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Menu: Do not use textlist for shaders in settings tab (#5820)
Replace the textlist used if the shaders checkbox is unchecked in the settings tab of the main menu with labels. This makes the formspec feel more consistent as the items do not move when shaders is unchecked but only change colour and the checkboxes beside them disappear.
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@ -247,17 +247,20 @@ local function formspec(tabview, name, tabdata)
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.. dump(core.settings:get_bool("enable_waving_plants")) .. "]"
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.. dump(core.settings:get_bool("enable_waving_plants")) .. "]"
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else
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else
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tab_string = tab_string ..
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tab_string = tab_string ..
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"tablecolumns[color;text]" ..
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"label[8.38,0.7;" .. core.colorize("#888888",
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"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
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fgettext("Bump Mapping")) .. "]" ..
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"table[8.33,0.7;3.5,4;shaders;" ..
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"label[8.38,1.2;" .. core.colorize("#888888",
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"#888888," .. fgettext("Bump Mapping") .. "," ..
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fgettext("Tone Mapping")) .. "]" ..
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"#888888," .. fgettext("Tone Mapping") .. "," ..
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"label[8.38,1.7;" .. core.colorize("#888888",
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"#888888," .. fgettext("Normal Mapping") .. "," ..
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fgettext("Normal Mapping")) .. "]" ..
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"#888888," .. fgettext("Parallax Occlusion") .. "," ..
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"label[8.38,2.2;" .. core.colorize("#888888",
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"#888888," .. fgettext("Waving Water") .. "," ..
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fgettext("Parallax Occlusion")) .. "]" ..
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"#888888," .. fgettext("Waving Leaves") .. "," ..
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"label[8.38,2.7;" .. core.colorize("#888888",
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"#888888," .. fgettext("Waving Plants") .. "," ..
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fgettext("Waving Water")) .. "]" ..
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";1]"
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"label[8.38,3.2;" .. core.colorize("#888888",
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fgettext("Waving Leaves")) .. "]" ..
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"label[8.38,3.7;" .. core.colorize("#888888",
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fgettext("Waving Plants")) .. "]"
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end
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end
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return tab_string
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return tab_string
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