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https://github.com/minetest/minetest.git
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General code refactoring/improvements in server, treegen and connection
This commit is contained in:
parent
24f2c38093
commit
bc4ab8b99e
@ -57,18 +57,11 @@ public:
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s32 id
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);
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virtual ~ClientMap();
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bool maySaveBlocks() override
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{
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return false;
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}
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void drop() override
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{
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ISceneNode::drop(); // calls destructor
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}
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void updateCamera(v3f pos, v3f dir, f32 fov, v3s16 offset, video::SColor light_color);
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/*
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@ -122,6 +115,9 @@ public:
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void onSettingChanged(const std::string &name);
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protected:
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// use drop() instead
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virtual ~ClientMap();
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void reportMetrics(u64 save_time_us, u32 saved_blocks, u32 all_blocks) override;
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private:
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bool isMeshOccluded(MapBlock *mesh_block, u16 mesh_size, v3s16 cam_pos_nodes);
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@ -89,7 +89,7 @@ static inline v3f truncate(const v3f& vec, const f32 factor)
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// The time after which the collision occurs is stored in dtime.
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CollisionAxis axisAlignedCollision(
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const aabb3f &staticbox, const aabb3f &movingbox,
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const v3f &speed, f32 *dtime)
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const v3f speed, f32 *dtime)
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{
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//TimeTaker tt("axisAlignedCollision");
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@ -78,7 +78,7 @@ collisionMoveResult collisionMoveSimple(Environment *env,IGameDef *gamedef,
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// dtime receives time until first collision, invalid if -1 is returned
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CollisionAxis axisAlignedCollision(
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const aabb3f &staticbox, const aabb3f &movingbox,
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const v3f &speed, f32 *dtime);
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v3f speed, f32 *dtime);
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// Helper function:
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// Checks if moving the movingbox up by the given distance would hit a ceiling.
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@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "filesys.h"
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#include "server/player_sao.h"
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#include "util/string.h"
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#include <json/json.h>
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#include <cassert>
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// !!! WARNING !!!
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@ -94,7 +94,6 @@ public:
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private:
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Json::Value *getOrCreateJson(const std::string &modname);
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bool writeJson(const std::string &modname, const Json::Value &json);
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std::string m_storage_dir;
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std::unordered_map<std::string, Json::Value> m_mod_storage;
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@ -646,7 +646,7 @@ void *EmergeThread::run()
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std::map<v3s16, MapBlock *> modified_blocks;
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m_map = &m_server->m_env->getServerMap();
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m_emerge = m_server->m_emerge;
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m_emerge = m_server->getEmergeManager();
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m_mapgen = m_emerge->m_mapgens[id];
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enable_mapgen_debug_info = m_emerge->enable_mapgen_debug_info;
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@ -19,8 +19,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "httpfetch.h"
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#include "porting.h" // for sleep_ms(), get_sysinfo(), secure_rand_fill_buf()
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#include <iostream>
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#include <sstream>
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#include <list>
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#include <unordered_map>
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#include <cerrno>
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@ -152,9 +150,9 @@ bool httpfetch_async_get(u64 caller, HTTPFetchResult &fetch_result)
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static size_t httpfetch_writefunction(
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char *ptr, size_t size, size_t nmemb, void *userdata)
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{
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std::ostringstream *stream = (std::ostringstream*)userdata;
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auto *dest = reinterpret_cast<std::string*>(userdata);
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size_t count = size * nmemb;
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stream->write(ptr, count);
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dest->append(ptr, count);
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return count;
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}
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@ -215,7 +213,6 @@ private:
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CURLM *multi = nullptr;
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HTTPFetchRequest request;
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HTTPFetchResult result;
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std::ostringstream oss;
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struct curl_slist *http_header = nullptr;
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curl_mime *multipart_mime = nullptr;
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};
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@ -225,8 +222,7 @@ HTTPFetchOngoing::HTTPFetchOngoing(const HTTPFetchRequest &request_,
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CurlHandlePool *pool_):
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pool(pool_),
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request(request_),
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result(request_),
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oss(std::ios::binary)
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result(request_)
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{
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curl = pool->alloc();
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if (!curl)
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@ -277,16 +273,15 @@ HTTPFetchOngoing::HTTPFetchOngoing(const HTTPFetchRequest &request_,
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curl_easy_setopt(curl, CURLOPT_USERAGENT, request.useragent.c_str());
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// Set up a write callback that writes to the
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// ostringstream ongoing->oss, unless the data
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// is to be discarded
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// result struct, unless the data is to be discarded
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if (request.caller == HTTPFETCH_DISCARD) {
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curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION,
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httpfetch_discardfunction);
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curl_easy_setopt(curl, CURLOPT_WRITEDATA, NULL);
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curl_easy_setopt(curl, CURLOPT_WRITEDATA, nullptr);
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} else {
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curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION,
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httpfetch_writefunction);
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curl_easy_setopt(curl, CURLOPT_WRITEDATA, &oss);
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curl_easy_setopt(curl, CURLOPT_WRITEDATA, &result.data);
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}
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// Set data from fields or raw_data
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@ -372,7 +367,6 @@ const HTTPFetchResult * HTTPFetchOngoing::complete(CURLcode res)
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{
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result.succeeded = (res == CURLE_OK);
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result.timeout = (res == CURLE_OPERATION_TIMEDOUT);
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result.data = oss.str();
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// Get HTTP/FTP response code
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result.response_code = 0;
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@ -600,7 +600,7 @@ void Map::removeNodeTimer(v3s16 p)
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block->removeNodeTimer(p_rel);
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}
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bool Map::determineAdditionalOcclusionCheck(const v3s16 &pos_camera,
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bool Map::determineAdditionalOcclusionCheck(const v3s16 pos_camera,
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const core::aabbox3d<s16> &block_bounds, v3s16 &check)
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{
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/*
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@ -664,7 +664,7 @@ bool Map::determineAdditionalOcclusionCheck(const v3s16 &pos_camera,
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return false;
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}
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bool Map::isOccluded(const v3s16 &pos_camera, const v3s16 &pos_target,
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bool Map::isOccluded(const v3s16 pos_camera, const v3s16 pos_target,
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float step, float stepfac, float offset, float end_offset, u32 needed_count)
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{
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v3f direction = intToFloat(pos_target - pos_camera, BS);
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14
src/map.h
14
src/map.h
@ -120,14 +120,6 @@ public:
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virtual ~Map();
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DISABLE_CLASS_COPY(Map);
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/*
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Drop (client) or delete (server) the map.
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*/
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virtual void drop()
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{
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delete this;
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}
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void addEventReceiver(MapEventReceiver *event_receiver);
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void removeEventReceiver(MapEventReceiver *event_receiver);
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// event shall be deleted by caller after the call.
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@ -314,9 +306,9 @@ protected:
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// Can be implemented by child class
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virtual void reportMetrics(u64 save_time_us, u32 saved_blocks, u32 all_blocks) {}
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bool determineAdditionalOcclusionCheck(const v3s16 &pos_camera,
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const core::aabbox3d<s16> &block_bounds, v3s16 &check);
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bool isOccluded(const v3s16 &pos_camera, const v3s16 &pos_target,
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bool determineAdditionalOcclusionCheck(v3s16 pos_camera,
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const core::aabbox3d<s16> &block_bounds, v3s16 &to_check);
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bool isOccluded(v3s16 pos_camera, v3s16 pos_target,
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float step, float stepfac, float start_offset, float end_offset,
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u32 needed_count);
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};
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@ -492,5 +492,5 @@ size_t DecoLSystem::generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling)
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// Make sure that tree_def can't be modified, since it is shared.
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const auto &ref = *tree_def;
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return treegen::make_ltree(*vm, p, m_ndef, ref);
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return treegen::make_ltree(*vm, p, ref);
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}
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@ -19,14 +19,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "irr_v3d.h"
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#include <stack>
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#include "treegen.h"
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#include "irr_v3d.h"
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#include "util/pointer.h"
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#include "util/numeric.h"
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#include "servermap.h"
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#include "mapblock.h"
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#include "nodedef.h"
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#include "treegen.h"
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#include "noise.h"
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#include "voxelalgorithms.h"
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namespace treegen
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@ -42,6 +42,23 @@ void TreeDef::resolveNodeNames()
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getIdFromNrBacklog(&fruitnode.param0, "", CONTENT_IGNORE);
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}
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/*
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L-System tree gen helper functions
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NOTE: the PseudoRandom parameters here were probably accidentally used
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as by-value instead of by-reference. But don't change this now to keep
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the old behaviour.
