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Fix several typos in settingtypes.txt (#11623)
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@ -156,7 +156,7 @@ repeat_joystick_button_time (Joystick button repetition interval) float 0.17 0.0
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joystick_deadzone (Joystick dead zone) int 2048
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# The sensitivity of the joystick axes for moving the
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# ingame view frustum around.
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# in-game view frustum around.
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joystick_frustum_sensitivity (Joystick frustum sensitivity) float 170
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# Key for moving the player forward.
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@ -609,7 +609,7 @@ shadow_map_texture_32bit (Shadow map texture in 32 bits) bool true
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# On true uses Poisson disk to make "soft shadows". Otherwise uses PCF filtering.
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shadow_poisson_filter (Poisson filtering) bool true
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# Define shadow filtering quality
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# Define shadow filtering quality.
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# This simulates the soft shadows effect by applying a PCF or Poisson disk
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# but also uses more resources.
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shadow_filters (Shadow filter quality) enum 1 0,1,2
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@ -626,10 +626,10 @@ shadow_update_frames (Map shadows update frames) int 8 1 16
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# Set the soft shadow radius size.
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# Lower values mean sharper shadows, bigger values mean softer shadows.
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# Minimum value: 1.0; maxiumum value: 10.0
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# Minimum value: 1.0; maximum value: 10.0
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shadow_soft_radius (Soft shadow radius) float 1.0 1.0 10.0
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# Set the tilt of Sun/Moon orbit in degrees
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# Set the tilt of Sun/Moon orbit in degrees.
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# Value of 0 means no tilt / vertical orbit.
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# Minimum value: 0.0; maximum value: 60.0
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shadow_sky_body_orbit_tilt (Sky Body Orbit Tilt) float 0.0 0.0 60.0
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@ -789,7 +789,7 @@ desynchronize_mapblock_texture_animation (Desynchronize block animation) bool tr
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# Useful if there's something to be displayed right or left of hotbar.
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hud_hotbar_max_width (Maximum hotbar width) float 1.0
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# Modifies the size of the hudbar elements.
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# Modifies the size of the HUD elements.
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hud_scaling (HUD scale factor) float 1.0
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# Enables caching of facedir rotated meshes.
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@ -976,7 +976,7 @@ mute_sound (Mute sound) bool false
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[Client]
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# Clickable weblinks (middle-click or ctrl-left-click) enabled in chat console output.
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# Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console output.
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clickable_chat_weblinks (Chat weblinks) bool false
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# Optional override for chat weblink color.
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@ -1105,7 +1105,7 @@ max_packets_per_iteration (Max. packets per iteration) int 1024
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# Compression level to use when sending mapblocks to the client.
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# -1 - use default compression level
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# 0 - least compresson, fastest
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# 0 - least compression, fastest
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# 9 - best compression, slowest
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map_compression_level_net (Map Compression Level for Network Transfer) int -1 -1 9
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@ -1291,7 +1291,7 @@ movement_gravity (Gravity) float 9.81
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deprecated_lua_api_handling (Deprecated Lua API handling) enum log none,log,error
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# Number of extra blocks that can be loaded by /clearobjects at once.
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# This is a trade-off between sqlite transaction overhead and
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# This is a trade-off between SQLite transaction overhead and
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# memory consumption (4096=100MB, as a rule of thumb).
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max_clearobjects_extra_loaded_blocks (Max. clearobjects extra blocks) int 4096
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@ -1307,7 +1307,7 @@ sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
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# Compression level to use when saving mapblocks to disk.
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# -1 - use default compression level
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# 0 - least compresson, fastest
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# 0 - least compression, fastest
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# 9 - best compression, slowest
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map_compression_level_disk (Map Compression Level for Disk Storage) int -1 -1 9
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