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https://github.com/minetest/minetest.git
synced 2024-11-24 00:23:46 +01:00
Make map generator as much threaded as possible (not much benefit with current generator because of small generator chunk size (a single MapBlock))
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769cc9879f
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b2ccbdffc1
@ -1331,7 +1331,7 @@ minetest.register_on_respawnplayer(function(player)
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end)
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end)
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minetest.register_on_generated(function(minp, maxp)
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minetest.register_on_generated(function(minp, maxp)
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--print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
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print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
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--cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
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--cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
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--minetest.env:add_node(cp, {name="sand"})
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--minetest.env:add_node(cp, {name="sand"})
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end)
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end)
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12
src/map.cpp
12
src/map.cpp
@ -2162,7 +2162,17 @@ MapBlock* ServerMap::finishBlockMake(mapgen::BlockMakeData *data,
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/*infostream<<"Resulting vmanip:"<<std::endl;
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/*infostream<<"Resulting vmanip:"<<std::endl;
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data->vmanip.print(infostream);*/
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data->vmanip.print(infostream);*/
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// Make sure affected blocks are loaded
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for(s16 x=-1; x<=1; x++)
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for(s16 z=-1; z<=1; z++)
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for(s16 y=-1; y<=1; y++)
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{
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v3s16 p(blockpos.X+x, blockpos.Y+y, blockpos.Z+z);
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// Load from disk if not already in memory
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emergeBlock(p, false);
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}
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/*
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/*
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Blit generated stuff to map
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Blit generated stuff to map
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NOTE: blitBackAll adds nearly everything to changed_blocks
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NOTE: blitBackAll adds nearly everything to changed_blocks
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179
src/server.cpp
179
src/server.cpp
@ -44,6 +44,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodedef.h"
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#include "nodedef.h"
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#include "tooldef.h"
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#include "tooldef.h"
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#include "craftdef.h"
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#include "craftdef.h"
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#include "mapgen.h"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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@ -143,12 +144,7 @@ void * EmergeThread::Thread()
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/*
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/*
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Do not generate over-limit
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Do not generate over-limit
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*/
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*/
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if(p.X < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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if(blockpos_over_limit(p))
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|| p.X > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.Y < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.Y > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.Z < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
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|| p.Z > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE)
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continue;
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continue;
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//infostream<<"EmergeThread::Thread(): running"<<std::endl;
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//infostream<<"EmergeThread::Thread(): running"<<std::endl;
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@ -192,129 +188,106 @@ void * EmergeThread::Thread()
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ServerMap &map = ((ServerMap&)m_server->m_env->getMap());
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ServerMap &map = ((ServerMap&)m_server->m_env->getMap());
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//core::map<v3s16, MapBlock*> changed_blocks;
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//core::map<v3s16, MapBlock*> lighting_invalidated_blocks;
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MapBlock *block = NULL;
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MapBlock *block = NULL;
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bool got_block = true;
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bool got_block = true;
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core::map<v3s16, MapBlock*> modified_blocks;
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core::map<v3s16, MapBlock*> modified_blocks;
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/*
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/*
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Fetch block from map or generate a single block
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Try to fetch block from memory or disk.
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If not found and asked to generate, initialize generator.
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*/
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*/
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bool started_generate = false;
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mapgen::BlockMakeData data;
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{
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{
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JMutexAutoLock envlock(m_server->m_env_mutex);
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JMutexAutoLock envlock(m_server->m_env_mutex);
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// Load sector if it isn't loaded
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// Load sector if it isn't loaded
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if(map.getSectorNoGenerateNoEx(p2d) == NULL)
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if(map.getSectorNoGenerateNoEx(p2d) == NULL)
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//map.loadSectorFull(p2d);
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map.loadSectorMeta(p2d);
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map.loadSectorMeta(p2d);
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// Attempt to load block
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block = map.getBlockNoCreateNoEx(p);
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block = map.getBlockNoCreateNoEx(p);
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if(!block || block->isDummy() || !block->isGenerated())
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if(!block || block->isDummy() || !block->isGenerated())
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{
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{
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if(enable_mapgen_debug_info)
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if(enable_mapgen_debug_info)
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infostream<<"EmergeThread: not in memory, loading"<<std::endl;
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infostream<<"EmergeThread: not in memory, "
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<<"attempting to load from disk"<<std::endl;
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// Get, load or create sector
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/*ServerMapSector *sector =
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(ServerMapSector*)map.createSector(p2d);*/
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// Load/generate block
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/*block = map.emergeBlock(p, sector, changed_blocks,
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lighting_invalidated_blocks);*/
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block = map.loadBlock(p);
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block = map.loadBlock(p);
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}
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if(only_from_disk == false)
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{
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// If could not load and allowed to generate, start generation
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if(block == NULL || block->isGenerated() == false)
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// inside this same envlock
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{
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if(only_from_disk == false &&
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if(enable_mapgen_debug_info)
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(block == NULL || block->isGenerated() == false)){
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infostream<<"EmergeThread: generating"<<std::endl;
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if(enable_mapgen_debug_info)
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block = map.generateBlock(p, modified_blocks);
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infostream<<"EmergeThread: generating"<<std::endl;
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started_generate = true;
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v3s16 minp = block->getPos()*MAP_BLOCKSIZE;
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v3s16 maxp = minp + v3s16(1,1,1)*(MAP_BLOCKSIZE-1);
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scriptapi_environment_on_generated(m_server->m_lua,
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minp, maxp);
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}
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}
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map.initBlockMake(&data, p);
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}
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}
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/*
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If generator was initialized, generate now when envlock is free.