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*/
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static void tree_trunk_placement(MMVManip &vmanip, v3f p0, const TreeDef &def);
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static void tree_leaves_placement(MMVManip &vmanip, v3f p0,
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PseudoRandom ps, const TreeDef &def);
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static void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
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PseudoRandom ps, const TreeDef &def);
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static void tree_fruit_placement(MMVManip &vmanip, v3f p0, const TreeDef &def);
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static void setRotationAxisRadians(core::matrix4 &M, float angle, v3f axis);
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static v3f transposeMatrix(const core::matrix4 &M, v3f v);
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void make_tree(MMVManip &vmanip, v3s16 p0, bool is_apple_tree,
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const NodeDefManager *ndef, s32 seed)
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{
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@ -128,20 +145,18 @@ void make_tree(MMVManip &vmanip, v3s16 p0, bool is_apple_tree,
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}
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// L-System tree LUA spawner
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treegen::error spawn_ltree(ServerMap *map, v3s16 p0,
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const NodeDefManager *ndef, const TreeDef &tree_definition)
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const TreeDef &tree_definition)
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{
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std::map<v3s16, MapBlock*> modified_blocks;
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MMVManip vmanip(map);
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v3s16 tree_blockp = getNodeBlockPos(p0);
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treegen::error e;
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vmanip.initialEmerge(tree_blockp - v3s16(1, 1, 1), tree_blockp + v3s16(1, 3, 1));
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e = make_ltree(vmanip, p0, ndef, tree_definition);
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treegen::error e = make_ltree(vmanip, p0, tree_definition);
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if (e != SUCCESS)
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return e;
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std::map<v3s16, MapBlock*> modified_blocks;
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voxalgo::blit_back_with_light(map, &vmanip, &modified_blocks);
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// Send a MEET_OTHER event
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@ -153,9 +168,8 @@ treegen::error spawn_ltree(ServerMap *map, v3s16 p0,
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}
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//L-System tree generator
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treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
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const NodeDefManager *ndef, TreeDef tree_definition)
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const TreeDef &tree_definition)
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{
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s32 seed;
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if (tree_definition.explicit_seed)
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@ -165,10 +179,10 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
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PseudoRandom ps(seed);
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// chance of inserting abcd rules
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double prop_a = 9;
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double prop_b = 8;
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double prop_c = 7;
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double prop_d = 6;
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constexpr float prop_a = 9;
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constexpr float prop_b = 8;
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constexpr float prop_c = 7;
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constexpr float prop_d = 6;
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//randomize tree growth level, minimum=2
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s16 iterations = tree_definition.iterations;
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@ -177,13 +191,13 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
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if (iterations < 2)
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iterations = 2;
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s16 MAX_ANGLE_OFFSET = 5;
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double angle_in_radians = (double)tree_definition.angle * M_PI / 180;
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double angleOffset_in_radians = (s16)(ps.range(0, 1) % MAX_ANGLE_OFFSET) * M_PI / 180;
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constexpr s16 MAX_ANGLE_OFFSET = 5;
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float angle_in_radians = tree_definition.angle * M_PI / 180;
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float angleOffset_in_radians = (s16)(ps.range(0, 1) % MAX_ANGLE_OFFSET) * M_PI / 180;
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//initialize rotation matrix, position and stacks for branches
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core::matrix4 rotation;
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rotation = setRotationAxisRadians(rotation, M_PI / 2, v3f(0, 0, 1));
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setRotationAxisRadians(rotation, M_PI / 2, v3f(0, 0, 1));
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v3f position;
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position.X = p0.X;
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position.Y = p0.Y;
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@ -494,37 +508,37 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
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break;
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case '+':
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temp_rotation.makeIdentity();
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temp_rotation = setRotationAxisRadians(temp_rotation,
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setRotationAxisRadians(temp_rotation,
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angle_in_radians + angleOffset_in_radians, v3f(0, 0, 1));
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rotation *= temp_rotation;
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break;
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case '-':
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temp_rotation.makeIdentity();
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temp_rotation = setRotationAxisRadians(temp_rotation,
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setRotationAxisRadians(temp_rotation,
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angle_in_radians + angleOffset_in_radians, v3f(0, 0, -1));
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rotation *= temp_rotation;
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break;
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case '&':
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temp_rotation.makeIdentity();
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temp_rotation = setRotationAxisRadians(temp_rotation,
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setRotationAxisRadians(temp_rotation,
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angle_in_radians + angleOffset_in_radians, v3f(0, 1, 0));
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rotation *= temp_rotation;
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break;
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case '^':
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temp_rotation.makeIdentity();
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temp_rotation = setRotationAxisRadians(temp_rotation,
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setRotationAxisRadians(temp_rotation,
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angle_in_radians + angleOffset_in_radians, v3f(0, -1, 0));
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rotation *= temp_rotation;
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break;
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case '*':
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temp_rotation.makeIdentity();
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temp_rotation = setRotationAxisRadians(temp_rotation,
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setRotationAxisRadians(temp_rotation,
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angle_in_radians, v3f(1, 0, 0));
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rotation *= temp_rotation;
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break;
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case '/':
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temp_rotation.makeIdentity();
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temp_rotation = setRotationAxisRadians(temp_rotation,
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setRotationAxisRadians(temp_rotation,
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angle_in_radians, v3f(-1, 0, 0));
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rotation *= temp_rotation;
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break;
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@ -537,7 +551,7 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
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}
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void tree_trunk_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition)
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void tree_trunk_placement(MMVManip &vmanip, v3f p0, const TreeDef &tree_definition)
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{
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v3s16 p1 = v3s16(myround(p0.X), myround(p0.Y), myround(p0.Z));
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if (!vmanip.m_area.contains(p1))
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@ -554,7 +568,7 @@ void tree_trunk_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition)
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void tree_leaves_placement(MMVManip &vmanip, v3f p0,
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PseudoRandom ps, TreeDef &tree_definition)
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PseudoRandom ps, const TreeDef &tree_definition)
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{
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MapNode leavesnode = tree_definition.leavesnode;
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if (ps.range(1, 100) > 100 - tree_definition.leaves2_chance)
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@ -578,7 +592,7 @@ void tree_leaves_placement(MMVManip &vmanip, v3f p0,
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void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
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PseudoRandom ps, TreeDef &tree_definition)
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PseudoRandom ps, const TreeDef &tree_definition)
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{
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MapNode leavesnode = tree_definition.leavesnode;
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if (ps.range(1, 100) > 100 - tree_definition.leaves2_chance)
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@ -594,7 +608,7 @@ void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
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}
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void tree_fruit_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition)
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void tree_fruit_placement(MMVManip &vmanip, v3f p0, const TreeDef &tree_definition)
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{
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v3s16 p1 = v3s16(myround(p0.X), myround(p0.Y), myround(p0.Z));
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if (!vmanip.m_area.contains(p1))
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@ -607,18 +621,18 @@ void tree_fruit_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition)
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}
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irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis)
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void setRotationAxisRadians(core::matrix4 &M, float angle, v3f axis)
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{
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double c = cos(angle);
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double s = sin(angle);
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double t = 1.0 - c;
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float c = std::cos(angle);
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float s = std::sin(angle);
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float t = 1.0f - c;
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double tx = t * axis.X;
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double ty = t * axis.Y;
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double tz = t * axis.Z;
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double sx = s * axis.X;
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double sy = s * axis.Y;
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double sz = s * axis.Z;
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float tx = t * axis.X;
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float ty = t * axis.Y;
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float tz = t * axis.Z;
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float sx = s * axis.X;
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float sy = s * axis.Y;
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float sz = s * axis.Z;
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M[0] = tx * axis.X + c;
|
||||
M[1] = tx * axis.Y + sz;
|
||||
@ -631,19 +645,15 @@ irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3
|
||||
M[8] = tz * axis.X + sy;
|
||||
M[9] = tz * axis.Y - sx;
|
||||
M[10] = tz * axis.Z + c;
|
||||
return M;
|
||||
}
|
||||
|
||||
|
||||
v3f transposeMatrix(irr::core::matrix4 M, v3f v)
|
||||
v3f transposeMatrix(const core::matrix4 &M, v3f v)
|
||||
{
|
||||
v3f translated;
|
||||
double x = M[0] * v.X + M[4] * v.Y + M[8] * v.Z +M[12];
|
||||
double y = M[1] * v.X + M[5] * v.Y + M[9] * v.Z +M[13];
|
||||
double z = M[2] * v.X + M[6] * v.Y + M[10] * v.Z +M[14];
|
||||
translated.X = x;
|
||||
translated.Y = y;
|
||||
translated.Z = z;
|
||||
translated.X = M[0] * v.X + M[4] * v.Y + M[8] * v.Z + M[12];
|
||||
translated.Y = M[1] * v.X + M[5] * v.Y + M[9] * v.Z + M[13];
|
||||
translated.Z = M[2] * v.X + M[6] * v.Y + M[10] * v.Z + M[14];
|
||||
return translated;
|
||||
}
|
||||
|
||||
|
@ -21,8 +21,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <matrix4.h>
|
||||
#include "noise.h"
|
||||
#include <string>
|
||||
#include "irr_v3d.h"
|
||||
#include "nodedef.h"
|
||||
#include "mapnode.h"
|
||||
|
||||
class MMVManip;
|
||||
class NodeDefManager;
|
||||
@ -77,24 +79,8 @@ namespace treegen {
|
||||
void make_pine_tree(MMVManip &vmanip, v3s16 p0,
|
||||
const NodeDefManager *ndef, s32 seed);
|
||||
|
||||
// Add L-Systems tree (used by engine)
|
||||
treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
|
||||
const NodeDefManager *ndef, TreeDef tree_definition);
|
||||
// Spawn L-systems tree from LUA
|
||||
treegen::error spawn_ltree (ServerMap *map, v3s16 p0,
|
||||
const NodeDefManager *ndef, const TreeDef &tree_definition);
|
||||
|
||||
// L-System tree gen helper functions
|
||||
void tree_trunk_placement(MMVManip &vmanip, v3f p0,
|
||||
TreeDef &tree_definition);
|
||||
void tree_leaves_placement(MMVManip &vmanip, v3f p0,
|
||||
PseudoRandom ps, TreeDef &tree_definition);
|
||||
void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
|
||||
PseudoRandom ps, TreeDef &tree_definition);
|
||||
void tree_fruit_placement(MMVManip &vmanip, v3f p0,
|
||||
TreeDef &tree_definition);
|
||||
irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis);
|
||||
|
||||
v3f transposeMatrix(irr::core::matrix4 M ,v3f v);
|
||||
|
||||
// Spawn L-Systems tree on VManip
|
||||
treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, const TreeDef &def);
|
||||
// Helper to spawn it directly on map
|
||||
treegen::error spawn_ltree(ServerMap *map, v3s16 p0, const TreeDef &def);
|
||||
}; // namespace treegen
|
||||
|
@ -68,7 +68,7 @@ u16 BufferedPacket::getSeqnum() const
|
||||
return readU16(&data[BASE_HEADER_SIZE + 1]);
|
||||
}
|
||||
|
||||
BufferedPacketPtr makePacket(Address &address, const SharedBuffer<u8> &data,
|
||||
BufferedPacketPtr makePacket(const Address &address, const SharedBuffer<u8> &data,
|
||||
u32 protocol_id, session_t sender_peer_id, u8 channel)
|
||||
{
|
||||
u32 packet_size = data.getSize() + BASE_HEADER_SIZE;
|
||||
@ -834,13 +834,6 @@ void Channel::UpdateTimers(float dtime)
|
||||
Peer
|
||||
*/
|
||||
|
||||
PeerHelper::PeerHelper(Peer* peer) :
|
||||
m_peer(peer)
|
||||
{
|
||||
if (peer && !peer->IncUseCount())
|
||||
m_peer = nullptr;
|
||||
}
|
||||
|
||||
PeerHelper::~PeerHelper()
|
||||
{
|
||||
if (m_peer)
|
||||
@ -851,32 +844,14 @@ PeerHelper::~PeerHelper()
|
||||
|
||||
PeerHelper& PeerHelper::operator=(Peer* peer)
|
||||
{
|
||||
if (m_peer)
|
||||
m_peer->DecUseCount();
|
||||
m_peer = peer;
|
||||
if (peer && !peer->IncUseCount())
|
||||
m_peer = nullptr;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Peer* PeerHelper::operator->() const
|
||||
{
|
||||
return m_peer;
|
||||
}
|
||||
|
||||
Peer* PeerHelper::operator&() const
|
||||
{
|
||||
return m_peer;
|
||||
}
|
||||
|
||||
bool PeerHelper::operator!()
|
||||
{
|
||||
return ! m_peer;
|
||||
}
|
||||
|
||||
bool PeerHelper::operator!=(void* ptr)
|
||||
{
|
||||
return ((void*) m_peer != ptr);
|
||||
}
|
||||
|
||||
bool Peer::IncUseCount()
|
||||
{
|
||||
MutexAutoLock lock(m_exclusive_access_mutex);
|
||||
@ -989,8 +964,8 @@ void Peer::Drop()
|
||||
delete this;
|
||||
}
|
||||
|
||||
UDPPeer::UDPPeer(session_t a_id, Address a_address, Connection* connection) :
|
||||
Peer(a_address,a_id,connection)
|
||||
UDPPeer::UDPPeer(session_t id, const Address &address, Connection *connection) :
|
||||
Peer(id, address, connection)
|
||||
{
|
||||
for (Channel &channel : channels)
|
||||
channel.setWindowSize(START_RELIABLE_WINDOW_SIZE);
|
||||
@ -1014,17 +989,6 @@ bool UDPPeer::isTimedOut(float timeout, std::string &reason)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool UDPPeer::getAddress(MTProtocols type,Address& toset)
|
||||
{
|
||||
if ((type == MTP_UDP) || (type == MTP_MINETEST_RELIABLE_UDP) || (type == MTP_PRIMARY))
|
||||
{
|
||||
toset = address;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void UDPPeer::reportRTT(float rtt)
|
||||
{
|
||||
if (rtt < 0.0) {
|
||||
@ -1377,20 +1341,12 @@ PeerHelper Connection::getPeerNoEx(session_t peer_id)
|
||||
session_t Connection::lookupPeer(const Address& sender)
|
||||
{
|
||||
MutexAutoLock peerlock(m_peers_mutex);
|
||||
std::map<u16, Peer*>::iterator j;
|
||||
j = m_peers.begin();
|
||||
for(; j != m_peers.end(); ++j)
|
||||
{
|
||||
Peer *peer = j->second;
|
||||
for (auto &it: m_peers) {
|
||||
Peer *peer = it.second;
|
||||
if (peer->isPendingDeletion())
|
||||
continue;
|
||||
|
||||
Address tocheck;
|
||||
|
||||
if ((peer->getAddress(MTP_MINETEST_RELIABLE_UDP, tocheck)) && (tocheck == sender))
|
||||
return peer->id;
|
||||
|
||||
if ((peer->getAddress(MTP_UDP, tocheck)) && (tocheck == sender))
|
||||
if (peer->getAddress() == sender)
|
||||
return peer->id;
|
||||
}
|
||||
|
||||
@ -1427,12 +1383,8 @@ bool Connection::deletePeer(session_t peer_id, bool timeout)
|
||||
m_peer_ids.erase(it);
|
||||
}
|
||||
|
||||
Address peer_address;
|
||||
//any peer has a primary address this never fails!
