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Revert some changes that could lead to slower map transfer and increaed network load.
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@ -582,9 +582,12 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
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/*
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Don't generate or send if not in sight
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FIXME This only works if the client uses a small enough
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FOV setting. The default of 72 degrees is fine.
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*/
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if(isBlockInSight(p, camera_pos, camera_dir, PI, 10000*BS) == false)
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float camera_fov = (72.0*PI/180) * 4./3.;
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if(isBlockInSight(p, camera_pos, camera_dir, camera_fov, 10000*BS) == false)
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{
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continue;
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}
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