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Do not make inventory_items_animations setting static thread_local (#14573)
This removes restart requirement when toggling the setting after the first play/run.
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@ -1046,8 +1046,7 @@ void drawItemStack(
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return;
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}
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const static thread_local bool enable_animations =
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g_settings->getBool("inventory_items_animations");
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const bool enable_animations = g_settings->getBool("inventory_items_animations");
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auto *idef = client->idef();
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const ItemDefinition &def = item.getDefinition(idef);
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