|
||||
peer->getAddress(MTP_PRIMARY, peer_address);
|
||||
|
||||
// Create event
|
||||
putEvent(ConnectionEvent::peerRemoved(peer_id, timeout, peer_address));
|
||||
putEvent(ConnectionEvent::peerRemoved(peer_id, timeout, peer->getAddress()));
|
||||
|
||||
peer->Drop();
|
||||
return true;
|
||||
@ -1562,15 +1514,14 @@ Address Connection::GetPeerAddress(session_t peer_id)
|
||||
|
||||
if (!peer)
|
||||
throw PeerNotFoundException("No address for peer found!");
|
||||
Address peer_address;
|
||||
peer->getAddress(MTP_PRIMARY, peer_address);
|
||||
return peer_address;
|
||||
return peer->getAddress();
|
||||
}
|
||||
|
||||
float Connection::getPeerStat(session_t peer_id, rtt_stat_type type)
|
||||
{
|
||||
PeerHelper peer = getPeerNoEx(peer_id);
|
||||
if (!peer) return -1;
|
||||
if (!peer)
|
||||
return -1;
|
||||
return peer->getStat(type);
|
||||
}
|
||||
|
||||
@ -1580,7 +1531,7 @@ float Connection::getLocalStat(rate_stat_type type)
|
||||
|
||||
FATAL_ERROR_IF(!peer, "Connection::getLocalStat we couldn't get our own peer? are you serious???");
|
||||
|
||||
float retval = 0.0;
|
||||
float retval = 0;
|
||||
|
||||
for (Channel &channel : dynamic_cast<UDPPeer *>(&peer)->channels) {
|
||||
switch(type) {
|
||||
@ -1609,7 +1560,7 @@ float Connection::getLocalStat(rate_stat_type type)
|
||||
return retval;
|
||||
}
|
||||
|
||||
session_t Connection::createPeer(Address& sender, MTProtocols protocol, int fd)
|
||||
session_t Connection::createPeer(const Address &sender, int fd)
|
||||
{
|
||||
// Somebody wants to make a new connection
|
||||
|
||||
@ -1694,12 +1645,10 @@ void Connection::sendAck(session_t peer_id, u8 channelnum, u16 seqnum)
|
||||
m_sendThread->Trigger();
|
||||
}
|
||||
|
||||
UDPPeer* Connection::createServerPeer(Address& address)
|
||||
UDPPeer* Connection::createServerPeer(const Address &address)
|
||||
{
|
||||
if (ConnectedToServer())
|
||||
{
|
||||
throw ConnectionException("Already connected to a server");
|
||||
}
|
||||
|
||||
UDPPeer *peer = new UDPPeer(PEER_ID_SERVER, address, this);
|
||||
peer->SetFullyOpen();
|
||||
|
@ -25,8 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "constants.h"
|
||||
#include "util/pointer.h"
|
||||
#include "util/container.h"
|
||||
#include "util/thread.h"
|
||||
#include "util/numeric.h"
|
||||
#include "porting.h"
|
||||
#include "networkprotocol.h"
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
@ -40,12 +40,6 @@ namespace con
|
||||
class ConnectionReceiveThread;
|
||||
class ConnectionSendThread;
|
||||
|
||||
enum MTProtocols {
|
||||
MTP_PRIMARY,
|
||||
MTP_UDP,
|
||||
MTP_MINETEST_RELIABLE_UDP
|
||||
};
|
||||
|
||||
enum rate_stat_type {
|
||||
CUR_DL_RATE,
|
||||
AVG_DL_RATE,
|
||||
@ -57,18 +51,20 @@ enum rate_stat_type {
|
||||
|
||||
class Peer;
|
||||
|
||||
// FIXME: Peer refcounting should generally be replaced by std::shared_ptr
|
||||
class PeerHelper
|
||||
{
|
||||
public:
|
||||
PeerHelper() = default;
|
||||
PeerHelper(Peer* peer);
|
||||
inline PeerHelper(Peer *peer) { *this = peer; }
|
||||
~PeerHelper();
|
||||
|
||||
PeerHelper& operator=(Peer* peer);
|
||||
Peer* operator->() const;
|
||||
bool operator!();
|
||||
Peer* operator&() const;
|
||||
bool operator!=(void* ptr);
|
||||
PeerHelper& operator=(Peer *peer);
|
||||
inline Peer* operator->() const { return m_peer; }
|
||||
inline Peer* operator&() const { return m_peer; }
|
||||
|
||||
inline bool operator!() { return !m_peer; }
|
||||
inline bool operator!=(std::nullptr_t) { return !!m_peer; }
|
||||
|
||||
private:
|
||||
Peer *m_peer = nullptr;
|
||||
@ -127,18 +123,10 @@ class Peer {
|
||||
public:
|
||||
friend class PeerHelper;
|
||||
|
||||
Peer(Address address_,session_t id_,Connection* connection) :
|
||||
id(id_),
|
||||
m_connection(connection),
|
||||
address(address_),
|
||||
m_last_timeout_check(porting::getTimeMs())
|
||||
{
|
||||
};
|
||||
|
||||
virtual ~Peer() {
|
||||
MutexAutoLock usage_lock(m_exclusive_access_mutex);
|
||||
FATAL_ERROR_IF(m_usage != 0, "Reference counting failure");
|
||||
};
|
||||
}
|
||||
|
||||
// Unique id of the peer
|
||||
const session_t id;
|
||||
@ -148,16 +136,25 @@ class Peer {
|
||||
virtual void PutReliableSendCommand(ConnectionCommandPtr &c,
|
||||
unsigned int max_packet_size) {};
|
||||
|
||||
virtual bool getAddress(MTProtocols type, Address& toset) = 0;
|
||||
virtual const Address &getAddress() const = 0;
|
||||
|
||||
bool isPendingDeletion()
|
||||
{ MutexAutoLock lock(m_exclusive_access_mutex); return m_pending_deletion; };
|
||||
bool isPendingDeletion() const {
|
||||
MutexAutoLock lock(m_exclusive_access_mutex);
|
||||
return m_pending_deletion;
|
||||
}
|
||||
void ResetTimeout() {
|
||||
MutexAutoLock lock(m_exclusive_access_mutex);
|
||||
m_timeout_counter = 0;
|
||||
}
|
||||
|
||||
void ResetTimeout()
|
||||
{MutexAutoLock lock(m_exclusive_access_mutex); m_timeout_counter = 0.0; };
|
||||
|
||||
bool isHalfOpen() const { return m_half_open; }
|
||||
void SetFullyOpen() { m_half_open = false; }
|
||||
bool isHalfOpen() const {
|
||||
MutexAutoLock lock(m_exclusive_access_mutex);
|
||||
return m_half_open;
|
||||
}
|
||||
void SetFullyOpen() {
|
||||
MutexAutoLock lock(m_exclusive_access_mutex);
|
||||
m_half_open = false;
|
||||
}
|
||||
|
||||
virtual bool isTimedOut(float timeout, std::string &reason);
|
||||
|
||||
@ -168,10 +165,8 @@ class Peer {
|
||||
virtual SharedBuffer<u8> addSplitPacket(u8 channel, BufferedPacketPtr &toadd,
|
||||
bool reliable)
|
||||
{
|
||||
errorstream << "Peer::addSplitPacket called,"
|
||||
<< " this is supposed to be never called!" << std::endl;
|
||||
return SharedBuffer<u8>(0);
|
||||
};
|
||||
FATAL_ERROR("unimplemented in abstract class");
|
||||
}
|
||||
|
||||
virtual bool Ping(float dtime, SharedBuffer<u8>& data) { return false; };
|
||||
|
||||
@ -192,7 +187,16 @@ class Peer {
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
protected:
|
||||
Peer(session_t id, const Address &address, Connection *connection) :
|
||||
id(id),
|
||||
m_connection(connection),
|
||||
address(address),
|
||||
m_last_timeout_check(porting::getTimeMs())
|
||||
{
|
||||
}
|
||||
|
||||
virtual void reportRTT(float rtt) {};
|
||||
|
||||
void RTTStatistics(float rtt,
|
||||
@ -206,15 +210,15 @@ class Peer {
|
||||
|
||||
bool m_pending_deletion = false;
|
||||
|
||||
Connection* m_connection;
|
||||
Connection *m_connection;
|
||||
|
||||
// Address of the peer
|
||||
Address address;
|
||||
|
||||
// Ping timer
|
||||
float m_ping_timer = 0.0f;
|
||||
private:
|
||||
|
||||
private:
|
||||
struct rttstats {
|
||||
float jitter_min = FLT_MAX;
|
||||
float jitter_max = 0.0f;
|
||||
@ -222,8 +226,6 @@ class Peer {
|
||||
float min_rtt = FLT_MAX;
|
||||
float max_rtt = 0.0f;
|
||||
float avg_rtt = -1.0f;
|
||||
|
||||
rttstats() = default;
|
||||
};
|
||||
|
||||
rttstats m_rtt;
|
||||
@ -285,8 +287,8 @@ protected:
|
||||
PeerHelper getPeerNoEx(session_t peer_id);
|
||||
session_t lookupPeer(const Address& sender);
|
||||
|
||||
session_t createPeer(Address& sender, MTProtocols protocol, int fd);
|
||||
UDPPeer* createServerPeer(Address& sender);
|
||||
session_t createPeer(const Address& sender, int fd);
|
||||
UDPPeer* createServerPeer(const Address& sender);
|
||||
bool deletePeer(session_t peer_id, bool timeout);
|
||||
|
||||
void SetPeerID(session_t id) { m_peer_id = id; }
|
||||
|
@ -193,7 +193,7 @@ private:
|
||||
|
||||
|
||||
// This adds the base headers to the data and makes a packet out of it
|
||||
BufferedPacketPtr makePacket(Address &address, const SharedBuffer<u8> &data,
|
||||
BufferedPacketPtr makePacket(const Address &address, const SharedBuffer<u8> &data,
|
||||
u32 protocol_id, session_t sender_peer_id, u8 channel);
|
||||
|
||||
// Depending on size, make a TYPE_ORIGINAL or TYPE_SPLIT packet
|
||||
@ -235,9 +235,7 @@ private:
|
||||
class ReliablePacketBuffer
|
||||
{
|
||||
public:
|
||||
ReliablePacketBuffer() = default;
|
||||
|
||||
bool getFirstSeqnum(u16& result);
|
||||
bool getFirstSeqnum(u16 &result);
|
||||
|
||||
BufferedPacketPtr popFirst();
|
||||
BufferedPacketPtr popSeqnum(u16 seqnum);
|
||||
@ -273,6 +271,7 @@ class IncomingSplitBuffer
|
||||
{
|
||||
public:
|
||||
~IncomingSplitBuffer();
|
||||
|
||||
/*
|
||||
Returns a reference counted buffer of length != 0 when a full split
|
||||
packet is constructed. If not, returns one of length 0.
