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Fix chest not working after walked away and came back
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5f39885975
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18
src/map.cpp
18
src/map.cpp
@ -35,6 +35,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "log.h"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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/*
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SQLite format specification:
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- Initially only replaces sectors/ and sectors2/
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@ -1819,9 +1821,14 @@ NodeMetadata* Map::getNodeMetadata(v3s16 p)
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v3s16 blockpos = getNodeBlockPos(p);
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v3s16 p_rel = p - blockpos*MAP_BLOCKSIZE;
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MapBlock *block = getBlockNoCreateNoEx(blockpos);
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if(block == NULL)
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if(!block){
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infostream<<"Map::getNodeMetadata(): Need to emerge "
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<<PP(blockpos)<<std::endl;
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block = emergeBlock(blockpos, false);
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}
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if(!block)
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{
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infostream<<"WARNING: Map::setNodeMetadata(): Block not found"
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infostream<<"WARNING: Map::getNodeMetadata(): Block not found"
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<<std::endl;
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return NULL;
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}
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@ -1834,7 +1841,12 @@ void Map::setNodeMetadata(v3s16 p, NodeMetadata *meta)
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v3s16 blockpos = getNodeBlockPos(p);
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v3s16 p_rel = p - blockpos*MAP_BLOCKSIZE;
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MapBlock *block = getBlockNoCreateNoEx(blockpos);
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if(block == NULL)
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if(!block){
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infostream<<"Map::setNodeMetadata(): Need to emerge "
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<<PP(blockpos)<<std::endl;
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block = emergeBlock(blockpos, false);
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}
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if(!block)
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{
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infostream<<"WARNING: Map::setNodeMetadata(): Block not found"
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<<std::endl;
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@ -157,6 +157,10 @@ public:
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// Returns NULL if not found
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MapBlock * getBlockNoCreateNoEx(v3s16 p);
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/* Server overrides */
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virtual MapBlock * emergeBlock(v3s16 p, bool allow_generate=true)
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{ return getBlockNoCreateNoEx(p); }
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// Returns InvalidPositionException if not found
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bool isNodeUnderground(v3s16 p);
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