mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
Set sky API: Add bool for clouds in front of custom skybox
Default true. Add 'm_clouds_enabled' bool to sky.h, set from new bool in 'set sky' API. Make 'getCloudsVisible()' depend on 'm_clouds_enabled' instead of 'm_visible' (whether normal sky is visible).
This commit is contained in:
parent
f9fdb48dc8
commit
ad9fcf859e
@ -3077,13 +3077,15 @@ This is basically a reference to a C++ `ServerActiveObject`
|
||||
* `hud_set_hotbar_selected_image(texturename)`
|
||||
* sets image for selected item of hotbar
|
||||
* `hud_get_hotbar_selected_image`: returns texturename
|
||||
* `set_sky(bgcolor, type, {texture names})`
|
||||
* `set_sky(bgcolor, type, {texture names}, clouds)`
|
||||
* `bgcolor`: ColorSpec, defaults to white
|
||||
* Available types:
|
||||
* `type`: Available types:
|
||||
* `"regular"`: Uses 0 textures, `bgcolor` ignored
|
||||
* `"skybox"`: Uses 6 textures, `bgcolor` used
|
||||
* `"plain"`: Uses 0 textures, `bgcolor` used
|
||||
* `get_sky()`: returns bgcolor, type and a table with the textures
|
||||
* `clouds`: Boolean for whether clouds appear in front of `"skybox"` or
|
||||
`"plain"` custom skyboxes (default: `true`)
|
||||
* `get_sky()`: returns bgcolor, type, table of textures, clouds
|
||||
* `set_clouds(parameters)`: set cloud parameters
|
||||
* `parameters` is a table with the following optional fields:
|
||||
* `density`: from `0` (no clouds) to `1` (full clouds) (default `0.4`)
|
||||
|
@ -174,6 +174,7 @@ struct ClientEvent
|
||||
video::SColor *bgcolor;
|
||||
std::string *type;
|
||||
std::vector<std::string> *params;
|
||||
bool clouds;
|
||||
} set_sky;
|
||||
struct{
|
||||
bool do_override;
|
||||
|
@ -3255,6 +3255,8 @@ void Game::processClientEvents(CameraOrientation *cam)
|
||||
|
||||
case CE_SET_SKY:
|
||||
sky->setVisible(false);
|
||||
// Whether clouds are visible in front of a custom skybox
|
||||
sky->setCloudsEnabled(event.set_sky.clouds);
|
||||
|
||||
if (skybox) {
|
||||
skybox->remove();
|
||||
@ -3264,6 +3266,7 @@ void Game::processClientEvents(CameraOrientation *cam)
|
||||
// Handle according to type
|
||||
if (*event.set_sky.type == "regular") {
|
||||
sky->setVisible(true);
|
||||
sky->setCloudsEnabled(true);
|
||||
} else if (*event.set_sky.type == "skybox" &&
|
||||
event.set_sky.params->size() == 6) {
|
||||
sky->setFallbackBgColor(*event.set_sky.bgcolor);
|
||||
|
@ -1192,11 +1192,17 @@ void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
|
||||
for (size_t i = 0; i < count; i++)
|
||||
params->push_back(deSerializeString(is));
|
||||
|
||||
bool clouds = true;
|
||||
try {
|
||||
clouds = readU8(is);
|
||||
} catch (...) {}
|
||||
|
||||
ClientEvent event;
|
||||
event.type = CE_SET_SKY;
|
||||
event.set_sky.bgcolor = bgcolor;
|
||||
event.set_sky.type = type;
|
||||
event.set_sky.params = params;
|
||||
event.set_sky.clouds = clouds;
|
||||
m_client_event_queue.push(event);
|
||||
}
|
||||
|
||||
|
@ -584,6 +584,7 @@ enum ToClientCommand
|
||||
foreach count:
|
||||
u8 len
|
||||
u8[len] param
|
||||
u8 clouds (boolean)
|
||||
*/
|
||||
|
||||
TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
|
||||
|
@ -85,19 +85,21 @@ public:
|
||||
}
|
||||
|
||||
void setSky(const video::SColor &bgcolor, const std::string &type,
|
||||
const std::vector<std::string> ¶ms)
|
||||
const std::vector<std::string> ¶ms, bool &clouds)
|
||||
{
|
||||