|
||||
@ -450,13 +449,15 @@ public:
|
||||
friend class ConnectionSendThread;
|
||||
friend class Connection;
|
||||
|
||||
UDPPeer(u16 id, Address address, Connection *connection);
|
||||
UDPPeer(session_t id, const Address &address, Connection *connection);
|
||||
virtual ~UDPPeer() = default;
|
||||
|
||||
void PutReliableSendCommand(ConnectionCommandPtr &c,
|
||||
unsigned int max_packet_size) override;
|
||||
|
||||
bool getAddress(MTProtocols type, Address& toset) override;
|
||||
virtual const Address &getAddress() const {
|
||||
return address;
|
||||
}
|
||||
|
||||
u16 getNextSplitSequenceNumber(u8 channel) override;
|
||||
void setNextSplitSequenceNumber(u8 channel, u16 seqnum) override;
|
||||
|
@ -348,11 +348,9 @@ bool ConnectionSendThread::rawSendAsPacket(session_t peer_id, u8 channelnum,
|
||||
return false;
|
||||
|
||||
SharedBuffer<u8> reliable = makeReliablePacket(data, seqnum);
|
||||
Address peer_address;
|
||||
peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address);
|
||||
|
||||
// Add base headers and make a packet
|
||||
BufferedPacketPtr p = con::makePacket(peer_address, reliable,
|
||||
BufferedPacketPtr p = con::makePacket(peer->getAddress(), reliable,
|
||||
m_connection->GetProtocolID(), m_connection->GetPeerID(),
|
||||
channelnum);
|
||||
|
||||
@ -374,22 +372,14 @@ bool ConnectionSendThread::rawSendAsPacket(session_t peer_id, u8 channelnum,
|
||||
return false;
|
||||
}
|
||||
|
||||
Address peer_address;
|
||||
if (peer->getAddress(MTP_UDP, peer_address)) {
|
||||
// Add base headers and make a packet
|
||||
BufferedPacketPtr p = con::makePacket(peer_address, data,
|
||||
m_connection->GetProtocolID(), m_connection->GetPeerID(),
|
||||
channelnum);
|
||||
// Add base headers and make a packet
|
||||
BufferedPacketPtr p = con::makePacket(peer->getAddress(), data,
|
||||
m_connection->GetProtocolID(), m_connection->GetPeerID(),
|
||||
channelnum);
|
||||
|
||||
// Send the packet
|
||||
rawSend(p.get());
|
||||
return true;
|
||||
}
|
||||
|
||||
LOG(dout_con << m_connection->getDesc()
|
||||
<< " INFO: dropped unreliable packet for peer_id: " << peer_id
|
||||
<< " because of (yet) missing udp address" << std::endl);
|
||||
return false;
|
||||
// Send the packet
|
||||
rawSend(p.get());
|
||||
return true;
|
||||
}
|
||||
|
||||
void ConnectionSendThread::processReliableCommand(ConnectionCommandPtr &c)
|
||||
@ -984,7 +974,7 @@ void ConnectionReceiveThread::receive(SharedBuffer<u8> &packetdata,
|
||||
l.logged = true;
|
||||
// We simply drop the packet, the client can try again.
|
||||
} else {
|
||||
peer_id = m_connection->createPeer(sender, MTP_MINETEST_RELIABLE_UDP, 0);
|
||||
peer_id = m_connection->createPeer(sender, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -999,17 +989,9 @@ void ConnectionReceiveThread::receive(SharedBuffer<u8> &packetdata,
|
||||
|
||||
// Validate peer address
|
||||
|
||||
Address peer_address;
|
||||
if (peer->getAddress(MTP_UDP, peer_address)) {
|
||||
if (peer_address != sender) {
|
||||
LOG(derr_con << m_connection->getDesc()
|
||||
<< " Peer " << peer_id << " sending from different address."
|
||||
" Ignoring." << std::endl);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (sender != peer->getAddress()) {
|
||||
LOG(derr_con << m_connection->getDesc()
|
||||
<< " Peer " << peer_id << " doesn't have an address?!"
|
||||
<< " Peer " << peer_id << " sending from different address."
|
||||
" Ignoring." << std::endl);
|
||||
return;
|
||||
}
|
||||
@ -1284,32 +1266,25 @@ SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Original(Channel *cha
|
||||
SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Split(Channel *channel,
|
||||
const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable)
|
||||
{
|
||||
Address peer_address;
|
||||
// We have to create a packet again for buffering
|
||||
// This isn't actually too bad an idea.
|
||||
BufferedPacketPtr packet = con::makePacket(peer->getAddress(),
|
||||
packetdata,
|
||||
m_connection->GetProtocolID(),
|
||||
peer->id,
|
||||
channelnum);
|
||||
|
||||
if (peer->getAddress(MTP_UDP, peer_address)) {
|
||||
// We have to create a packet again for buffering
|
||||
// This isn't actually too bad an idea.
|
||||
BufferedPacketPtr packet = con::makePacket(peer_address,
|
||||
packetdata,
|
||||
m_connection->GetProtocolID(),
|
||||
peer->id,
|
||||
channelnum);
|
||||
// Buffer the packet
|
||||
SharedBuffer<u8> data = peer->addSplitPacket(channelnum, packet, reliable);
|
||||
|
||||
// Buffer the packet
|
||||
SharedBuffer<u8> data = peer->addSplitPacket(channelnum, packet, reliable);
|
||||
|
||||
if (data.getSize() != 0) {
|
||||
LOG(dout_con << m_connection->getDesc()
|
||||
<< "RETURNING TYPE_SPLIT: Constructed full data, "
|
||||
<< "size=" << data.getSize() << std::endl);
|
||||
return data;
|
||||
}
|
||||
LOG(dout_con << m_connection->getDesc() << "BUFFERED TYPE_SPLIT" << std::endl);
|
||||
throw ProcessedSilentlyException("Buffered a split packet chunk");
|
||||
if (data.getSize() != 0) {
|
||||
LOG(dout_con << m_connection->getDesc()
|
||||
<< "RETURNING TYPE_SPLIT: Constructed full data, "
|
||||
<< "size=" << data.getSize() << std::endl);
|
||||
return data;
|
||||
}
|
||||
|
||||
// We should never get here.
|
||||
FATAL_ERROR("Invalid execution point");
|
||||
LOG(dout_con << m_connection->getDesc() << "BUFFERED TYPE_SPLIT" << std::endl);
|
||||
throw ProcessedSilentlyException("Buffered a split packet chunk");
|
||||
}
|
||||
|
||||
SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Reliable(Channel *channel,
|
||||
@ -1361,15 +1336,11 @@ SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Reliable(Channel *cha
|
||||
}
|
||||
|
||||
if (seqnum != channel->readNextIncomingSeqNum()) {
|
||||
Address peer_address;
|
||||
|
||||
// this is a reliable packet so we have a udp address for sure
|
||||
peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address);
|
||||
// This one comes later, buffer it.
|
||||
// Actually we have to make a packet to buffer one.
|
||||
// Well, we have all the ingredients, so just do it.
|
||||
BufferedPacketPtr packet = con::makePacket(
|
||||
peer_address,
|
||||
peer->getAddress(),
|
||||
packetdata,
|
||||
m_connection->GetProtocolID(),
|
||||
peer->id,
|
||||
|
@ -70,8 +70,8 @@ RaycastState::RaycastState(const core::line3d<f32> &shootline,
|
||||
}
|
||||
|
||||
|
||||
bool boxLineCollision(const aabb3f &box, const v3f &start,
|
||||
const v3f &dir, v3f *collision_point, v3f *collision_normal)
|
||||
bool boxLineCollision(const aabb3f &box, const v3f start,
|
||||
const v3f dir, v3f *collision_point, v3f *collision_normal)
|
||||
{
|
||||
if (box.isPointInside(start)) {
|
||||
*collision_point = start;
|
||||
@ -139,8 +139,8 @@ bool boxLineCollision(const aabb3f &box, const v3f &start,
|
||||
return false;
|
||||
}
|
||||
|
||||
bool boxLineCollision(const aabb3f &box, const v3f &rotation,
|
||||
const v3f &start, const v3f &dir,
|
||||
bool boxLineCollision(const aabb3f &box, const v3f rotation,
|
||||
const v3f start, const v3f dir,
|
||||
v3f *collision_point, v3f *collision_normal, v3f *raw_collision_normal)
|
||||
{
|
||||
// Inversely transform the ray rather than rotating the box faces;
|
||||
@ -149,7 +149,8 @@ bool boxLineCollision(const aabb3f &box, const v3f &rotation,
|
||||
rot.makeInverse();
|
||||
|
||||
bool collision = boxLineCollision(box, rot * start, rot * dir, collision_point, collision_normal);
|
||||
if (!collision) return collision;
|
||||
if (!collision)
|
||||
return collision;
|
||||
|
||||
// Transform the results back
|
||||
rot.makeInverse();
|
||||
|
@ -74,9 +74,9 @@ public:
|
||||
* outwards of the surface. If start is in the box, zero vector.
