Prefer _game postfix in game names (to be squashed to the previous commit)

This commit is contained in:
Perttu Ahola 2012-03-26 23:17:29 +03:00
parent 814ada538a
commit bd9912213f

@ -53,14 +53,14 @@ SubgameSpec findSubgame(const std::string &id)
std::string share = porting::path_share; std::string share = porting::path_share;
std::string user = porting::path_user; std::string user = porting::path_user;
std::vector<GameFindPath> find_paths; std::vector<GameFindPath> find_paths;
find_paths.push_back(GameFindPath(
user + DIR_DELIM + "games" + DIR_DELIM + id, true));
find_paths.push_back(GameFindPath( find_paths.push_back(GameFindPath(
user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true)); user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true));
find_paths.push_back(GameFindPath( find_paths.push_back(GameFindPath(
share + DIR_DELIM + "games" + DIR_DELIM + id, false)); user + DIR_DELIM + "games" + DIR_DELIM + id, true));
find_paths.push_back(GameFindPath( find_paths.push_back(GameFindPath(
share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", false)); share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", false));
find_paths.push_back(GameFindPath(
share + DIR_DELIM + "games" + DIR_DELIM + id, false));
// Find game directory // Find game directory
std::string game_path; std::string game_path;
bool user_game = true; // Game is in user's directory bool user_game = true; // Game is in user's directory