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Translated using Weblate (Chinese (Simplified))
Currently translated at 91.7% (1202 of 1310 strings)
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@ -4,7 +4,7 @@ msgstr ""
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-12-03 18:48+0100\n"
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"PO-Revision-Date: 2024-01-27 15:01+0000\n"
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"Last-Translator: AISS <cretaceous@mail.ee>\n"
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"Last-Translator: ZhiZe-ZG <qi_wang_zz@outlook.com>\n"
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"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
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"minetest/minetest/zh_Hans/>\n"
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"Language: zh_CN\n"
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@ -5985,6 +5985,12 @@ msgid ""
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"this option allows enforcing it for certain node types. Note though that\n"
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"that is considered EXPERIMENTAL and may not work properly."
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msgstr ""
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"节点上的纹理可以与节点对齐,也可以与世界对齐。\n"
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"前一种模式适合机器,家具等更好的东西,而\n"
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"后者使楼梯和微区块更适合周围环境。\n"
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"但是,由于这种可能性是新的,因此较旧的服务器可能不会使用,\n"
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"此选项允许对某些节点类型强制实施。注意尽管\n"
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"被认为是实验性的,可能无法正常工作。"
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#: src/settings_translation_file.cpp
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msgid "The URL for the content repository"
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@ -6051,6 +6057,11 @@ msgid ""
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"maintained.\n"
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"This should be configured together with active_object_send_range_blocks."
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msgstr ""
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"每一个玩家周围的区块体积的半径,是受\n"
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"活动块的东西,用地图区块(16个节点)表示。\n"
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"在活动块中,对象被加载,ABMs运行。\n"
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"这也是活跃对象(mobs)被维护的最小范围。\n"
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"这应该和 active_object_send_range_blocks 一起配置。"
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#: src/settings_translation_file.cpp
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msgid ""
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