Ignore punches with no damage in the actionstream

This commit is contained in:
SmallJoker 2015-03-11 20:52:47 +01:00 committed by est31
parent ecdfbfc8dc
commit bb5f830d16

@ -419,19 +419,19 @@ int LuaEntitySAO::punch(v3f dir,
ServerActiveObject *puncher,
float time_from_last_punch)
{
if(!m_registered){
if (!m_registered){
// Delete unknown LuaEntities when punched
m_removed = true;
return 0;
}
// It's best that attachments cannot be punched
if(isAttached())
if (isAttached())
return 0;
ItemStack *punchitem = NULL;
ItemStack punchitem_static;
if(puncher){
if (puncher) {
punchitem_static = puncher->getWieldedItem();
punchitem = &punchitem_static;
}
@ -442,31 +442,26 @@ int LuaEntitySAO::punch(v3f dir,
punchitem,
time_from_last_punch);
if(result.did_punch)
{
if (result.did_punch) {
setHP(getHP() - result.damage);
if (result.damage > 0) {
std::string punchername = puncher ? puncher->getDescription() : "nil";
std::string punchername = "nil";
if ( puncher != 0 )
punchername = puncher->getDescription();
actionstream<<getDescription()<<" punched by "
<<punchername<<", damage "<<result.damage
<<" hp, health now "<<getHP()<<" hp"<<std::endl;
{
std::string str = gob_cmd_punched(result.damage, getHP());
// create message and add to list
ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push(aom);
actionstream << getDescription() << " punched by "
<< punchername << ", damage " << result.damage
<< " hp, health now " << getHP() << " hp" << std::endl;
}
if(getHP() == 0)
m_removed = true;
std::string str = gob_cmd_punched(result.damage, getHP());
// create message and add to list
ActiveObjectMessage aom(getId(), true, str);
m_messages_out.push(aom);
}
if (getHP() == 0)
m_removed = true;
m_env->getScriptIface()->luaentity_Punch(m_id, puncher,
time_from_last_punch, toolcap, dir);
@ -475,10 +470,10 @@ int LuaEntitySAO::punch(v3f dir,
void LuaEntitySAO::rightClick(ServerActiveObject *clicker)
{
if(!m_registered)
if (!m_registered)
return;
// It's best that attachments cannot be clicked
if(isAttached())
if (isAttached())
return;
m_env->getScriptIface()->luaentity_Rightclick(m_id, clicker);
}