|
||||
* @returns true if a collision point was found
|
||||
*/
|
||||
bool boxLineCollision(const aabb3f &box, const v3f &start, const v3f &dir,
|
||||
bool boxLineCollision(const aabb3f &box, v3f start, v3f dir,
|
||||
v3f *collision_point, v3f *collision_normal);
|
||||
|
||||
bool boxLineCollision(const aabb3f &box, const v3f &box_rotation,
|
||||
const v3f &start, const v3f &dir,
|
||||
bool boxLineCollision(const aabb3f &box, v3f box_rotation,
|
||||
v3f start, v3f dir,
|
||||
v3f *collision_point, v3f *collision_normal, v3f *raw_collision_normal);
|
||||
|
@ -1346,7 +1346,7 @@ int ModApiEnv::l_spawn_tree(lua_State *L)
|
||||
|
||||
ServerMap *map = &env->getServerMap();
|
||||
treegen::error e;
|
||||
if ((e = treegen::spawn_ltree (map, p0, ndef, tree_def)) != treegen::SUCCESS) {
|
||||
if ((e = treegen::spawn_ltree (map, p0, tree_def)) != treegen::SUCCESS) {
|
||||
if (e == treegen::UNBALANCED_BRACKETS) {
|
||||
luaL_error(L, "spawn_tree(): closing ']' has no matching opening bracket");
|
||||
} else {
|
||||
@ -1652,7 +1652,7 @@ int ModApiEnvVM::l_spawn_tree(lua_State *L)
|
||||
return 0;
|
||||
|
||||
treegen::error e;
|
||||
if ((e = treegen::make_ltree(*vm, p0, ndef, tree_def)) != treegen::SUCCESS) {
|
||||
if ((e = treegen::make_ltree(*vm, p0, tree_def)) != treegen::SUCCESS) {
|
||||
if (e == treegen::UNBALANCED_BRACKETS) {
|
||||
throw LuaError("spawn_tree(): closing ']' has no matching opening bracket");
|
||||
} else {
|
||||
|
@ -400,11 +400,8 @@ Server::~Server()
|
||||
|
||||
// Delete the rest in the reverse order of creation
|
||||
delete m_game_settings;
|
||||
delete m_emerge;
|
||||
delete m_banmanager;
|
||||
delete m_mod_storage_database;
|
||||
delete m_startup_server_map; // if available
|
||||
delete m_script;
|
||||
delete m_rollback;
|
||||
delete m_itemdef;
|
||||
delete m_nodedef;
|
||||
@ -438,7 +435,7 @@ void Server::init()
|
||||
}
|
||||
|
||||
// Create emerge manager
|
||||
m_emerge = new EmergeManager(this, m_metrics_backend.get());
|
||||
m_emerge = std::make_unique<EmergeManager>(this, m_metrics_backend.get());
|
||||
|
||||
// Create ban manager
|
||||
std::string ban_path = m_path_world + DIR_DELIM "ipban.txt";
|
||||
@ -460,13 +457,13 @@ void Server::init()
|
||||
MutexAutoLock envlock(m_env_mutex);
|
||||
|
||||
// Create the Map (loads map_meta.txt, overriding configured mapgen params)
|
||||
ServerMap *servermap = new ServerMap(m_path_world, this, m_emerge, m_metrics_backend.get());
|
||||
m_startup_server_map = servermap;
|
||||
auto startup_server_map = std::make_unique<ServerMap>(m_path_world, this,
|
||||
m_emerge.get(), m_metrics_backend.get());
|
||||
|
||||
// Initialize scripting
|
||||
infostream << "Server: Initializing Lua" << std::endl;
|
||||
|
||||
m_script = new ServerScripting(this);
|
||||
m_script = std::make_unique<ServerScripting>(this);
|
||||
|
||||
// Must be created before mod loading because we have some inventory creation
|
||||
m_inventory_mgr = std::make_unique<ServerInventoryManager>();
|
||||
@ -474,7 +471,7 @@ void Server::init()
|
||||
m_script->loadBuiltin();
|
||||
|
||||
m_gamespec.checkAndLog();
|
||||
m_modmgr->loadMods(m_script);
|
||||
m_modmgr->loadMods(*m_script);
|
||||
|
||||
m_script->saveGlobals();
|
||||
|
||||
@ -506,19 +503,18 @@ void Server::init()
|
||||
m_craftdef->initHashes(this);
|
||||
|
||||
// Initialize Environment
|
||||
m_startup_server_map = nullptr; // Ownership moved to ServerEnvironment
|
||||
m_env = new ServerEnvironment(servermap, m_script, this,
|
||||
m_path_world, m_metrics_backend.get());
|
||||
m_env = new ServerEnvironment(std::move(startup_server_map),
|
||||
this, m_metrics_backend.get());
|
||||
m_env->init();
|
||||
|
||||
m_inventory_mgr->setEnv(m_env);
|
||||
m_clients.setEnv(m_env);
|
||||
|
||||
if (!servermap->settings_mgr.makeMapgenParams())
|
||||
FATAL_ERROR("Couldn't create any mapgen type");
|
||||
|
||||
// Initialize mapgens
|
||||
m_emerge->initMapgens(servermap->getMapgenParams());
|
||||
auto &servermap = m_env->getServerMap();
|
||||
if (!servermap.settings_mgr.makeMapgenParams())
|
||||
FATAL_ERROR("Couldn't create any mapgen type");
|
||||
m_emerge->initMapgens(servermap.getMapgenParams());
|
||||
|
||||
if (g_settings->getBool("enable_rollback_recording")) {
|
||||
// Create rollback manager
|
||||
@ -532,7 +528,7 @@ void Server::init()
|
||||
m_script->initAsync();
|
||||
|
||||
// Register us to receive map edit events
|
||||
servermap->addEventReceiver(this);
|
||||
servermap.addEventReceiver(this);
|
||||
|
||||
m_env->loadMeta();
|
||||
|
||||
@ -1502,8 +1498,7 @@ void Server::SendInventory(RemotePlayer *player, bool incremental)
|
||||
player->inventory.setModified(false);
|
||||
player->setModified(true);
|
||||
|
||||
const std::string &s = os.str();
|
||||
pkt.putRawString(s.c_str(), s.size());
|
||||
pkt.putRawString(os.str());
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
@ -1638,32 +1633,30 @@ void Server::SendAddParticleSpawner(session_t peer_id, u16 protocol_version,
|
||||
|
||||
pkt << p.amount << p.time;
|
||||
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
if (protocol_version >= 42) {
|
||||
// Serialize entire thing
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
p.pos.serialize(os);
|
||||
p.vel.serialize(os);
|
||||
p.acc.serialize(os);
|
||||
p.exptime.serialize(os);
|
||||
p.size.serialize(os);
|
||||
pkt.putRawString(os.str());
|
||||
} else {
|
||||
// serialize legacy fields only (compatibility)
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
p.pos.start.legacySerialize(os);
|
||||
p.vel.start.legacySerialize(os);
|
||||
p.acc.start.legacySerialize(os);
|
||||
p.exptime.start.legacySerialize(os);
|
||||
p.size.start.legacySerialize(os);
|
||||
pkt.putRawString(os.str());
|
||||
}
|
||||
pkt.putRawString(os.str());
|
||||
pkt << p.collisiondetection;
|
||||
|
||||
pkt.putLongString(p.texture.string);
|
||||
|
||||
pkt << id << p.vertical << p.collision_removal << attached_id;
|
||||
{
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
os.str("");
|
||||
p.animation.serialize(os, protocol_version);
|
||||
pkt.putRawString(os.str());
|
||||
}
|
||||
@ -1671,7 +1664,7 @@ void Server::SendAddParticleSpawner(session_t peer_id, u16 protocol_version,
|
||||
pkt << p.node.param0 << p.node.param2 << p.node_tile;
|
||||
|
||||
{ // serialize new fields
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
os.str("");
|
||||
if (protocol_version < 42) {
|
||||
// initial bias for older properties
|
||||
pkt << p.pos.start.bias
|
||||
@ -2121,7 +2114,7 @@ void Server::SendActiveObjectMessages(session_t peer_id, const std::string &data
|
||||
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
|
||||
datas.size(), peer_id);
|
||||
|
||||
pkt.putRawString(datas.c_str(), datas.size());
|
||||
pkt.putRawString(datas);
|
||||
|
||||
auto &ccf = clientCommandFactoryTable[pkt.getCommand()];
|
||||
m_clients.sendCustom(pkt.getPeerId(), reliable ? ccf.channel : 1, &pkt, reliable);
|
||||
@ -2459,7 +2452,7 @@ void Server::SendBlocks(float dtime)
|
||||
|
||||
total_sending += client->getSendingCount();
|
||||
const auto old_count = queue.size();
|
||||
client->GetNextBlocks(m_env,m_emerge, dtime, queue);
|
||||
client->GetNextBlocks(m_env, m_emerge.get(), dtime, queue);
|
||||
unique_clients += queue.size() > old_count ? 1 : 0;
|
||||
}
|
||||
}
|
||||
@ -2693,7 +2686,7 @@ void Server::sendRequestedMedia(session_t peer_id,
|
||||
|
||||
// Note that applying a "real" bin packing algorithm here is not necessarily
|
||||
// an improvement (might even perform worse) since games usually have lots
|
||||
// of files larger than 5KB and the current algorithm already minimized
|
||||
// of files larger than 5KB and the current algorithm already minimizes
|
||||
// the amount of bunches quite well (at the expense of overshooting).
|
||||
|
||||
u32 file_size_bunch_total = 0;
|
||||
@ -3800,7 +3793,7 @@ bool Server::rollbackRevertActions(const std::list<RollbackAction> &actions,
|
||||
std::list<std::string> *log)
|
||||
{
|
||||
infostream<<"Server::rollbackRevertActions(len="<<actions.size()<<")"<<std::endl;
|
||||
ServerMap *map = (ServerMap*)(&m_env->getMap());
|
||||
auto *map = &m_env->getServerMap();
|
||||
|
||||
// Fail if no actions to handle
|
||||
if (actions.empty()) {
|
||||
@ -3989,24 +3982,22 @@ void Server::requestShutdown(const std::string &msg, bool reconnect, float delay
|
||||
} else if (delay < 0.0f && m_shutdown_state.isTimerRunning()) {
|
||||
// Negative delay, cancel shutdown if requested
|
||||
m_shutdown_state.reset();
|
||||
std::wstringstream ws;
|
||||
|
||||
ws << L"*** Server shutdown canceled.";
|
||||
const char *s = "*** Server shutdown canceled.";
|
||||
|
||||
infostream << wide_to_utf8(ws.str()).c_str() << std::endl;
|
||||
SendChatMessage(PEER_ID_INEXISTENT, ws.str());
|
||||
// m_shutdown_* are already handled, skip.
