mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Fix documentation of emergequeue_limit settings
This commit is contained in:
parent
8ee2ece3c9
commit
a9d6be8b6f
@ -2159,15 +2159,15 @@ chunksize (Chunk size) int 5
|
|||||||
enable_mapgen_debug_info (Mapgen debug) bool false
|
enable_mapgen_debug_info (Mapgen debug) bool false
|
||||||
|
|
||||||
# Maximum number of blocks that can be queued for loading.
|
# Maximum number of blocks that can be queued for loading.
|
||||||
emergequeue_limit_total (Absolute limit of emerge queues) int 512
|
emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 512
|
||||||
|
|
||||||
# Maximum number of blocks to be queued that are to be loaded from file.
|
# Maximum number of blocks to be queued that are to be loaded from file.
|
||||||
# Set to blank for an appropriate amount to be chosen automatically.
|
# This limit is enforced per player.
|
||||||
emergequeue_limit_diskonly (Limit of emerge queues on disk) int 64
|
emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 64
|
||||||
|
|
||||||
# Maximum number of blocks to be queued that are to be generated.
|
# Maximum number of blocks to be queued that are to be generated.
|
||||||
# Set to blank for an appropriate amount to be chosen automatically.
|
# This limit is enforced per player.
|
||||||
emergequeue_limit_generate (Limit of emerge queues to generate) int 64
|
emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 64
|
||||||
|
|
||||||
# Number of emerge threads to use.
|
# Number of emerge threads to use.
|
||||||
# Value 0:
|
# Value 0:
|
||||||
|
@ -3251,12 +3251,12 @@
|
|||||||
# emergequeue_limit_total = 512
|
# emergequeue_limit_total = 512
|
||||||
|
|
||||||
# Maximum number of blocks to be queued that are to be loaded from file.
|
# Maximum number of blocks to be queued that are to be loaded from file.
|
||||||
# Set to blank for an appropriate amount to be chosen automatically.
|
# This limit is enforced per player.
|
||||||
# type: int
|
# type: int
|
||||||
# emergequeue_limit_diskonly = 64
|
# emergequeue_limit_diskonly = 64
|
||||||
|
|
||||||
# Maximum number of blocks to be queued that are to be generated.
|
# Maximum number of blocks to be queued that are to be generated.
|
||||||
# Set to blank for an appropriate amount to be chosen automatically.
|
# This limit is enforced per player.
|
||||||
# type: int
|
# type: int
|
||||||
# emergequeue_limit_generate = 64
|
# emergequeue_limit_generate = 64
|
||||||
|
|
||||||
|
@ -159,6 +159,7 @@ EmergeManager::EmergeManager(Server *server)
|
|||||||
nthreads = 1;
|
nthreads = 1;
|
||||||
|
|
||||||
m_qlimit_total = g_settings->getU16("emergequeue_limit_total");
|
m_qlimit_total = g_settings->getU16("emergequeue_limit_total");
|
||||||
|
// FIXME: these fallback values are probably not good
|
||||||
if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", m_qlimit_diskonly))
|
if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", m_qlimit_diskonly))
|
||||||
m_qlimit_diskonly = nthreads * 5 + 1;
|
m_qlimit_diskonly = nthreads * 5 + 1;
|
||||||
if (!g_settings->getU16NoEx("emergequeue_limit_generate", m_qlimit_generate))
|
if (!g_settings->getU16NoEx("emergequeue_limit_generate", m_qlimit_generate))
|
||||||
|
Loading…
Reference in New Issue
Block a user