m_sky_bgcolor = bgcolor;
|
||||
m_sky_type = type;
|
||||
m_sky_params = params;
|
||||
m_sky_clouds = clouds;
|
||||
}
|
||||
|
||||
void getSky(video::SColor *bgcolor, std::string *type,
|
||||
std::vector<std::string> *params)
|
||||
std::vector<std::string> *params, bool *clouds)
|
||||
{
|
||||
*bgcolor = m_sky_bgcolor;
|
||||
*type = m_sky_type;
|
||||
*params = m_sky_params;
|
||||
*clouds = m_sky_clouds;
|
||||
}
|
||||
|
||||
void setCloudParams(const CloudParams &cloud_params)
|
||||
@ -165,6 +167,8 @@ private:
|
||||
std::string m_sky_type;
|
||||
video::SColor m_sky_bgcolor;
|
||||
std::vector<std::string> m_sky_params;
|
||||
bool m_sky_clouds;
|
||||
|
||||
CloudParams m_cloud_params;
|
||||
};
|
||||
|
||||
|
@ -1662,7 +1662,7 @@ int ObjectRef::l_hud_get_hotbar_selected_image(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_sky(self, bgcolor, type, list)
|
||||
// set_sky(self, bgcolor, type, list, clouds = true)
|
||||
int ObjectRef::l_set_sky(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
@ -1678,9 +1678,8 @@ int ObjectRef::l_set_sky(lua_State *L)
|
||||
|
||||
std::vector<std::string> params;
|
||||
if (lua_istable(L, 4)) {
|
||||
int table = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while (lua_next(L, table) != 0) {
|
||||
while (lua_next(L, 4) != 0) {
|
||||
// key at index -2 and value at index -1
|
||||
if (lua_isstring(L, -1))
|
||||
params.push_back(lua_tostring(L, -1));
|
||||
@ -1694,7 +1693,11 @@ int ObjectRef::l_set_sky(lua_State *L)
|
||||
if (type == "skybox" && params.size() != 6)
|
||||
throw LuaError("skybox expects 6 textures");
|
||||
|
||||
if (!getServer(L)->setSky(player, bgcolor, type, params))
|
||||
bool clouds = true;
|
||||
if (lua_isboolean(L, 5))
|
||||
clouds = lua_toboolean(L, 5);
|
||||
|
||||
if (!getServer(L)->setSky(player, bgcolor, type, params, clouds))
|
||||
return 0;
|
||||
|
||||
lua_pushboolean(L, true);
|
||||
@ -1712,8 +1715,9 @@ int ObjectRef::l_get_sky(lua_State *L)
|
||||
video::SColor bgcolor(255, 255, 255, 255);
|
||||
std::string type;
|
||||
std::vector<std::string> params;
|
||||
bool clouds;
|
||||
|
||||
player->getSky(&bgcolor, &type, ¶ms);
|
||||
player->getSky(&bgcolor, &type, ¶ms, &clouds);
|
||||
type = type == "" ? "regular" : type;
|
||||
|
||||
push_ARGB8(L, bgcolor);
|
||||
@ -1726,6 +1730,7 @@ int ObjectRef::l_get_sky(lua_State *L)
|
||||
lua_rawseti(L, -2, i);
|
||||
i++;
|
||||
}
|
||||
lua_pushboolean(L, clouds);
|
||||
return 3;
|
||||
}
|
||||
|
||||
|
@ -283,10 +283,10 @@ private:
|
||||
// hud_get_hotbar_selected_image(self)
|
||||
static int l_hud_get_hotbar_selected_image(lua_State *L);
|
||||
|
||||
// set_sky(self, type, list)
|
||||
// set_sky(self, bgcolor, type, list, clouds = true)
|
||||
static int l_set_sky(lua_State *L);
|
||||
|
||||
// get_sky(self, type, list)
|
||||
// get_sky(self)
|
||||
static int l_get_sky(lua_State *L);
|
||||
|
||||
// set_clouds(self, {density=, color=, ambient=, height=, thickness=, speed=})
|
||||
|
@ -1871,7 +1871,8 @@ void Server::SendHUDSetParam(u16 peer_id, u16 param, const std::string &value)
|
||||
}
|
||||
|
||||
void Server::SendSetSky(u16 peer_id, const video::SColor &bgcolor,
|
||||
const std::string &type, const std::vector<std::string> ¶ms)
|
||||
const std::string &type, const std::vector<std::string> ¶ms,
|
||||
bool &clouds)
|
||||
{
|
||||
NetworkPacket pkt(TOCLIENT_SET_SKY, 0, peer_id);
|
||||