|
||||
infostream << s << std::endl;
|
||||
SendChatMessage(PEER_ID_INEXISTENT, utf8_to_wide(s));
|
||||
// m_shutdown_state already handled, skip.
|
||||
return;
|
||||
} else if (delay > 0.0f) {
|
||||
// Positive delay, tell the clients when the server will shut down
|
||||
std::wstringstream ws;
|
||||
std::ostringstream oss;
|
||||
|
||||
ws << L"*** Server shutting down in "
|
||||
<< duration_to_string(myround(delay)).c_str()
|
||||
<< ".";
|
||||
oss << "*** Server shutting down in "
|
||||
<< duration_to_string(myround(delay)) << ".";
|
||||
|
||||
infostream << wide_to_utf8(ws.str()).c_str() << std::endl;
|
||||
SendChatMessage(PEER_ID_INEXISTENT, ws.str());
|
||||
infostream << oss.str() << std::endl;
|
||||
SendChatMessage(PEER_ID_INEXISTENT, utf8_to_wide(oss.str()));
|
||||
}
|
||||
|
||||
m_shutdown_state.trigger(delay, msg, reconnect);
|
||||
|
30
src/server.h
30
src/server.h
@ -280,7 +280,7 @@ public:
|
||||
void sendDetachedInventory(Inventory *inventory, const std::string &name, session_t peer_id);
|
||||
|
||||
// Envlock and conlock should be locked when using scriptapi
|
||||
ServerScripting *getScriptIface(){ return m_script; }
|
||||
inline ServerScripting *getScriptIface() { return m_script.get(); }
|
||||
|
||||
// actions: time-reversed list
|
||||
// Return value: success/failure
|
||||
@ -294,7 +294,7 @@ public:
|
||||
virtual ICraftDefManager* getCraftDefManager();
|
||||
virtual u16 allocateUnknownNodeId(const std::string &name);
|
||||
IRollbackManager *getRollbackManager() { return m_rollback; }
|
||||
virtual EmergeManager *getEmergeManager() { return m_emerge; }
|
||||
virtual EmergeManager *getEmergeManager() { return m_emerge.get(); }
|
||||
virtual ModStorageDatabase *getModStorageDatabase() { return m_mod_storage_database; }
|
||||
|
||||
IWritableItemDefManager* getWritableItemDefManager();
|
||||
@ -432,6 +432,16 @@ public:
|
||||
// Environment mutex (envlock)
|
||||
std::mutex m_env_mutex;
|
||||
|
||||
protected:
|
||||
/* Do not add more members here, this is only required to make unit tests work. */
|
||||
|
||||
// Scripting
|
||||
// Envlock and conlock should be locked when using Lua
|
||||
std::unique_ptr<ServerScripting> m_script;
|
||||
|
||||
// Mods
|
||||
std::unique_ptr<ServerModManager> m_modmgr;
|
||||
|
||||
private:
|
||||
friend class EmergeThread;
|
||||
friend class RemoteClient;
|
||||
@ -478,7 +488,6 @@ private:
|
||||
void SendBreath(session_t peer_id, u16 breath);
|
||||
void SendAccessDenied(session_t peer_id, AccessDeniedCode reason,
|
||||
const std::string &custom_reason, bool reconnect = false);
|
||||
void SendAccessDenied_Legacy(session_t peer_id, const std::wstring &reason);
|
||||
void SendDeathscreen(session_t peer_id, bool set_camera_point_target,
|
||||
v3f camera_point_target);
|
||||
void SendItemDef(session_t peer_id, IItemDefManager *itemdef, u16 protocol_version);
|
||||
@ -608,6 +617,8 @@ private:
|
||||
u16 m_max_chatmessage_length;
|
||||
// For "dedicated" server list flag
|
||||
bool m_dedicated;
|
||||
|
||||
// Game settings layer
|
||||
Settings *m_game_settings = nullptr;
|
||||
|
||||
// Thread can set; step() will throw as ServerError
|
||||
@ -626,10 +637,6 @@ private:
|
||||
// Environment
|
||||
ServerEnvironment *m_env = nullptr;
|
||||
|
||||
// Reference to the server map until ServerEnvironment is initialized
|
||||
// after that this variable must be a nullptr
|
||||
ServerMap *m_startup_server_map = nullptr;
|
||||
|
||||
// server connection
|
||||
std::shared_ptr<con::Connection> m_con;
|
||||
|
||||
@ -640,11 +647,7 @@ private:
|
||||
IRollbackManager *m_rollback = nullptr;
|
||||
|
||||
// Emerge manager
|
||||
EmergeManager *m_emerge = nullptr;
|
||||
|
||||
// Scripting
|
||||
// Envlock and conlock should be locked when using Lua
|
||||
ServerScripting *m_script = nullptr;
|
||||
std::unique_ptr<EmergeManager> m_emerge;
|
||||
|
||||
// Item definition manager
|
||||
IWritableItemDefManager *m_itemdef;
|
||||
@ -655,9 +658,6 @@ private:
|
||||
// Craft definition manager
|
||||
IWritableCraftDefManager *m_craftdef;
|
||||
|
||||
// Mods
|
||||
std::unique_ptr<ServerModManager> m_modmgr;
|
||||
|
||||
std::unordered_map<std::string, Translations> server_translations;
|
||||
|
||||
/*
|
||||
|
@ -50,7 +50,7 @@ ServerModManager::ServerModManager(const std::string &worldpath):
|
||||
}
|
||||
|
||||
// This function cannot be currenctly easily tested but it should be ASAP
|
||||
void ServerModManager::loadMods(ServerScripting *script)
|
||||
void ServerModManager::loadMods(ServerScripting &script)
|
||||
{
|
||||
// Print mods
|
||||
infostream << "Server: Loading mods: ";
|
||||
@ -65,13 +65,13 @@ void ServerModManager::loadMods(ServerScripting *script)
|
||||
|
||||
std::string script_path = mod.path + DIR_DELIM + "init.lua";
|
||||
auto t = porting::getTimeMs();
|
||||
script->loadMod(script_path, mod.name);
|
||||
script.loadMod(script_path, mod.name);
|
||||
infostream << "Mod \"" << mod.name << "\" loaded after "
|
||||
<< (porting::getTimeMs() - t) << " ms" << std::endl;
|
||||
}
|
||||
|
||||
// Run a callback when mods are loaded
|
||||
script->on_mods_loaded();
|
||||
script.on_mods_loaded();
|
||||
}
|
||||
|
||||
const ModSpec *ServerModManager::getModSpec(const std::string &modname) const
|
||||
|
@ -22,12 +22,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "content/mod_configuration.h"
|
||||
#include <memory>
|
||||
|
||||
class MetricsBackend;
|
||||
class MetricCounter;
|
||||
class ServerScripting;
|
||||
|
||||
/**
|
||||
* Manage server mods
|
||||
* Manages server mods
|
||||
*
|
||||
* All new calls to this class must be tested in test_servermodmanager.cpp
|
||||
*/
|
||||
@ -36,12 +34,20 @@ class ServerModManager
|
||||
ModConfiguration configuration;
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* Creates a ServerModManager which targets worldpath
|
||||
* @param worldpath
|
||||
*/
|
||||
ServerModManager(const std::string &worldpath);
|
||||
void loadMods(ServerScripting *script);
|
||||
|
||||
/**
|
||||
* Creates an empty ServerModManager. For testing purposes.
|
||||
* Note: definition looks like this so it isn't accidentally used.
|
||||
*/
|
||||
explicit ServerModManager(std::nullptr_t) {};
|
||||
|
||||
void loadMods(ServerScripting &script);
|
||||
const ModSpec *getModSpec(const std::string &modname) const;
|
||||
void getModNames(std::vector<std::string> &modlist) const;
|
||||
|
||||
|
@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "scripting_server.h"
|
||||
#include "server.h"
|
||||
#include "util/serialize.h"
|
||||
#include "util/numeric.h"
|
||||
#include "util/basic_macros.h"
|
||||
#include "util/pointedthing.h"
|
||||
#include "threading/mutex_auto_lock.h"
|
||||
@ -158,8 +159,7 @@ void LBMManager::loadIntroductionTimes(const std::string ×,
|
||||
// Storing it in a map first instead of
|
||||
// handling the stuff directly in the loop
|
||||
// removes all duplicate entries.
|
||||
// TODO make this std::unordered_map
|
||||
std::map<std::string, u32> introduction_times;
|
||||
std::unordered_map<std::string, u32> introduction_times;
|
||||
|
||||
/*
|
||||
The introduction times string consists of name~time entries,
|
||||
@ -181,13 +181,11 @@ void LBMManager::loadIntroductionTimes(const std::string ×,
|
||||
}
|
||||
|
||||
// Put stuff from introduction_times into m_lbm_lookup
|
||||
for (std::map<std::string, u32>::const_iterator it = introduction_times.begin();
|
||||
it != introduction_times.end(); ++it) {
|
||||
const std::string &name = it->first;
|
||||
u32 time = it->second;
|
||||
for (auto &it : introduction_times) {
|
||||
const std::string &name = it.first;
|
||||
u32 time = it.second;
|
||||
|
||||
std::map<std::string, LoadingBlockModifierDef *>::iterator def_it =
|
||||
m_lbm_defs.find(name);
|
||||
auto def_it = m_lbm_defs.find(name);
|
||||
if (def_it == m_lbm_defs.end()) {
|
||||
// This seems to be an LBM entry for
|
||||
// an LBM we haven't loaded. Discard it.
|
||||
@ -298,7 +296,7 @@ void LBMManager::applyLBMs(ServerEnvironment *env, MapBlock *block,
|
||||
ActiveBlockList
|
||||
*/
|
||||
|
||||
void fillRadiusBlock(v3s16 p0, s16 r, std::set<v3s16> &list)
|
||||
static void fillRadiusBlock(v3s16 p0, s16 r, std::set<v3s16> &list)
|
||||
{
|
||||
v3s16 p;
|
||||
for(p.X=p0.X-r; p.X<=p0.X+r; p.X++)
|
||||
@ -313,7 +311,7 @@ void fillRadiusBlock(v3s16 p0, s16 r, std::set<v3s16> &list)
|
||||
}
|
||||
}
|
||||
|
||||
void fillViewConeBlock(v3s16 p0,
|
||||
static void fillViewConeBlock(v3s16 p0,
|
||||
const s16 r,
|
||||
const v3f camera_pos,
|
||||
const v3f camera_dir,
|
||||
@ -435,18 +433,12 @@ void OnMapblocksChangedReceiver::onMapEditEvent(const MapEditEvent &event)
|
||||
ServerEnvironment
|
||||
*/
|
||||
|
||||
// Random device to seed pseudo random generators.
