Clean up gettext initialization

This commit is contained in:
sfan5 2023-12-19 22:01:28 +01:00
parent 93c2aff2cf
commit b8dc349099
3 changed files with 83 additions and 82 deletions

@ -25,6 +25,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/string.h"
#include "log.h"
#ifdef _WIN32
#define setenv(n,v,o) _putenv_s(n,v)
#endif
#if USE_GETTEXT && defined(_MSC_VER)
#include <windows.h>
#include <map>
@ -37,7 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
static std::map<std::wstring, std::wstring> glb_supported_locales;
/******************************************************************************/
BOOL CALLBACK UpdateLocaleCallback(LPTSTR pStr)
static BOOL CALLBACK UpdateLocaleCallback(LPTSTR pStr)
{
char* endptr = 0;
int LOCALEID = strtol(pStr, &endptr,16);
@ -78,7 +82,8 @@ BOOL CALLBACK UpdateLocaleCallback(LPTSTR pStr)
}
/******************************************************************************/
const char* MSVC_LocaleLookup(const char* raw_shortname) {
static const char* MSVC_LocaleLookup(const char* raw_shortname)
{
/* NULL is used to read locale only so we need to return it too */
if (raw_shortname == NULL) return NULL;
@ -102,9 +107,9 @@ const char* MSVC_LocaleLookup(const char* raw_shortname) {
last_raw_value = shortname;
if (glb_supported_locales.find(utf8_to_wide(shortname)) != glb_supported_locales.end()) {
last_full_name = wide_to_utf8(
glb_supported_locales[utf8_to_wide(shortname)]);
auto key = utf8_to_wide(shortname);
if (glb_supported_locales.find(key) != glb_supported_locales.end()) {
last_full_name = wide_to_utf8(glb_supported_locales[key]);
return last_full_name.c_str();
}
@ -114,6 +119,54 @@ const char* MSVC_LocaleLookup(const char* raw_shortname) {
return "";
}
static void MSVC_LocaleWorkaround()
{
errorstream << "MSVC localization workaround active. "
"Restarting " PROJECT_NAME_C " in a new environment!" << std::endl;
std::string parameters;
for (int i = 1; i < argc; i++) {
if (i > 1)
parameters += ' ';
parameters += porting::QuoteArgv(argv[i]);
}
char *ptr_parameters = nullptr;
if (!parameters.empty())
ptr_parameters = &parameters[0];
// Allow calling without an extension
std::string app_name = argv[0];
if (app_name.compare(app_name.size() - 4, 4, ".exe") != 0)
app_name += ".exe";
STARTUPINFO startup_info = {};
PROCESS_INFORMATION process_info = {};
bool success = CreateProcess(app_name.c_str(), ptr_parameters,
NULL, NULL, false, DETACHED_PROCESS | CREATE_UNICODE_ENVIRONMENT,
NULL, NULL, &startup_info, &process_info);
if (success) {
exit(0);
// NOTREACHED
} else {
char buffer[1024];
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL,SUBLANG_DEFAULT), buffer,
sizeof(buffer) - 1, NULL);
errorstream << "*******************************************************" << std::endl;
errorstream << "CMD: " << app_name << std::endl;
errorstream << "Failed to restart with current locale: " << std::endl;
errorstream << buffer;
errorstream << "Expect language to be broken!" << std::endl;
errorstream << "*******************************************************" << std::endl;
}
}
}
#endif
/******************************************************************************/
@ -123,72 +176,26 @@ void init_gettext(const char *path, const std::string &configured_language,
#if USE_GETTEXT
// First, try to set user override environment
if (!configured_language.empty()) {
#ifndef _WIN32
// Add user specified locale to environment
// Set LANGUAGE which overrides all others, see
// <https://www.gnu.org/software/gettext/manual/html_node/Locale-Environment-Variables.html>
#ifndef _MSC_VER
setenv("LANGUAGE", configured_language.c_str(), 1);
#ifdef __ANDROID__
setenv("LANG", configured_language.c_str(), 1);
#endif
// Reload locale with changed environment
setlocale(LC_ALL, "");
#elif defined(_MSC_VER)
#else
std::string current_language;
const char *env_lang = getenv("LANGUAGE");
if (env_lang)
current_language = env_lang;
_putenv(("LANGUAGE=" + configured_language).c_str());
setenv("LANGUAGE", configured_language.c_str(), 1);
SetEnvironmentVariableA("LANGUAGE", configured_language.c_str());
#ifndef SERVER
// Hack to force gettext to see the right environment
if (current_language != configured_language) {
errorstream << "MSVC localization workaround active. "
"Restarting " PROJECT_NAME_C " in a new environment!" << std::endl;
std::string parameters;
for (int i = 1; i < argc; i++) {
if (i > 1)
parameters += ' ';
parameters += porting::QuoteArgv(argv[i]);
}
char *ptr_parameters = nullptr;
if (!parameters.empty())
ptr_parameters = &parameters[0];
// Allow calling without an extension
std::string app_name = argv[0];
if (app_name.compare(app_name.size() - 4, 4, ".exe") != 0)
app_name += ".exe";
STARTUPINFO startup_info = {};
PROCESS_INFORMATION process_info = {};
bool success = CreateProcess(app_name.c_str(), ptr_parameters,
NULL, NULL, false, DETACHED_PROCESS | CREATE_UNICODE_ENVIRONMENT,
NULL, NULL, &startup_info, &process_info);
if (success) {
exit(0);
// NOTREACHED
} else {
char buffer[1024];
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(),
MAKELANGID(LANG_NEUTRAL,SUBLANG_DEFAULT), buffer,
sizeof(buffer) - 1, NULL);
errorstream << "*******************************************************" << std::endl;
errorstream << "CMD: " << app_name << std::endl;
errorstream << "Failed to restart with current locale: " << std::endl;
errorstream << buffer;
errorstream << "Expect language to be broken!" << std::endl;
errorstream << "*******************************************************" << std::endl;
}
}
if (current_language != configured_language)
MSVC_LocaleWorkaround();
#else
errorstream << "*******************************************************" << std::endl;
errorstream << "Can't apply locale workaround for server!" << std::endl;
@ -197,15 +204,8 @@ void init_gettext(const char *path, const std::string &configured_language,
#endif
setlocale(LC_ALL, configured_language.c_str());
#else // Mingw
_putenv(("LANGUAGE=" + configured_language).c_str());
setlocale(LC_ALL, "");
#endif // ifndef _WIN32
}
else {
#ifdef __ANDROID__
setenv("LANG", porting::getLanguageAndroid().c_str(), 1);
#endif
#endif // ifdef _MSC_VER
} else {
/* set current system default locale */
setlocale(LC_ALL, "");
}
@ -228,18 +228,13 @@ void init_gettext(const char *path, const std::string &configured_language,
bindtextdomain(name.c_str(), path);
textdomain(name.c_str());
#if defined(_WIN32)
// Set character encoding for Win32
char *tdomain = textdomain( (char *) NULL );
if( tdomain == NULL )
{
errorstream << "Warning: domainname parameter is the null pointer" <<
", default domain is not set" << std::endl;
tdomain = (char *) "messages";
}
/* char *codeset = */bind_textdomain_codeset( tdomain, "UTF-8" );
//errorstream << "Gettext debug: domainname = " << tdomain << "; codeset = "<< codeset << std::endl;
#endif // defined(_WIN32)
#ifdef _WIN32
// set character encoding
char *tdomain = textdomain(nullptr);
assert(tdomain);
if (tdomain)
bind_textdomain_codeset(tdomain, "UTF-8");
#endif
#else
/* set current system default locale */
@ -247,7 +242,7 @@ void init_gettext(const char *path, const std::string &configured_language,
#endif // if USE_GETTEXT
/* no matter what locale is used we need number format to be "C" */
/* to ensure formspec parameters are evaluated correct! */
/* to ensure formspec parameters are evaluated correctly! */
setlocale(LC_NUMERIC, "C");
infostream << "Message locale is now set to: "

@ -40,7 +40,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
extern int main(int argc, char *argv[]);
namespace porting {
void cleanupAndroid(); // used here
// used here:
void cleanupAndroid();
std::string getLanguageAndroid();
bool setSystemPaths(); // used in porting.cpp
}
@ -101,6 +103,11 @@ void osSpecificInit()
"porting::initAndroid unable to find Java native activity class" <<
std::endl;
// Set default language
auto lang = getLanguageAndroid();
unsetenv("LANGUAGE");
setenv("LANG", lang.c_str(), 1);
#ifdef GPROF
// in the start-up code
warningstream << "Initializing GPROF profiler" << std::endl;

@ -71,5 +71,4 @@ float getDisplayDensity();
v2u32 getDisplaySize();
#endif
std::string getLanguageAndroid();
}