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Fix incorrect scaling of customized hud item selection marker
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parent
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25
src/hud.cpp
25
src/hud.cpp
@ -83,17 +83,18 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
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void Hud::drawItem(const ItemStack &item, const core::rect<s32>& rect, bool selected) {
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if (selected) {
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/* draw hihlighting around selected item */
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if (use_hotbar_selected_image) {
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core::rect<s32> imgrect2 = rect;
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imgrect2.UpperLeftCorner.X -= m_padding;
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imgrect2.UpperLeftCorner.Y -= m_padding;
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imgrect2.LowerRightCorner.X += m_padding;
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imgrect2.LowerRightCorner.Y += m_padding;
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video::ITexture *texture = tsrc->getTexture(hotbar_selected_image);
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core::dimension2di imgsize(texture->getOriginalSize());
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driver->draw2DImage(texture, imgrect2,
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core::rect<s32>(core::position2d<s32>(0,0), imgsize),
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NULL, hbar_colors, true);
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core::rect<s32> imgrect2 = rect;
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imgrect2.UpperLeftCorner.X -= (m_padding*2);
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imgrect2.UpperLeftCorner.Y -= (m_padding*2);
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imgrect2.LowerRightCorner.X += (m_padding*2);
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imgrect2.LowerRightCorner.Y += (m_padding*2);
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video::ITexture *texture = tsrc->getTexture(hotbar_selected_image);
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core::dimension2di imgsize(texture->getOriginalSize());
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driver->draw2DImage(texture, imgrect2,
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core::rect<s32>(core::position2d<s32>(0,0), imgsize),
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NULL, hbar_colors, true);
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} else {
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video::SColor c_outside(255,255,0,0);
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//video::SColor c_outside(255,0,0,0);
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@ -185,8 +186,10 @@ void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
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use_hotbar_selected_image = false;
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}
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/* draw customized item background */
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if (use_hotbar_image) {
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core::rect<s32> imgrect2(-m_padding/2, -m_padding/2, width+m_padding/2, height+m_padding/2);
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core::rect<s32> imgrect2(-m_padding/2, -m_padding/2,
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width+m_padding/2, height+m_padding/2);
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core::rect<s32> rect2 = imgrect2 + pos;
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video::ITexture *texture = tsrc->getTexture(hotbar_image);
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core::dimension2di imgsize(texture->getOriginalSize());
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