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Prevent transform of noise3d result in getBlockSeed2
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@ -112,7 +112,9 @@ u32 Mapgen::getBlockSeed(v3s16 p, int seed)
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u32 Mapgen::getBlockSeed2(v3s16 p, int seed)
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{
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return noise3d(p.X, p.Y, p.Z, seed);
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u32 n = 1619 * p.X + 31337 * p.Y + 52591 * p.Z + 1013 * seed;
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n = (n >> 13) ^ n;
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return (n * (n * n * 60493 + 19990303) + 1376312589);
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}
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