|
||||
static std::random_device seed;
|
||||
|
||||
ServerEnvironment::ServerEnvironment(ServerMap *map,
|
||||
ServerScripting *script_iface, Server *server,
|
||||
const std::string &path_world, MetricsBackend *mb):
|
||||
ServerEnvironment::ServerEnvironment(std::unique_ptr<ServerMap> map,
|
||||
Server *server, MetricsBackend *mb):
|
||||
Environment(server),
|
||||
m_map(map),
|
||||
m_script(script_iface),
|
||||
m_server(server),
|
||||
m_path_world(path_world),
|
||||
m_rgen(seed())
|
||||
m_map(std::move(map)),
|
||||
m_script(server->getScriptIface()),
|
||||
m_server(server)
|
||||
{
|
||||
m_step_time_counter = mb->addCounter(
|
||||
"minetest_env_step_time", "Time spent in environment step (in microseconds)");
|
||||
@ -461,7 +453,8 @@ ServerEnvironment::ServerEnvironment(ServerMap *map,
|
||||
void ServerEnvironment::init()
|
||||
{
|
||||
// Determine which database backend to use
|
||||
std::string conf_path = m_path_world + DIR_DELIM + "world.mt";
|
||||
const std::string world_path = m_server->getWorldPath();
|
||||
const std::string conf_path = world_path + DIR_DELIM "world.mt";
|
||||
Settings conf;
|
||||
|
||||
std::string player_backend_name = "sqlite3";
|
||||
@ -475,7 +468,7 @@ void ServerEnvironment::init()
|
||||
u16 blocksize = 16;
|
||||
conf.getU16NoEx("blocksize", blocksize);
|
||||
if (blocksize != MAP_BLOCKSIZE) {
|
||||
throw BaseException(std::string("The map's blocksize is not supported."));
|
||||
throw BaseException("The map's blocksize is not supported.");
|
||||
}
|
||||
|
||||
// Read those values before setting defaults
|
||||
@ -524,8 +517,8 @@ void ServerEnvironment::init()
|
||||
<< "please read http://wiki.minetest.net/Database_backends." << std::endl;
|
||||
}
|
||||
|
||||
m_player_database = openPlayerDatabase(player_backend_name, m_path_world, conf);
|
||||
m_auth_database = openAuthDatabase(auth_backend_name, m_path_world, conf);
|
||||
m_player_database = openPlayerDatabase(player_backend_name, world_path, conf);
|
||||
m_auth_database = openAuthDatabase(auth_backend_name, world_path, conf);
|
||||
|
||||
if (m_map && m_script->has_on_mapblocks_changed()) {
|
||||
m_map->addEventReceiver(&m_on_mapblocks_changed_receiver);
|
||||
@ -547,8 +540,7 @@ ServerEnvironment::~ServerEnvironment()
|
||||
assert(m_active_blocks.size() == 0); // deactivateBlocksAndObjects does this
|
||||
|
||||
// Drop/delete map
|
||||
if (m_map)
|
||||
m_map->drop();
|
||||
m_map.reset();
|
||||
|
||||
// Delete ActiveBlockModifiers
|
||||
for (ABMWithState &m_abm : m_abms) {
|
||||
@ -702,7 +694,7 @@ void ServerEnvironment::saveMeta()
|
||||
if (!m_meta_loaded)
|
||||
return;
|
||||
|
||||
std::string path = m_path_world + DIR_DELIM "env_meta.txt";
|
||||
std::string path = m_server->getWorldPath() + DIR_DELIM "env_meta.txt";
|
||||
|
||||
// Open file and serialize
|
||||
std::ostringstream ss(std::ios_base::binary);
|
||||
@ -730,8 +722,10 @@ void ServerEnvironment::loadMeta()
|
||||
SANITY_CHECK(!m_meta_loaded);
|
||||
m_meta_loaded = true;
|
||||
|
||||
std::string path = m_server->getWorldPath() + DIR_DELIM "env_meta.txt";
|
||||
|
||||
// If file doesn't exist, load default environment metadata
|
||||
if (!fs::PathExists(m_path_world + DIR_DELIM "env_meta.txt")) {
|
||||
if (!fs::PathExists(path)) {
|
||||
infostream << "ServerEnvironment: Loading default environment metadata"
|
||||
<< std::endl;
|
||||
loadDefaultMeta();
|
||||
@ -740,8 +734,6 @@ void ServerEnvironment::loadMeta()
|
||||
|
||||
infostream << "ServerEnvironment: Loading environment metadata" << std::endl;
|
||||
|
||||
std::string path = m_path_world + DIR_DELIM "env_meta.txt";
|
||||
|
||||
// Open file and deserialize
|
||||
std::ifstream is(path.c_str(), std::ios_base::binary);
|
||||
if (!is.good()) {
|
||||
@ -786,8 +778,7 @@ void ServerEnvironment::loadMeta()
|
||||
}
|
||||
m_lbm_mgr.loadIntroductionTimes(lbm_introduction_times, m_server, m_game_time);
|
||||
|
||||
m_day_count = args.exists("day_count") ?
|
||||
args.getU64("day_count") : 0;
|
||||
m_day_count = args.exists("day_count") ? args.getU32("day_count") : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1518,7 +1509,7 @@ void ServerEnvironment::step(float dtime)
|
||||
TimeTaker timer("modify in active blocks per interval");
|
||||
|
||||
// Shuffle to prevent persistent artifacts of ordering
|
||||
std::shuffle(m_abms.begin(), m_abms.end(), m_rgen);
|
||||
std::shuffle(m_abms.begin(), m_abms.end(), MyRandGenerator());
|
||||
|
||||
// Initialize handling of ActiveBlockModifiers
|
||||
ABMHandler abmhandler(m_abms, m_cache_abm_interval, this, true);
|
||||
@ -1532,7 +1523,7 @@ void ServerEnvironment::step(float dtime)
|
||||
// Shuffle the active blocks so that each block gets an equal chance
|
||||
// of having its ABMs run.
|
||||
std::copy(m_active_blocks.m_abm_list.begin(), m_active_blocks.m_abm_list.end(), output.begin());
|
||||
std::shuffle(output.begin(), output.end(), m_rgen);
|
||||
std::shuffle(output.begin(), output.end(), MyRandGenerator());
|
||||
|
||||
int i = 0;
|
||||
// determine the time budget for ABMs
|
||||
|
@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#pragma once
|
||||
|
||||
#include <set>
|
||||
#include <random>
|
||||
#include <utility>
|
||||
|
||||
#include "activeobject.h"
|
||||
@ -113,7 +112,7 @@ struct LBMContentMapping
|
||||
// many times during operation in the lbm_lookup_map.
|
||||
void deleteContents();
|
||||
void addLBM(LoadingBlockModifierDef *lbm_def, IGameDef *gamedef);
|
||||
const std::vector<LoadingBlockModifierDef *> *lookup(content_t c) const;
|
||||
const lbm_map::mapped_type *lookup(content_t c) const;
|
||||
};
|
||||
|
||||
class LBMManager
|
||||
@ -145,8 +144,7 @@ private:
|
||||
|
||||
// For m_query_mode == false:
|
||||
// The key of the map is the LBM def's name.
|
||||
// TODO make this std::unordered_map
|
||||
std::map<std::string, LoadingBlockModifierDef *> m_lbm_defs;
|
||||
std::unordered_map<std::string, LoadingBlockModifierDef *> m_lbm_defs;
|
||||
|
||||
// For m_query_mode == true:
|
||||
// The key of the map is the LBM def's first introduction time.
|
||||
@ -221,8 +219,7 @@ enum ClearObjectsMode {
|
||||
class ServerEnvironment final : public Environment
|
||||
{
|
||||
public:
|
||||
ServerEnvironment(ServerMap *map, ServerScripting *script_iface,
|
||||
Server *server, const std::string &path_world, MetricsBackend *mb);
|
||||
ServerEnvironment(std::unique_ptr<ServerMap> map, Server *server, MetricsBackend *mb);
|
||||
~ServerEnvironment();
|
||||
|
||||
void init();
|
||||
@ -457,7 +454,7 @@ private:
|
||||
*/
|
||||
|
||||
// The map
|
||||
ServerMap *m_map;
|
||||
std::unique_ptr<ServerMap> m_map;
|
||||
// Lua state
|
||||
ServerScripting* m_script;
|
||||
// Server definition
|
||||
@ -466,8 +463,6 @@ private:
|
||||
server::ActiveObjectMgr m_ao_manager;
|
||||
// on_mapblocks_changed map event receiver
|
||||
OnMapblocksChangedReceiver m_on_mapblocks_changed_receiver;
|
||||
// World path
|
||||
const std::string m_path_world;
|
||||
// Outgoing network message buffer for active objects
|
||||
std::queue<ActiveObjectMessage> m_active_object_messages;
|
||||
// Some timers
|
||||
@ -504,9 +499,6 @@ private:
|
||||
PlayerDatabase *m_player_database = nullptr;
|
||||
AuthDatabase *m_auth_database = nullptr;
|
||||
|
||||
// Pseudo random generator for shuffling, etc.
