Clang-format styles fixes since previous commit

This commit is contained in:
Loïc Blot 2017-04-10 09:17:53 +02:00
parent 0419552c92
commit b4106ca58f
4 changed files with 19 additions and 6 deletions

@ -2,6 +2,7 @@ BasedOnStyle: LLVM
IndentWidth: 8 IndentWidth: 8
UseTab: Always UseTab: Always
BreakBeforeBraces: Custom BreakBeforeBraces: Custom
Standard: Cpp03
BraceWrapping: BraceWrapping:
AfterClass: true AfterClass: true
AfterControlStatement: false AfterControlStatement: false
@ -16,6 +17,8 @@ AllowShortIfStatementsOnASingleLine: false
IndentCaseLabels: false IndentCaseLabels: false
AccessModifierOffset: -8 AccessModifierOffset: -8
ColumnLimit: 90 ColumnLimit: 90
AllowShortFunctionsOnASingleLine: Inline
SortIncludes: false
IncludeCategories: IncludeCategories:
- Regex: '^".*' - Regex: '^".*'
Priority: 2 Priority: 2

@ -21,7 +21,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "l_internal.h" #include "l_internal.h"
#include "script/common/c_converter.h" #include "script/common/c_converter.h"
LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m) { m_localplayer = m; } LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m)
{
m_localplayer = m;
}
void LuaLocalPlayer::create(lua_State *L, LocalPlayer *m) void LuaLocalPlayer::create(lua_State *L, LocalPlayer *m)
{ {
@ -332,7 +335,10 @@ LuaLocalPlayer *LuaLocalPlayer::checkobject(lua_State *L, int narg)
return *(LuaLocalPlayer **)ud; return *(LuaLocalPlayer **)ud;
} }
LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref) { return ref->m_localplayer; } LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref)
{
return ref->m_localplayer;
}
LocalPlayer *LuaLocalPlayer::getobject(lua_State *L, int narg) LocalPlayer *LuaLocalPlayer::getobject(lua_State *L, int narg)
{ {
@ -376,8 +382,10 @@ void LuaLocalPlayer::Register(lua_State *L)
} }
const char LuaLocalPlayer::className[] = "LocalPlayer"; const char LuaLocalPlayer::className[] = "LocalPlayer";
const luaL_reg LuaLocalPlayer::methods[] = {luamethod(LuaLocalPlayer, get_velocity), const luaL_reg LuaLocalPlayer::methods[] = {
luamethod(LuaLocalPlayer, get_hp), luamethod(LuaLocalPlayer, get_name), luamethod(LuaLocalPlayer, get_velocity),
luamethod(LuaLocalPlayer, get_hp),
luamethod(LuaLocalPlayer, get_name),
luamethod(LuaLocalPlayer, is_teleported), luamethod(LuaLocalPlayer, is_teleported),
luamethod(LuaLocalPlayer, is_attached), luamethod(LuaLocalPlayer, is_attached),
luamethod(LuaLocalPlayer, is_touching_ground), luamethod(LuaLocalPlayer, is_touching_ground),
@ -404,4 +412,5 @@ const luaL_reg LuaLocalPlayer::methods[] = {luamethod(LuaLocalPlayer, get_veloci
luamethod(LuaLocalPlayer, get_movement_speed), luamethod(LuaLocalPlayer, get_movement_speed),
luamethod(LuaLocalPlayer, get_movement), luamethod(LuaLocalPlayer, get_movement),
{0, 0}}; {0, 0}
};

@ -36,7 +36,7 @@ struct ItemMesh
* If the boolean is true, the color is fixed, else * If the boolean is true, the color is fixed, else
* palettes can modify it. * palettes can modify it.
*/ */
std::vector<std::pair<bool, video::SColor>> buffer_colors; std::vector<std::pair<bool, video::SColor> > buffer_colors;
ItemMesh() : mesh(NULL), buffer_colors() {} ItemMesh() : mesh(NULL), buffer_colors() {}
}; };

@ -284,6 +284,7 @@ src/script/lua_api/l_item.cpp
src/script/lua_api/l_item.h src/script/lua_api/l_item.h
src/script/lua_api/l_itemstackmeta.cpp src/script/lua_api/l_itemstackmeta.cpp
src/script/lua_api/l_itemstackmeta.h src/script/lua_api/l_itemstackmeta.h
src/script/lua_api/l_localplayer.cpp
src/script/lua_api/l_mainmenu.cpp src/script/lua_api/l_mainmenu.cpp
src/script/lua_api/l_mainmenu.h src/script/lua_api/l_mainmenu.h
src/script/lua_api/l_mapgen.cpp src/script/lua_api/l_mapgen.cpp