lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations

This commit is contained in:
paramat 2015-03-10 04:51:21 +00:00
parent adfcdc5484
commit b2b6bbf3e8
3 changed files with 16 additions and 12 deletions

@ -1903,10 +1903,10 @@ and `minetest.auth_reload` call the authetification handler.
* Sets the noiseparams setting of `name` to the noiseparams table specified in `noiseparams`.
* `set_default` is an optional boolean (default: `true`) that specifies whether the setting
should be applied to the default config or current active config
* `minetest.generate_ores(vm)`
* Generate all registered ores within the VoxelManip specified by `vm`.
* `minetest.generate_decorations(vm)`
* Generate all registered decorations within the VoxelManip specified by `vm`.
* `minetest.generate_ores(vm, p1, p2)`
* Generate all registered ores within the VoxelManip `vm` and in the area from p1 to p2.
* `minetest.generate_decorations(vm, p1, p2)`
* Generate all registered decorations within the VoxelManip `vm` and in the area from p1 to p2.
* `minetest.clear_objects()`
* clear all objects in the environments
* `minetest.delete_area(pos1, pos2)`

@ -806,7 +806,7 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
return 1;
}
// generate_ores(vm, [ore_id])
// generate_ores(vm, p1, p2, [ore_id])
int ModApiMapgen::l_generate_ores(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
@ -818,13 +818,15 @@ int ModApiMapgen::l_generate_ores(lua_State *L)
u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
emerge->oremgr->placeAllOres(&mg, blockseed,
mg.vm->m_area.MinEdge, mg.vm->m_area.MaxEdge);
v3s16 pmin = read_v3s16(L, 2);
v3s16 pmax = read_v3s16(L, 3);
emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
return 0;
}
// generate_decorations(vm, [deco_id])
// generate_decorations(vm, p1, p2, [deco_id])
int ModApiMapgen::l_generate_decorations(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
@ -836,8 +838,10 @@ int ModApiMapgen::l_generate_decorations(lua_State *L)
u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
emerge->decomgr->placeAllDecos(&mg, blockseed,
mg.vm->m_area.MinEdge, mg.vm->m_area.MaxEdge);
v3s16 pmin = read_v3s16(L, 2);
v3s16 pmax = read_v3s16(L, 3);
emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
return 0;
}

@ -62,10 +62,10 @@ private:
// clear_registered_decorations()
static int l_clear_registered_decorations(lua_State *L);
// generate_ores(vm)
// generate_ores(vm, p1, p2)
static int l_generate_ores(lua_State *L);
// generate_decorations(vm)
// generate_decorations(vm, p1, p2)
static int l_generate_decorations(lua_State *L);
// clear_registered_ores