|
||||
std::mt19937 m_rgen;
|
||||
|
||||
// Particles
|
||||
IntervalLimiter m_particle_management_interval;
|
||||
std::unordered_map<u32, float> m_particle_spawners;
|
||||
|
@ -402,11 +402,11 @@ DigParams getDigParams(const ItemGroupList &groups,
|
||||
continue;
|
||||
|
||||
const std::string &groupname = groupcap.first;
|
||||
float time = 0;
|
||||
int rating = itemgroup_get(groups, groupname);
|
||||
bool time_exists = cap.getTime(rating, &time);
|
||||
if (!time_exists)
|
||||
const auto time_o = cap.getTime(rating);
|
||||
if (!time_o.has_value())
|
||||
continue;
|
||||
float time = *time_o;
|
||||
|
||||
if (leveldiff > 1)
|
||||
time /= leveldiff;
|
||||
|
23
src/tool.h
23
src/tool.h
@ -23,11 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "itemgroup.h"
|
||||
#include "json-forwards.h"
|
||||
#include "common/c_types.h"
|
||||
#include <json/json.h>
|
||||
#include <SColor.h>
|
||||
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <optional>
|
||||
|
||||
struct ItemDefinition;
|
||||
@ -41,15 +42,11 @@ struct ToolGroupCap
|
||||
|
||||
ToolGroupCap() = default;
|
||||
|
||||
bool getTime(int rating, float *time) const
|
||||
{
|
||||
std::unordered_map<int, float>::const_iterator i = times.find(rating);
|
||||
if (i == times.end()) {
|
||||
*time = 0;
|
||||
return false;
|
||||
}
|
||||
*time = i->second;
|
||||
return true;
|
||||
std::optional<float> getTime(int rating) const {
|
||||
auto i = times.find(rating);
|
||||
if (i == times.end())
|
||||
return std::nullopt;
|
||||
return i->second;
|
||||
}
|
||||
|
||||
void toJson(Json::Value &object) const;
|
||||
@ -91,7 +88,7 @@ struct ToolCapabilities
|
||||
struct WearBarParams
|
||||
{
|
||||
std::map<f32, video::SColor> colorStops;
|
||||
enum BlendMode: u8 {
|
||||
enum BlendMode : u8 {
|
||||
BLEND_MODE_CONSTANT,
|
||||
BLEND_MODE_LINEAR,
|
||||
BlendMode_END // Dummy for validity check
|
||||
@ -99,7 +96,7 @@ struct WearBarParams
|
||||
constexpr const static EnumString es_BlendMode[3] = {
|
||||
{WearBarParams::BLEND_MODE_CONSTANT, "constant"},
|
||||
{WearBarParams::BLEND_MODE_LINEAR, "linear"},
|
||||
{0, NULL}
|
||||
{0, nullptr}
|
||||
};
|
||||
BlendMode blend;
|
||||
|
||||
@ -109,7 +106,7 @@ struct WearBarParams
|
||||
{}
|
||||
|
||||
WearBarParams(const video::SColor color):
|
||||
WearBarParams({{0.0, color}}, WearBarParams::BLEND_MODE_CONSTANT)
|
||||
WearBarParams({{0.0f, color}}, WearBarParams::BLEND_MODE_CONSTANT)
|
||||
{};
|
||||
|
||||
void serialize(std::ostream &os) const;
|
||||
|
@ -20,17 +20,29 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#pragma once
|
||||
|
||||
#include "server.h"
|
||||
#include "server/mods.h"
|
||||
#include "scripting_server.h"
|
||||
|
||||
class MockServer : public Server
|
||||
{
|
||||
public:
|
||||
/* Set path_world to a real existing folder if you plan to initialize scripting! */
|
||||
/* Set `path_world` to a real existing folder if you plan to initialize scripting! */
|
||||
MockServer(const std::string &path_world = "fakepath") :
|
||||
Server(path_world, SubgameSpec("fakespec", "fakespec"), true,
|
||||
Address(), true, nullptr
|
||||
)
|
||||
{}
|
||||
|
||||
/*
|
||||
* Use this in unit tests to create scripting.
|
||||
* Note that you still need to call script->loadBuiltin() and don't forget
|
||||
* a try-catch for `ModError`.
|
||||
*/
|
||||
void createScripting() {
|
||||
m_script = std::make_unique<ServerScripting>(this);
|
||||
m_modmgr = std::make_unique<ServerModManager>(nullptr);
|
||||
}
|
||||
|
||||
void start() = delete;
|
||||
void stop() = delete;
|
||||
|
||||
|
@ -22,8 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "mock_inventorymanager.h"
|
||||
#include "mock_server.h"
|
||||
#include "mock_serveractiveobject.h"
|
||||
#include "scripting_server.h"
|
||||
#include "server/mods.h"
|
||||
|
||||
class TestMoveAction : public TestBase
|
||||
{
|
||||
@ -53,27 +51,21 @@ void TestMoveAction::runTests(IGameDef *gamedef)
|
||||
{
|
||||
MockServer server(getTestTempDirectory());
|
||||
|
||||
ServerScripting server_scripting(&server);
|
||||
server.createScripting();
|
||||
try {
|
||||
// FIXME: When removing the line below, the unittest does NOT crash
|
||||
// (but it should) when running all unittests in order or registration.
|
||||
// Some Lua API functions used in builtin require the Mgr to be present.
|
||||
server.m_modmgr = std::make_unique<ServerModManager>(server.m_path_world);
|
||||
|
||||
std::string builtin = Server::getBuiltinLuaPath() + DIR_DELIM;
|
||||
server_scripting.loadBuiltin();
|
||||
server_scripting.loadMod(builtin + "game" DIR_DELIM "tests" DIR_DELIM "test_moveaction.lua", BUILTIN_MOD_NAME);
|
||||
auto script = server.getScriptIface();
|
||||
script->loadBuiltin();
|
||||
script->loadMod(builtin + "game" DIR_DELIM "tests" DIR_DELIM "test_moveaction.lua", BUILTIN_MOD_NAME);
|
||||
} catch (ModError &e) {
|
||||
// Print backtrace in case of syntax errors
|
||||
rawstream << e.what() << std::endl;
|
||||
num_tests_failed = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
server.m_script = &server_scripting;
|
||||
|
||||
MetricsBackend mb;
|
||||
ServerEnvironment server_env(nullptr, &server_scripting, &server, "", &mb);
|
||||
auto null_map = std::unique_ptr<ServerMap>();
|
||||
ServerEnvironment server_env(std::move(null_map), &server, &mb);
|
||||
MockServerActiveObject obj(&server_env);
|
||||
|
||||
TEST(testMove, &obj, gamedef);
|
||||
@ -88,8 +80,6 @@ void TestMoveAction::runTests(IGameDef *gamedef)
|
||||
|
||||
TEST(testCallbacks, &obj, &server);
|
||||
TEST(testCallbacksSwap, &obj, &server);
|
||||
|
||||
server.m_script = nullptr; // Do not free stack memory
|
||||
}
|
||||
|
||||
static ItemStack parse_itemstack(const char *s)
|
||||
|
@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "test.h"
|
||||
|
||||
#include "mock_server.h"
|
||||
#include "scripting_server.h"
|
||||
#include "server/luaentity_sao.h"
|
||||
#include "emerge.h"
|
||||
|
||||
@ -73,10 +72,11 @@ void TestSAO::runTests(IGameDef *gamedef)
|
||||
ofs2 << "backend = dummy\n";
|
||||
}
|
||||
|
||||
ServerScripting server_scripting(&server);
|
||||
server.createScripting();
|
||||
try {
|
||||
server_scripting.loadBuiltin();
|
||||
server_scripting.loadMod(helper_lua, BUILTIN_MOD_NAME);
|
||||
auto script = server.getScriptIface();
|
||||
script->loadBuiltin();
|
||||
script->loadMod(helper_lua, BUILTIN_MOD_NAME);
|
||||
} catch (ModError &e) {
|
||||
rawstream << e.what() << std::endl;
|
||||
num_tests_failed = 1;
|
||||
@ -88,8 +88,8 @@ void TestSAO::runTests(IGameDef *gamedef)
|
||||
// EmergeManager should become mockable
|
||||
MetricsBackend mb;
|
||||
EmergeManager emerge(&server, &mb);
|
||||
auto *map = new ServerMap(server.getWorldPath(), gamedef, &emerge, &mb);
|
||||
ServerEnvironment env(map, &server_scripting, &server, "", &mb);
|
||||
auto map = std::make_unique<ServerMap>(server.getWorldPath(), gamedef, &emerge, &mb);
|
||||
ServerEnvironment env(std::move(map), &server, &mb);
|
||||
env.loadMeta();
|
||||
|
||||
m_step_interval = std::max(
|
||||
|
@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
// myrand
|
||||
|
||||
PcgRandom g_pcgrand;
|
||||
static PcgRandom g_pcgrand;
|
||||
|
||||
u32 myrand()
|
||||
{
|
||||
@ -187,7 +187,7 @@ s16 adjustDist(s16 dist, float zoom_fov)
|
||||
return std::round(adjustDist((float)dist, zoom_fov));
|
||||
}
|
||||
|
||||
void setPitchYawRollRad(core::matrix4 &m, const v3f &rot)
|
||||
void setPitchYawRollRad(core::matrix4 &m, v3f rot)
|
||||
{
|
||||
f64 a1 = rot.Z, a2 = rot.X, a3 = rot.Y;
|
||||
f64 c1 = cos(a1), s1 = sin(a1);
|
||||
|
@ -250,6 +250,16 @@ int myrand_range(int min, int max);
|
||||
float myrand_range(float min, float max);
|
||||
float myrand_float();
|
||||
|
||||
// Implements a C++11 UniformRandomBitGenerator using the above functions
|
||||
struct MyRandGenerator {
|
||||
typedef u32 result_type;
|
||||
static constexpr result_type min() { return 0; }
|
||||
static constexpr result_type max() { return MYRAND_RANGE; }
|
||||
inline result_type operator()() {
|
||||
return myrand();
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
Miscellaneous functions
|
||||
*/
|
||||
@ -448,18 +458,18 @@ inline void wrappedApproachShortest(T ¤t, const T target, const T stepsize
|
||||
}
|
||||
}
|
||||
|
||||
void setPitchYawRollRad(core::matrix4 &m, const v3f &rot);
|
||||
void setPitchYawRollRad(core::matrix4 &m, v3f rot);
|
||||
|
||||
inline void setPitchYawRoll(core::matrix4 &m, const v3f &rot)
|
||||
inline void setPitchYawRoll(core::matrix4 &m, v3f rot)
|
||||
{
|
||||
setPitchYawRollRad(m, rot * core::DEGTORAD64);
|
||||
setPitchYawRollRad(m, rot * core::DEGTORAD);
|
||||
}
|
||||
|
||||
v3f getPitchYawRollRad(const core::matrix4 &m);
|
||||
|
||||
inline v3f getPitchYawRoll(const core::matrix4 &m)
|
||||
{
|
||||
return getPitchYawRollRad(m) * core::RADTODEG64;
|
||||
return getPitchYawRollRad(m) * core::RADTODEG;
|
||||
}
|
||||
|
||||
// Muliply the RGB value of a color linearly, and clamp to black/white
|
||||
|
@ -574,7 +574,7 @@ bool parseColorString(const std::string &value, video::SColor &color, bool quiet
|
||||
return success;
|
||||
}
|
||||
|
||||
std::string encodeHexColorString(const video::SColor &color)
|
||||
std::string encodeHexColorString(video::SColor color)
|
||||
{
|
||||
std::string color_string = "#";
|
||||
const char red = color.getRed();
|
||||
|
@ -97,7 +97,7 @@ char *mystrtok_r(char *s, const char *sep, char **lasts) noexcept;
|
||||
u64 read_seed(const char *str);
|
||||
bool parseColorString(const std::string &value, video::SColor &color, bool quiet,
|
||||
unsigned char default_alpha = 0xff);
|
||||
std::string encodeHexColorString(const video::SColor &color);
|
||||
std::string encodeHexColorString(video::SColor color);
|
||||
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user