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now the server builds
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "light.h"
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#include <sstream>
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#ifndef SERVER
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void MeshMakeData::fill(u32 daynight_ratio, MapBlock *block)
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{
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m_daynight_ratio = daynight_ratio;
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@ -80,6 +81,7 @@ void MeshMakeData::fill(u32 daynight_ratio, MapBlock *block)
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}
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}
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}
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#endif
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/*
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Parameters must consist of air and !air.
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@ -1273,6 +1275,7 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data)
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//std::cout<<"added "<<fastfaces.getSize()<<" faces."<<std::endl;
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}
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#endif // !SERVER
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/*
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MapBlock
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@ -1381,6 +1384,8 @@ MapNode MapBlock::getNodeParentNoEx(v3s16 p)
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}
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}
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#ifndef SERVER
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#if 1
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void MapBlock::updateMesh(u32 daynight_ratio)
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{
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@ -174,6 +174,8 @@ public:
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class MapBlock;
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#ifndef SERVER
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struct MeshMakeData
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{
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u32 m_daynight_ratio;
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@ -188,11 +190,13 @@ struct MeshMakeData
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void fill(u32 daynight_ratio, MapBlock *block);
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};
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scene::SMesh* makeMapBlockMesh(MeshMakeData *data);
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#endif
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u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2,
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v3s16 face_dir);
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scene::SMesh* makeMapBlockMesh(MeshMakeData *data);
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/*
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MapBlock itself
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*/
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