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*/
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if(started_generate)
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{
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{
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ScopeProfiler sp(g_profiler, "EmergeThread: mapgen::make_block",
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SPT_AVG);
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TimeTaker t("mapgen::make_block()");
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mapgen::make_block(&data);
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if(enable_mapgen_debug_info == false)
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t.stop(true); // Hide output
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}
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{
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// Lock environment again to access the map
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JMutexAutoLock envlock(m_server->m_env_mutex);
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ScopeProfiler sp(g_profiler, "EmergeThread: after "
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"mapgen::make_block (envlock)", SPT_AVG);
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// Blit data back on map, update lighting, add mobs and
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// whatever this does
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map.finishBlockMake(&data, modified_blocks);
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// Get central block
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block = map.getBlockNoCreateNoEx(p);
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/*
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Do some post-generate stuff
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*/
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v3s16 minp = block->getPos()*MAP_BLOCKSIZE;
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v3s16 maxp = minp + v3s16(1,1,1)*(MAP_BLOCKSIZE-1);
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scriptapi_environment_on_generated(m_server->m_lua,
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minp, maxp);
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if(enable_mapgen_debug_info)
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if(enable_mapgen_debug_info)
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infostream<<"EmergeThread: ended up with: "
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infostream<<"EmergeThread: ended up with: "
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<<analyze_block(block)<<std::endl;
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<<analyze_block(block)<<std::endl;
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if(block == NULL)
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/*
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{
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Ignore map edit events, they will not need to be
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got_block = false;
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sent to anybody because the block hasn't been sent
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}
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to anybody
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else
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*/
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{
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MapEditEventIgnorer ign(&m_server->m_ignore_map_edit_events);
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/*
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Ignore map edit events, they will not need to be
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// Activate objects and stuff
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sent to anybody because the block hasn't been sent
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m_server->m_env->activateBlock(block, 3600);
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to anybody
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*/
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MapEditEventIgnorer ign(&m_server->m_ignore_map_edit_events);
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// Activate objects and stuff
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m_server->m_env->activateBlock(block, 3600);
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}
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}
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}
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else
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{
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/*if(block->getLightingExpired()){
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lighting_invalidated_blocks[block->getPos()] = block;
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}*/
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}
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// TODO: Some additional checking and lighting updating,
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// see emergeBlock
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}
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}
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{//envlock
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if(block == NULL)
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JMutexAutoLock envlock(m_server->m_env_mutex);
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got_block = false;
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if(got_block)
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{
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/*
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Collect a list of blocks that have been modified in
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addition to the fetched one.
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*/
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#if 0
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if(lighting_invalidated_blocks.size() > 0)
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{
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/*infostream<<"lighting "<<lighting_invalidated_blocks.size()
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<<" blocks"<<std::endl;*/
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// 50-100ms for single block generation
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//TimeTaker timer("** EmergeThread updateLighting");
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// Update lighting without locking the environment mutex,
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// add modified blocks to changed blocks
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map.updateLighting(lighting_invalidated_blocks, modified_blocks);
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}
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// Add all from changed_blocks to modified_blocks
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for(core::map<v3s16, MapBlock*>::Iterator i = changed_blocks.getIterator();
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i.atEnd() == false; i++)
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{
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MapBlock *block = i.getNode()->getValue();
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modified_blocks.insert(block->getPos(), block);
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}
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#endif
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}
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// If we got no block, there should be no invalidated blocks
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else
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{
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//assert(lighting_invalidated_blocks.size() == 0);
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}
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}//envlock
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/*
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/*
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Set sent status of modified blocks on clients
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Set sent status of modified blocks on clients
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*/
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*/
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