Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache, sendRequestedMedia, sendMediaAnnouncement and related functions

This commit is contained in:
Loic Blot 2015-03-05 11:39:05 +01:00
parent 82482ecd9d
commit aa474e4501
3 changed files with 42 additions and 46 deletions

@ -419,7 +419,7 @@ void Server::handleCommand_Init2(NetworkPacket* pkt)
void Server::handleCommand_RequestMedia(NetworkPacket* pkt)
{
std::list<std::string> tosend;
std::vector<std::string> tosend;
u16 numfiles;
*pkt >> numfiles;

@ -1913,7 +1913,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
return -1;
// Filter destination clients
std::list<u16> dst_clients;
std::vector<u16> dst_clients;
if(params.to_player != "")
{
Player *player = m_env->getPlayer(params.to_player.c_str());
@ -1929,8 +1929,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
}
dst_clients.push_back(player->peer_id);
}
else
{
else {
std::vector<u16> clients = m_clients.getClientIDs();
for(std::vector<u16>::iterator
@ -1957,16 +1956,14 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
m_playing_sounds[id] = ServerPlayingSound();
ServerPlayingSound &psound = m_playing_sounds[id];
psound.params = params;
for(std::list<u16>::iterator i = dst_clients.begin();
i != dst_clients.end(); i++)
psound.clients.insert(*i);
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_PLAY_SOUND, 0);
*pkt << id << spec.name << (float) (spec.gain * params.gain)
<< (u8) params.type << pos << params.object << params.loop;
for(std::list<u16>::iterator i = dst_clients.begin();
for(std::vector<u16>::iterator i = dst_clients.begin();
i != dst_clients.end(); i++) {
// Send as reliable
psound.clients.insert(*i);
m_clients.send(*i, 0, pkt, true, false);
}
delete pkt;
@ -2183,7 +2180,7 @@ void Server::fillMediaCache()
infostream<<"Server: Calculating media file checksums"<<std::endl;
// Collect all media file paths
std::list<std::string> paths;
std::vector<std::string> paths;
for(std::vector<ModSpec>::iterator i = m_mods.begin();
i != m_mods.end(); i++) {
const ModSpec &mod = *i;
@ -2195,9 +2192,8 @@ void Server::fillMediaCache()
paths.push_back(porting::path_user + DIR_DELIM + "textures" + DIR_DELIM + "server");
// Collect media file information from paths into cache
for(std::list<std::string>::iterator i = paths.begin();
i != paths.end(); i++)
{
for(std::vector<std::string>::iterator i = paths.begin();
i != paths.end(); i++) {
std::string mediapath = *i;
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(mediapath);
for (u32 j = 0; j < dirlist.size(); j++) {
@ -2227,7 +2223,7 @@ void Server::fillMediaCache()
std::string filepath = mediapath + DIR_DELIM + filename;
// Read data
std::ifstream fis(filepath.c_str(), std::ios_base::binary);
if(fis.good() == false){
if (!fis.good()) {
errorstream << "Server::fillMediaCache(): Could not open \""
<< filename << "\" for reading" << std::endl;
continue;
@ -2266,8 +2262,9 @@ void Server::fillMediaCache()
free(digest);
// Put in list
this->m_media[filename] = MediaInfo(filepath, sha1_base64);
verbosestream<<"Server: "<<sha1_hex<<" is "<<filename<<std::endl;
m_media[filename] = MediaInfo(filepath, sha1_base64);
verbosestream << "Server: " << sha1_hex << " is " << filename
<< std::endl;
}
}
}
@ -2291,7 +2288,7 @@ void Server::sendMediaAnnouncement(u16 peer_id)
verbosestream<<"Server: Announcing files to id("<<peer_id<<")"
<<std::endl;
std::list<SendableMediaAnnouncement> file_announcements;
std::vector<SendableMediaAnnouncement> file_announcements;
for (std::map<std::string, MediaInfo>::iterator i = m_media.begin();
i != m_media.end(); i++){
@ -2316,7 +2313,7 @@ void Server::sendMediaAnnouncement(u16 peer_id)
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ANNOUNCE_MEDIA, 0, peer_id);
*pkt << (u16) file_announcements.size();
for(std::list<SendableMediaAnnouncement>::iterator
for (std::vector<SendableMediaAnnouncement>::iterator
j = file_announcements.begin();
j != file_announcements.end(); ++j) {
*pkt << j->name << j->sha1_digest;
@ -2341,7 +2338,7 @@ struct SendableMedia
};
void Server::sendRequestedMedia(u16 peer_id,
const std::list<std::string> &tosend)
const std::vector<std::string> &tosend)
{
DSTACK(__FUNCTION_NAME);
@ -2353,14 +2350,13 @@ void Server::sendRequestedMedia(u16 peer_id,
// Put 5kB in one bunch (this is not accurate)
u32 bytes_per_bunch = 5000;
std::vector< std::list<SendableMedia> > file_bunches;
file_bunches.push_back(std::list<SendableMedia>());
std::vector< std::vector<SendableMedia> > file_bunches;
file_bunches.push_back(std::vector<SendableMedia>());
u32 file_size_bunch_total = 0;
for(std::list<std::string>::const_iterator i = tosend.begin();
i != tosend.end(); ++i)
{
for(std::vector<std::string>::const_iterator i = tosend.begin();
i != tosend.end(); ++i) {
const std::string &name = *i;
if(m_media.find(name) == m_media.end()) {
@ -2407,7 +2403,7 @@ void Server::sendRequestedMedia(u16 peer_id,
// Start next bunch if got enough data
if(file_size_bunch_total >= bytes_per_bunch) {
file_bunches.push_back(std::list<SendableMedia>());
file_bunches.push_back(std::vector<SendableMedia>());
file_size_bunch_total = 0;
}
@ -2433,7 +2429,7 @@ void Server::sendRequestedMedia(u16 peer_id,
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_MEDIA, 0, peer_id);
*pkt << num_bunches << i << (u32) file_bunches[i].size();
for(std::list<SendableMedia>::iterator
for(std::vector<SendableMedia>::iterator
j = file_bunches[i].begin();
j != file_bunches[i].end(); ++j) {
*pkt << j->name;

@ -437,7 +437,7 @@ private:
void fillMediaCache();
void sendMediaAnnouncement(u16 peer_id);
void sendRequestedMedia(u16 peer_id,
const std::list<std::string> &tosend);
const std::vector<std::string> &tosend);
void sendDetachedInventory(const std::string &name, u16 peer_id);
void sendDetachedInventories(u16 peer_id);