Delay deleting replaced textures (m_texture_trash)

This commit is contained in:
Kahrl 2013-06-03 01:53:43 +02:00
parent 9fe74a34ea
commit b89c79e905

@ -440,6 +440,10 @@ private:
// Queued texture fetches (to be processed by the main thread)
RequestQueue<std::string, u32, u8, u8> m_get_texture_queue;
// Textures that have been overwritten with other ones
// but can't be deleted because the ITexture* might still be used
std::list<video::ITexture*> m_texture_trash;
};
IWritableTextureSource* createTextureSource(IrrlichtDevice *device)
@ -485,6 +489,16 @@ TextureSource::~TextureSource()
}
m_atlaspointer_cache.clear();
for (std::list<video::ITexture*>::iterator iter =
m_texture_trash.begin(); iter != m_texture_trash.end();
iter++)
{
video::ITexture *t = *iter;
//cleanup trashed texture
driver->removeTexture(t);
}
infostream << "~TextureSource() "<< textures_before << "/"
<< driver->getTextureCount() << std::endl;
}
@ -870,7 +884,7 @@ void TextureSource::rebuildImagesAndTextures()
sap->intsize = img->getDimension();
if (t_old != 0)
driver->removeTexture(t_old);
m_texture_trash.push_back(t_old);
}
}