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Check the data path before usage
When not running in place, check if the assumed data path in ../share/APPNAME exists. If it doesn't exist, fall back to ../data instead. This allows the program to run successfully from the checkout directory even without the run-in-place flag active.
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@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "porting.h"
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#include "porting.h"
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#include "config.h"
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#include "config.h"
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#include "debug.h"
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#include "debug.h"
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#include "filesys.h"
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#ifdef __APPLE__
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#ifdef __APPLE__
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#include "CoreFoundation/CoreFoundation.h"
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#include "CoreFoundation/CoreFoundation.h"
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@ -210,6 +211,11 @@ void initializePaths()
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path_data = std::string(buf) + "/../share/" + APPNAME;
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path_data = std::string(buf) + "/../share/" + APPNAME;
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//path_data = std::string(INSTALL_PREFIX) + "/share/" + APPNAME;
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//path_data = std::string(INSTALL_PREFIX) + "/share/" + APPNAME;
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if (!fs::PathExists(path_data)) {
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dstream<<"WARNING: data path " << path_data << " not found!";
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path_data = std::string(buf) + "/../data";
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dstream<<" Trying " << path_data << std::endl;
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}
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path_userdata = std::string(getenv("HOME")) + "/." + APPNAME;
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path_userdata = std::string(getenv("HOME")) + "/." + APPNAME;
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