chat->getTextHeight() + chat_y);
m_guitext_chat->setRelativePosition(chat_size);
setStaticText(m_guitext_chat, chat_text);
m_recent_chat_count = recent_chat_count;
}

@ -321,8 +321,12 @@ void set_default_settings(Settings *settings)
std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE);
#endif
// General font settings
settings->setDefault("font_size", font_size_str);
settings->setDefault("mono_font_size", font_size_str);
settings->setDefault("chat_font_size", "0"); // Default "font_size"
// ContentDB
settings->setDefault("contentdb_url", "https://content.minetest.net");
#ifdef __ANDROID__
settings->setDefault("contentdb_flag_blacklist", "nonfree, android_default");

@ -74,7 +74,9 @@ GUIChatConsole::GUIChatConsole(
m_background_color.setBlue(clamp_u8(myround(console_color.Z)));
}
m_font = g_fontengine->getFont(FONT_SIZE_UNSPECIFIED, FM_Mono);
u16 chat_font_size = g_settings->getU16("chat_font_size");
m_font = g_fontengine->getFont(chat_font_size != 0 ?
chat_font_size : FONT_SIZE_UNSPECIFIED, FM_Mono);
if (!m_font) {
errorstream << "GUIChatConsole: Unable to load mono font" << std::endl;