serverpackethandler: Minor log message fixes

closes #10434
This commit is contained in:
sfan5 2020-11-10 21:46:30 +01:00
parent 61bbdd6807
commit ad58ece180

@ -1657,19 +1657,18 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
bool wantSudo = (cstate == CS_Active);
verbosestream << "Server: Received TOCLIENT_SRP_BYTES_M." << std::endl;
verbosestream << "Server: Received TOSERVER_SRP_BYTES_M." << std::endl;
if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
actionstream << "Server: got SRP _M packet in wrong state "
<< cstate << " from " << addr_s
<< ". Ignoring." << std::endl;
warningstream << "Server: got SRP_M packet in wrong state "
<< cstate << " from " << addr_s << ". Ignoring." << std::endl;
return;
}
if (client->chosen_mech != AUTH_MECHANISM_SRP &&
client->chosen_mech != AUTH_MECHANISM_LEGACY_PASSWORD) {
actionstream << "Server: got SRP _M packet, while auth"
<< "is going on with mech " << client->chosen_mech << " from "
warningstream << "Server: got SRP_M packet, while auth "
"is going on with mech " << client->chosen_mech << " from "
<< addr_s << " (wantSudo=" << wantSudo << "). Denying." << std::endl;
if (wantSudo) {
DenySudoAccess(peer_id);
@ -1717,7 +1716,7 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
std::string checkpwd; // not used, but needed for passing something
if (!m_script->getAuth(playername, &checkpwd, NULL)) {
actionstream << "Server: " << playername <<
errorstream << "Server: " << playername <<
" cannot be authenticated (auth handler does not work?)" <<
std::endl;
DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL);