LuaVoxelManip: Add get_param2_data and set_param2_data

This commit is contained in:
kwolekr 2014-01-19 02:55:34 -05:00
parent 21c96249fa
commit bafc4ac6a1
2 changed files with 47 additions and 0 deletions

@ -229,6 +229,48 @@ int LuaVoxelManip::l_set_light_data(lua_State *L)
return 0; return 0;
} }
int LuaVoxelManip::l_get_param2_data(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaVoxelManip *o = checkobject(L, 1);
ManualMapVoxelManipulator *vm = o->vm;
int volume = vm->m_area.getVolume();
lua_newtable(L);
for (int i = 0; i != volume; i++) {
lua_Integer param2 = vm->m_data[i].param2;
lua_pushinteger(L, param2);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
int LuaVoxelManip::l_set_param2_data(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
LuaVoxelManip *o = checkobject(L, 1);
ManualMapVoxelManipulator *vm = o->vm;
if (!lua_istable(L, 2))
return 0;
int volume = vm->m_area.getVolume();
for (int i = 0; i != volume; i++) {
lua_rawgeti(L, 2, i + 1);
u8 param2 = lua_tointeger(L, -1);
vm->m_data[i].param2 = param2;
lua_pop(L, 1);
}
return 0;
}
int LuaVoxelManip::l_update_map(lua_State *L) int LuaVoxelManip::l_update_map(lua_State *L)
{ {
LuaVoxelManip *o = checkobject(L, 1); LuaVoxelManip *o = checkobject(L, 1);
@ -352,5 +394,7 @@ const luaL_reg LuaVoxelManip::methods[] = {
luamethod(LuaVoxelManip, set_lighting), luamethod(LuaVoxelManip, set_lighting),
luamethod(LuaVoxelManip, get_light_data), luamethod(LuaVoxelManip, get_light_data),
luamethod(LuaVoxelManip, set_light_data), luamethod(LuaVoxelManip, set_light_data),
luamethod(LuaVoxelManip, get_param2_data),
luamethod(LuaVoxelManip, set_param2_data),
{0,0} {0,0}
}; };

@ -55,6 +55,9 @@ private:
static int l_get_light_data(lua_State *L); static int l_get_light_data(lua_State *L);
static int l_set_light_data(lua_State *L); static int l_set_light_data(lua_State *L);
static int l_get_param2_data(lua_State *L);
static int l_set_param2_data(lua_State *L);
public: public:
LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mapgen_vm); LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mapgen_vm);
LuaVoxelManip(Map *map); LuaVoxelManip(Map *map);