pkt << bgcolor << type << (u16) params.size();
|
||||
@ -1879,6 +1880,8 @@ void Server::SendSetSky(u16 peer_id, const video::SColor &bgcolor,
|
||||
for(size_t i=0; i<params.size(); i++)
|
||||
pkt << params[i];
|
||||
|
||||
pkt << clouds;
|
||||
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
@ -3254,13 +3257,14 @@ bool Server::setPlayerEyeOffset(RemotePlayer *player, v3f first, v3f third)
|
||||
}
|
||||
|
||||
bool Server::setSky(RemotePlayer *player, const video::SColor &bgcolor,
|
||||
const std::string &type, const std::vector<std::string> ¶ms)
|
||||
const std::string &type, const std::vector<std::string> ¶ms,
|
||||
bool &clouds)
|
||||
{
|
||||
if (!player)
|
||||
return false;
|
||||
|
||||
player->setSky(bgcolor, type, params);
|
||||
SendSetSky(player->peer_id, bgcolor, type, params);
|
||||
player->setSky(bgcolor, type, params, clouds);
|
||||
SendSetSky(player->peer_id, bgcolor, type, params, clouds);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -335,7 +335,8 @@ public:
|
||||
bool setPlayerEyeOffset(RemotePlayer *player, v3f first, v3f third);
|
||||
|
||||
bool setSky(RemotePlayer *player, const video::SColor &bgcolor,
|
||||
const std::string &type, const std::vector<std::string> ¶ms);
|
||||
const std::string &type, const std::vector<std::string> ¶ms,
|
||||
bool &clouds);
|
||||
bool setClouds(RemotePlayer *player, float density,
|
||||
const video::SColor &color_bright,
|
||||
const video::SColor &color_ambient,
|
||||
@ -410,7 +411,8 @@ private:
|
||||
void SendHUDSetFlags(u16 peer_id, u32 flags, u32 mask);
|
||||
void SendHUDSetParam(u16 peer_id, u16 param, const std::string &value);
|
||||
void SendSetSky(u16 peer_id, const video::SColor &bgcolor,
|
||||
const std::string &type, const std::vector<std::string> ¶ms);
|
||||
const std::string &type, const std::vector<std::string> ¶ms,
|
||||
bool &clouds);
|
||||
void SendCloudParams(u16 peer_id, float density,
|
||||
const video::SColor &color_bright,
|
||||
const video::SColor &color_ambient,
|
||||
|
@ -85,6 +85,8 @@ Sky::Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id,
|
||||
}
|
||||
|
||||
m_directional_colored_fog = g_settings->getBool("directional_colored_fog");
|
||||
|
||||
m_clouds_enabled = true;
|
||||
}
|
||||
|
||||
|
||||
|
@ -65,10 +65,12 @@ public:
|
||||
return m_visible ? m_skycolor : m_fallback_bg_color;
|
||||
}
|
||||
|
||||
bool getCloudsVisible() { return m_clouds_visible && m_visible; }
|
||||
bool getCloudsVisible() { return m_clouds_visible && m_clouds_enabled; }
|
||||
const video::SColorf &getCloudColor() { return m_cloudcolor_f; }
|
||||
|
||||
void setVisible(bool visible) { m_visible = visible; }
|
||||
// Set only from set_sky API
|
||||
void setCloudsEnabled(bool clouds_enabled) { m_clouds_enabled = clouds_enabled; }
|
||||
void setFallbackBgColor(const video::SColor &fallback_bg_color)
|
||||
{
|
||||
m_fallback_bg_color = fallback_bg_color;
|
||||
@ -123,7 +125,8 @@ private:
|
||||
bool m_sunlight_seen;
|
||||
float m_brightness;
|
||||
float m_cloud_brightness;
|
||||
bool m_clouds_visible;
|
||||
bool m_clouds_visible; // Whether clouds are disabled due to player underground
|
||||
bool m_clouds_enabled; // Initialised to true, reset only by set_sky API
|
||||
bool m_directional_colored_fog;
|
||||
video::SColorf m_bgcolor_bright_f;
|
||||
video::SColorf m_skycolor_bright_f;
|
||||
|
Loading…
Reference in New Issue
Block a user