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commit
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@ -181,14 +181,6 @@ fractal = nil
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frac_emb = nil
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checker = nil
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do
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-- we used to write the textures to our mod folder. in order to avoid
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-- duplication errors delete them if they still exist.
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local path = core.get_modpath(core.get_current_modname()) .. "/textures/"
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os.remove(path .. "testnodes_generated_mb.png")
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os.remove(path .. "testnodes_generated_ck.png")
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end
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local textures_path = core.get_worldpath() .. "/"
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core.safe_file_write(
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textures_path .. "testnodes1.png",
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