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Settings: Fix unittest memory leak, change input types
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55e2dd911b
commit
add68369a5
@ -822,22 +822,22 @@ bool Settings::setDefault(const std::string &name, const std::string &value)
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}
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bool Settings::setGroup(const std::string &name, Settings *group)
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bool Settings::setGroup(const std::string &name, const Settings &group)
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{
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// Settings must own the group pointer
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// avoid double-free by copying the source
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Settings *copy = new Settings();
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*copy = *group;
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*copy = group;
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return setEntry(name, ©, true, false);
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}
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bool Settings::setGroupDefault(const std::string &name, Settings *group)
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bool Settings::setGroupDefault(const std::string &name, const Settings &group)
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{
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// Settings must own the group pointer
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// avoid double-free by copying the source
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Settings *copy = new Settings();
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*copy = *group;
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*copy = group;
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return setEntry(name, ©, true, true);
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}
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@ -1060,7 +1060,7 @@ void Settings::overrideDefaults(Settings *other)
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{
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for (const auto &setting : other->m_settings) {
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if (setting.second.is_group) {
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setGroupDefault(setting.first, setting.second.group);
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setGroupDefault(setting.first, *setting.second.group);
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continue;
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}
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const FlagDesc *flagdesc = getFlagDescFallback(setting.first);
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@ -192,8 +192,8 @@ public:
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bool set_group, bool set_default);
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bool set(const std::string &name, const std::string &value);
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bool setDefault(const std::string &name, const std::string &value);
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bool setGroup(const std::string &name, Settings *group);
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bool setGroupDefault(const std::string &name, Settings *group);
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bool setGroup(const std::string &name, const Settings &group);
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bool setGroupDefault(const std::string &name, const Settings &group);
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bool setBool(const std::string &name, bool value);
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bool setS16(const std::string &name, s16 value);
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bool setU16(const std::string &name, u16 value);
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@ -149,15 +149,15 @@ void TestSettings::testAllSettings()
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UASSERT(group->getS16("a") == 5);
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UASSERT(fabs(group->getFloat("bb") - 2.5) < 0.001);
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Settings *group3 = new Settings;
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group3->set("cat", "meow");
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group3->set("dog", "woof");
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Settings group3;
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group3.set("cat", "meow");
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group3.set("dog", "woof");
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Settings *group2 = new Settings;
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group2->setS16("num_apples", 4);
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group2->setS16("num_oranges", 53);
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group2->setGroup("animals", group3);
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group2->set("animals", "cute"); //destroys group 3
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Settings group2;
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group2.setS16("num_apples", 4);
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group2.setS16("num_oranges", 53);
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group2.setGroup("animals", group3);
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group2.set("animals", "cute"); //destroys group 3
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s.setGroup("groupy_thing", group2);
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// Test set failure conditions
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