mirror of
https://github.com/minetest/minetest.git
synced 2024-08-19 04:54:18 +02:00
Reset day/night ratio even when passing no arguments (#13524)
* reset day_night_ratio when passing zero fields * Update lua_api.md --------- Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
This commit is contained in:
parent
180ec92ef9
commit
b60d38b7f9
@ -7657,7 +7657,7 @@ child will follow movement and rotation of that bone.
|
||||
* `override_day_night_ratio(ratio or nil)`
|
||||
* `0`...`1`: Overrides day-night ratio, controlling sunlight to a specific
|
||||
amount.
|
||||
* `nil`: Disables override, defaulting to sunlight based on day-night cycle
|
||||
* Passing no arguments disables override, defaulting to sunlight based on day-night cycle
|
||||
* `get_day_night_ratio()`: returns the ratio or nil if it isn't overridden
|
||||
* `set_local_animation(idle, walk, dig, walk_while_dig, frame_speed)`:
|
||||
set animation for player model in third person view.
|
||||
|
@ -2207,7 +2207,7 @@ int ObjectRef::l_override_day_night_ratio(lua_State *L)
|
||||
bool do_override = false;
|
||||
float ratio = 0.0f;
|
||||
|
||||
if (!lua_isnil(L, 2)) {
|
||||
if (!lua_isnoneornil(L, 2)) {
|
||||
do_override = true;
|
||||
ratio = readParam<float>(L, 2);
|
||||
luaL_argcheck(L, ratio >= 0.0f && ratio <= 1.0f, 1,
|
||||
|
Loading…
Reference in New Issue
Block a user