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Don't say 'Creating server and client' if the server is remote, so not being created
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parent
e09fec3373
commit
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@ -672,7 +672,6 @@ void the_game(
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guienv->drawAll();
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guienv->drawAll();
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driver->endScene();
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driver->endScene();
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std::cout<<DTIME<<"Creating server and client"<<std::endl;
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/*
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/*
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Create server.
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Create server.
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@ -680,6 +679,7 @@ void the_game(
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*/
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*/
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SharedPtr<Server> server;
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SharedPtr<Server> server;
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if(address == ""){
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if(address == ""){
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std::cout<<DTIME<<"Creating server"<<std::endl;
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server = new Server(map_dir);
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server = new Server(map_dir);
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server->start(port);
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server->start(port);
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}
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}
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@ -688,6 +688,7 @@ void the_game(
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Create client
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Create client
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*/
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*/
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std::cout<<DTIME<<"Creating client"<<std::endl;
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Client client(device, playername.c_str(), draw_control);
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Client client(device, playername.c_str(), draw_control);
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Address connect_address(0,0,0,0, port);
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Address connect_address(0,0,0,0, port);
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